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Speaking of Rome, is there no event for the Western Roman Empire title to be taken away from the duke of Dalmatia if Nepos dies without an heir? Have seen some very odd imperial dynasties arise out of that if I start in 476 or 477.
No, there isn't any such event at the moment, but it is something which should be on the to do list for the future.

Some events to get the Ostrogoths and Langobards off their asses and expanding into Italy would also be appreciated, it seems everyone are attacking poor Odoacer but them.
There are events around the Ostrogoths getting sent to Italy by the ERE emperor. Happens in most of the test games, both in the release and development versions, so there you may just have had some bad luck. As for the Lombards, having events around that in 476 would be to railroad history, and we already have the migration mechanic. What can be done is to improve the AI migration logic further, but that isn't something I personally master.

PS: I know this isn't the bug reporting thread and you've probably heard this a million times, but I just redownloaded the mod and noticed the theocracy bug is still around. I don't understand how that happens, especially with the major powers (e.g. the Vandals) who have preset realm and crown laws.
First of all, I just want to point out that the bug isn't a a serious issue, since it only happens in very particular cases (scrolling back and forth in history) and is removed whenever you reload. Secondly, it was fixed with 2.8, so it won't be present in the future versions.
 
it only happens in very particular cases (scrolling back and forth in history) and is removed whenever you reload. Secondly, it was fixed with 2.8, so it won't be present in the future versions.

Er... Are you sure that is what caused it? I have had it happen on at least two occasions with the first country I click in custom game setup. Good to hear it is fixed, though, it was annoying me because I started several games only to discover half my vassals were bishops.

Oh, and another suggestion/question. If the Empire of Italy is formed, will the holder of that title be able to restore the Legio VIII Augusta so as to bring about some Rome fixing? If not, that would be nice. I have completed all the other requirements, but the kingdom of Italy is held by one of my vassals; I assume he is the one who can do it, but he is way too poor to pay for it. I am not sure if I should keep throwing money at him or try to revoke his title.
 
Er... Are you sure that is what caused it? I have had it happen on at least two occasions with the first country I click in custom game setup. Good to hear it is fixed, though, it was annoying me because I started several games only to discover half my vassals were bishops.
That is the only instance in which I could reproduce it.

Oh, and another suggestion/question. If the Empire of Italy is formed, will the holder of that title be able to restore the Legio VIII Augusta so as to bring about some Rome fixing? If not, that would be nice. I have completed all the other requirements, but the kingdom of Italy is held by one of my vassals; I assume he is the one who can do it, but he is way too poor to pay for it. I am not sure if I should keep throwing money at him or try to revoke his title.
If the holder meets the other requirements for forming that legion, yes. Holding Annonaria and Flaminia in terms of titles and being Romance with a few others.
 
Are you referring to a Legacy of Rome event when you mention an event where you get to hold a triumph after a major victory?
yes, though i did not realize that the event came with a dlc.
 
If the holder meets the other requirements for forming that legion, yes. Holding Annonaria and Flaminia in terms of titles and being Romance with a few others.

I currently hold Soissons, but that is a kingdom-level title, even if it still trumps the others because I have primogeniture and a titular major kingdom title. Annonaria is mine, but Italy is my vassal's, and that vassal only controls part of the de jure kingdom. I had hoped to avoid forming the empire of Italy, because I'd have to destroy the title later on to calm the hungry wolves. I've had three gavelkind revolts already, and one day I might not be able to stop them.

EDIT: Note that I can form the other legions associated with my kingdom titles.
 
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I currently hold Soissons, but that is a kingdom-level title, even if it still trumps the others because I have primogeniture and a titular major kingdom title. Annonaria is mine, but Italy is my vassal's, and that vassal only controls part of the de jure kingdom. I had hoped to avoid forming the empire of Italy, because I'd have to destroy the title later on to calm the hungry wolves. I've had three gavelkind revolts already, and one day I might not be able to stop them.

EDIT: Note that I can form the other legions associated with my kingdom titles.
You are Romance, not a prisoner, an adult and hold Annonaria? In that case the decision should appear in in the decisions interface, with the requirement that you have 2000 gold and completely control the duchy of Flaminia. Your other titles do not matter, nor does Italy.
 
