I read through the TTs which discussed this and all I gathered was that it was impossible "in engine". I get that the Dutch will not be able to convert the ocean to land but surely the vegetation of the location changing should be no trouble right? Same goes for topography, mostly when dealing with wetlands, and even climate should change over time to represent different periods of cool and warm temperatures.
For CK3 and EU4 the answer is the physical terrain map but does PC even have a physical terrain map like those titles? All I found was some very sparse detailing which doesn't even cover every location. There does not seem to be an actual terrain color map anywhere in PC. So what gives? Why is changing the location terrain attributes impossible for PC? And if there is a hindrance to it, couldn't that hindrance be sacrificed in favor of dynamic terrain?
For CK3 and EU4 the answer is the physical terrain map but does PC even have a physical terrain map like those titles? All I found was some very sparse detailing which doesn't even cover every location. There does not seem to be an actual terrain color map anywhere in PC. So what gives? Why is changing the location terrain attributes impossible for PC? And if there is a hindrance to it, couldn't that hindrance be sacrificed in favor of dynamic terrain?
- 8