I saw a you tuber play it and he said each dome is independent and you can't connect them
but why? isn't it safer to build a tunnel between domes to walk threw
but why? isn't it safer to build a tunnel between domes to walk threw
Both the distances involved and the restrictions on freedom of movement that space colonization applies, makes that difficult. Even in the current ISS missions, where the astronauts go aboard their station, is tightly monitored and regulated.
Plus, it allows you to do some social engineering.
1.) You want you people to be productive. This is Mars, not a central park picknick. Them taking kilometer long jaunts between domes is a wasteful luxury.
2.) Domes are specified to take care of a certain amount of people. Let's say Tom is having a party in one of the smaller domes in sector G. That dome has enough oxygen to support 20 people. 100 people show up for the party. Also, there's an incoming meteor. Forcing your people to spread out in individual domes is just good practice.
3.) There are elements of social engineering in this game. Certain buildings will remove or add certain traits. If you want a subsection to become really good at a particular task, by giving them the optimum quirks and traits, it'd be helpful if they stayed near the same buildings and not wonder into other domes.
Space exploration at this level of tech, pretty much demands domes to work as individual units. It's not only required, but it's a good idea.
it would be safer if the domes are connected if its saves time and resources if one dome fails with they can quickly evac
To where? An independent dome?
Doesn't address the other points either.
1.) You want you people to be productive. This is Mars, not a central park picknick. Them taking kilometer long jaunts between domes is a wasteful luxury.
The youtuber is wrong. In their dome preview Niki showed the domes area of action - if it overlaps another dome then colonists can move freely. If they dont overlap then there are both tunnels and an airship to move around your colony.
But that is not what I want to do. I want to have a dome with all my services, domes with the farms, domes with my industry, domes with the homes.I think the point is to move up to larger domes if you want more comprehensive services, rather than a series of interdependent, low tech small domes.
Having multiple, independent-yet-different domes means you can simply set up filters to favor people with traits that match the services. They'll sort themselves out eventually. Have a dome with an electronics store? Thumbs up the filter for gamers. No farms? Thumbs down botanists. Sanitarium spire? Thumb up every flaw.