You are Romance, not a prisoner, an adult and hold Annonaria? In that case the decision should appear in in the decisions interface, with the requirement that you have 2000 gold and completely control the duchy of Flaminia. Your other titles do not matter, nor does Italy.

I have held all of Annonaria for about 60 years. Legio VIII Augusta is the only I can't form. I've already reformed III and a couple others. And yes, I am Gallo-Roman, have rebuilt the Circus Maximus, my capital is in Rome, etc. etc. Literally the only thing preventing me from restoring the Empire is that the legion does not exist. Hmmm... Maybe the issue is that one of the duchies de jure drifted to Pannonia. I hold that too, but not as a kingdom. I'll try forming the Kingdom of Pannonia and see if that fixes it.
 
I have held all of Annonaria for about 60 years. Legio VIII Augusta is the only I can't form. I've already reformed III and a couple others. And yes, I am Gallo-Roman, have rebuilt the Circus Maximus, my capital is in Rome, etc. etc. Literally the only thing preventing me from restoring the Empire is that the legion does not exist. Hmmm... Maybe the issue is that one of the duchies de jure drifted to Pannonia. I hold that too, but not as a kingdom. I'll try forming the Kingdom of Pannonia and see if that fixes it.
No, that is definitely not the issue, the decision doesn't require the Circus Maximus, that the capital is in Rome or that the ruler holds Pannonia. It must be a bug in that case, could you send us save to see what could be causing it?
 
could you send us save to see what could be causing it?

Sorry, deleted. I think I still have an Ostrogoth save where this happened, though:

20171215112746_1.jpg

Here, too, I could not form the legion.
 
Sorry, deleted. I think I still have an Ostrogoth save where this happened, though:

View attachment 321293
Here, too, I could not form the legion.
That is working as intended. You need to create the title. If it is the same in the other save there is no bug here.
 
No, look at it more closely. Notice particularly the colour of the create button and the values of gold and piety I have in the top right corner.
I see what you mean. However, this is still intended, and unrelated to the legions. The explanation is that a cultural restriction for Romano-Gothic rulers to form certain titles was added by @Enlil. Rather than having it as a hidden tooltip as it is currently however, this requirement should be transparent for the player.
 
I see what you mean. However, this is still intended, and unrelated to the legions. The explanation is that a cultural restriction for Romano-Gothic rulers to form certain titles was added by @Enlil. Rather than having it as a hidden tooltip as it is currently however, this requirement should be transparent for the player.

Wait, is this to prevent Theoderic from restoring the Empire? Boo! I had already reconquered most of Africa and Gaul!
 
Wait, is this to prevent Theoderic from restoring the Empire? Boo! I had already reconquered most of Africa and Gaul!
It has been fixed in the next version, the only player restriction will be that you can't form Italia if you hold Italy.
 
It has been fixed in the next version, the only player restriction will be that you can't form Italia if you hold Italy.
Thank you very much. Going back to the actual purpose of this thread, I just got a book on the Huns as an early Christmas present from my girlfriend. I figured I should go through it and see if I can come up with any ideas for flavour events for the Huns. They are a bit generic at the present (or should I say Genseric, haw haw haw!), so I figured some suggestions in that department would be welcome. It should certainly do for a more interesting Ernakh (or Attila, if the 395 startdate is ever realized) run. Hopefully events are less game-slowing than in HoI4. I worked on Kaiserreich for a while, and the events library stood for like 20% of the slowdown pre-1941.
 
Thank you very much. Going back to the actual purpose of this thread, I just got a book on the Huns as an early Christmas present from my girlfriend. I figured I should go through it and see if I can come up with any ideas for flavour events for the Huns. They are a bit generic at the present (or should I say Genseric, haw haw haw!), so I figured some suggestions in that department would be welcome. It should certainly do for a more interesting Ernakh (or Attila, if the 395 startdate is ever realized) run. Hopefully events are less game-slowing than in HoI4. I worked on Kaiserreich for a while, and the events library stood for like 20% of the slowdown pre-1941.
Great! Do of course provide events suggestions if you find anything fitting in the book, as such suggestions will indeed add to the flavour. :)

On the matter of events being game-slowing, I don't know about the exact percentages, but during the latest updates the developers of the game have been hard at work with adding a bunch of new pre-triggers and other tools to improve performance. A few flavour events certainly won't hurt nonetheless, it is more map expansions and trade routes that I worry about personally.
 
