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Hi guys,

I have discovered a bug with "The Fianna" Holy Order. If formed by decision whilst unreformed pagan, they don't update to reformed when the reformation happens, which makes it impossible to take the "Vassalize the Fianna" decision, as they are still old celtic, and one cannot demand religious conversion once you Vassalize them, since they are a Holy Order.

Another issue I've noticed is that when I pit down revolts, no modifier appears to reduce the revolt risk, so the same counties fire over and over. I don't know if this is intended or not.

Thanks
 
I have discovered a bug with "The Fianna" Holy Order. If formed by decision whilst unreformed pagan, they don't update to reformed when the reformation happens, which makes it impossible to take the "Vassalize the Fianna" decision, as they are still old celtic, and one cannot demand religious conversion once you Vassalize them, since they are a Holy Order.
Noted.
Another issue I've noticed is that when I pit down revolts, no modifier appears to reduce the revolt risk, so the same counties fire over and over. I don't know if this is intended or not.
Are you playing with some other mod? Have you checked your checksum?
 
Hello, I was just watching the game when I realized that in the Ascension of Islam the descendants of the prophet do not receive the traits of Sayyid or Mirza. I know this part is still in development and I don't know if this bug has already been reported.
 
I have no other mods active
We will see if we can reproduce.
Hello, I was just watching the game when I realized that in the Ascension of Islam the descendants of the prophet do not receive the traits of Sayyid or Mirza. I know this part is still in development and I don't know if this bug has already been reported.
I believe this has already been reported as a bug.
 
hello, iam not sure but there is lot of missing culture buildings and some are mixed with old "based on holder culture" system. pls fix that. thank you
Could you give us more details? What culture buildings are missing? What do you mean by "old based on holder culture system" more concretely?
 
Could you give us more details? What culture buildings are missing? What do you mean by "old based on holder culture system" more concretely?

lot of them.
for example Romano-Gallic and Gallic works as old system where cultural building is determined by the culture of owner of that holding.
another example are some Balkan cultures which doesn't have any culture building
 
lot of them.
for example Romano-Gallic and Gallic works as old system where cultural building is determined by the culture of owner of that holding.
another example are some Balkan cultures which doesn't have any culture building
basicalyl your file WtWSMS_cultural_buildings.txt is using clause FROM and 00_CastleCulture.txt is not. maybe thats problem and culture gaulish has two potential culture buildings
The different conditions between vanilla and the mod will be resolved, but it is difficult to go through all cultures to see which has existing buildings or not. Therefore I can look at the cultures of the Balkan region, but I will have to get more precise lists to be able to guarantee that absolutely all cultures have buildings.
 
The different conditions between vanilla and the mod will be resolved, but it is difficult to go through all cultures to see which has existing buildings or not. Therefore I can look at the cultures of the Balkan region, but I will have to get more precise lists to be able to guarantee that absolutely all cultures have buildings.
i can take a look at it.
 
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It looks like you should hotfix in an older version of rivers.bmp. I'm using revolutionary borders and clean map mods, but they don't affect this. I've only noticed it now, because I've been playing with Africa and Nile is relatively ok.
 

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It looks like you should hotfix in an older version of rivers.bmp. I'm using revolutionary borders and clean map mods, but they don't affect this. I've only noticed it now, because I've been playing with Africa and Nile is relatively ok.
Known issue.
 
Hello,

i checked WtWSMS_cultural_buildings.txt and 00_CastleCulture.txt and found these cultures with missing cultural buildings:
Code:
GROUP: latin
gallo_romance british_romance pannonian_romance arreyanu gothi romansh romanian
GROUP: altaic
hunnic utigur xianbei pecheneg karluk kirghiz kutrigur tiele turkish avar khitan gokturkish khanid khazar azeri barsil xiongnu uyghur mongol white_croatian bolghar cuman chuyue hunno_bulgar
GROUP: sinic
chinese vietnamese ryukyuan japanese korean
GROUP: central_germanic
reudignian
GROUP: east_slavic
akhemenidov ved
GROUP: west_slavic
slovieni galliya wends
GROUP: east_germanic
heruli

i found that, buildings in most cases were missing because owner of province had culture with building without FROM clause but culture of province itself had building with it.

I hope it helps
 
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Hello,

i checked WtWSMS_cultural_buildings.txt and 00_CastleCulture.txt and found these cultures with missing cultural buildings:
Code:
GROUP: latin
gallo_romance british_romance pannonian_romance arreyanu gothi romansh romanian
GROUP: altaic
hunnic utigur xianbei pecheneg karluk kirghiz kutrigur tiele turkish avar khitan gokturkish khanid khazar azeri barsil xiongnu uyghur mongol white_croatian bolghar cuman chuyue hunno_bulgar
GROUP: sinic
chinese vietnamese ryukyuan japanese korean
GROUP: central_germanic
reudignian
GROUP: east_slavic
akhemenidov ved
GROUP: west_slavic
slovieni galliya wends
GROUP: east_germanic
heruli

i found that, buildings in most cases were missing because owner of province had culture with building without FROM clause but culture of province itself had building with it.

I hope it helps
Thanks, that is helpful, although some of those cultures are unused.
Hi.

So the game crashes when the loading goes to "drawing maps of old rome." How do I fix this issue?
I am using the steam subscription edition.

Thanks for the awesome mod.
Are you on MAC? If yes, delete the WTWSMS\gfx\flags and Documents\Paradox Interactive\Crusader Kings II\gfx\flags folder. If not:
Make sure that you have installed everything correctly, following the installation instructions
Make sure that your game has the correct checksum
Make sure that you are not running any other mods besides WtWSMS (nothing else checked in the launcher)
Make sure that you are running the latest version of the mod, old versions won't be maintained
Make sure that you are running the right version of CK2
Make sure that your base vanilla game is working

Some people have a slightly different setup from the normal, so make sure to let us know:

If you have altered any files
If you are running any additional mods that are/have been compatible with this mod
If you are not using Steam
If you are using any specific OS
If you have any specific portraits packs that could cause any graphical issues
 
every time i press the single player button the game crashes to desktop. i have no other mods enabled, the checksum is correct and the version of CK2 is correct. idk what could be causing the problem. the problem doesnt happen in any other mod i have, and it doesn't happen in the vanilla game. id like some help solving this
 
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every time i press the single player button the game crashes to desktop. i have no other mods enabled, the checksum is correct and the version of CK2 is correct. idk what could be causing the problem. the problem doesnt happen in any other mod i have, and it doesn't happen in the vanilla game. id like some help solving this
Are you on a Mac?