Speaking of events; the day I finally manage to create a neoplatonist regime before the ERE exterminates the faith, I will be sorely disappointed if there is no "Peasants revolt against rigged breeding lottery!" event.
 
Speaking of events; the day I finally manage to create a neoplatonist regime before the ERE exterminates the faith, I will be sorely disappointed if there is no "Peasants revolt against rigged breeding lottery!" event.
That could be a future event idea. :)
 
That is correct, thank you for pointing out. I think Canterbury must be an oversight in relation to an old setup, which since has been rendered obsolete.


Good ideas, we will note them as future additions.
No problem, and thank you for considering my ideas :) Other religion suggestions I've thought of in the last few days...

-For Pelagians: In addition to the 'give alms' decision I proposed earlier, I think they should also have access to the 'reject vices' ambition that Buddhists have. A major Pelagian argument was that humans, being inherently good (as they were created in God's image), untainted by Adam's Original Sin and having full free will, could basically choose to stop sinning if they tried hard enough; Pelagius himself advanced this argument to counter the dissolute Roman aristocrats and orthodox clerics who defended their sinful lives with the 'I can't help it, I was born inherently depraved and sinful' line.

Perhaps Pelagians should also have the ability to launch a crusade, called a 'March of Good Example' like in Lux Invicta, if they get strong enough to create their religious head? Since in Pelagian theology, sinners aren't victims who can't help themselves and who need the grace of God for salvation, but criminals who need to stop being criminals of their own volition, it could logically follow that they may come to believe in launching holy wars to both 'make an example' of those whom they consider recalcitrant sinners who won't stop wallowing in sin and heresy, and to set a good example themselves by risking their own lives to liberate holy sites & peoples from rival sects or infidels.

-For Aquileians: Access to the Catholic holy orders if they survive long enough & the Nicenes don't schism, maybe? They seem to be a very Western-oriented schismatic branch, and to my understanding they were literally 'more Catholic than the Pope' in the sense that they refused to join the Second Council of Constantinople (and eventually, the Pope himself) in condemning three certain authors' works as part of an attempt to appease & bring non-Chalcedonian Eastern Christians back into the fold.

-For the Hephthalite religion: It's described as a syncretic faith combining native White Hun/Tabitian, Zoroastrian and Hindu influences in-game. Perhaps it can be given the ability to be reformed, giving it a religious head and the Indian religions' 'hard to convert/hard to be converted/no religiously-induced revolt risk' mechanic?
 
-For Pelagians: In addition to the 'give alms' decision I proposed earlier, I think they should also have access to the 'reject vices' ambition that Buddhists have. A major Pelagian argument was that humans, being inherently good (as they were created in God's image), untainted by Adam's Original Sin and having full free will, could basically choose to stop sinning if they tried hard enough; Pelagius himself advanced this argument to counter the dissolute Roman aristocrats and orthodox clerics who defended their sinful lives with the 'I can't help it, I was born inherently depraved and sinful' line.

Perhaps Pelagians should also have the ability to launch a crusade, called a 'March of Good Example' like in Lux Invicta, if they get strong enough to create their religious head? Since in Pelagian theology, sinners aren't victims who can't help themselves and who need the grace of God for salvation, but criminals who need to stop being criminals of their own volition, it could logically follow that they may come to believe in launching holy wars to both 'make an example' of those whom they consider recalcitrant sinners who won't stop wallowing in sin and heresy, and to set a good example themselves by risking their own lives to liberate holy sites & peoples from rival sects or infidels.
-For the Hephthalite religion: It's described as a syncretic faith combining native White Hun/Tabitian, Zoroastrian and Hindu influences in-game. Perhaps it can be given the ability to be reformed, giving it a religious head and the Indian religions' 'hard to convert/hard to be converted/no religiously-induced revolt risk' mechanic?
Thank for these additional ideas, they will also be noted.

-For Aquileians: Access to the Catholic holy orders if they survive long enough & the Nicenes don't schism, maybe? They seem to be a very Western-oriented schismatic branch, and to my understanding they were literally 'more Catholic than the Pope' in the sense that they refused to join the Second Council of Constantinople (and eventually, the Pope himself) in condemning three certain authors' works as part of an attempt to appease & bring non-Chalcedonian Eastern Christians back into the fold.
That might be a bit more complicated if the Great Schism happens later on, but something to consider in the future.