Developer diaries

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Europa Universalis IV - Development Diary 12th of July 2022

Hyvää päivää! Welcome to this week’s developer diary where I will be revealing two new mission trees: Finland and Lübeck! As a note ahead of time, the new Finland mission tree will be part of the upcoming DLC, while we decided to grant Emperor’s Lübeck tree to Hamburg and Bremen (with the...

Developer Diary | Switzerland #2

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The year is 1944, the future (If you live in 1936), you may find yourself in the middle of a war against France, as the Alpine Confederation, with a beautiful flag, the sound of gunfire off in the distance​
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You may find yourself behind the wheel...​

Stellaris: Console Edition Development Diary #43 - "Additions to Plantoids"

Hello Console Community,

We hope you’ve had a great summer thus far! We’re back to talk about the new gameplay additions coming to the Plantoids Species Pack. With the release of the Lithoids Species Pack, we started adding gameplay features to our species packs. We did this again with Necroids...

Stellaris Dev Diary #259 - It Belongs in a Mega-Art Installation!

Hello everyone, Iggy here with a surprise dev diary! I am a Content Designer who has worked as a Custodian for the past year or so, bringing you content like Permanent Employment and the Leviathan Parades.

I know Eladrin said no more diaries until after summer… But he is not around to stop...

Developer Diary | Italy #2

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Buongiorno! And welcome to not only my first post here on the forums, but also to Italy’s Alternative History Dev Diary! I know that a lot of you folks out there have been looking forward to Italy’s re-work, and I bet that a bunch of you have already read Mano...​

Europa Universalis IV - Development Diary 5th of July 2022

Welcome to our next Development Diary for Europa Universalis IV! The majority of the new content for the upcoming DLC has been revealed so far and all that is missing are two nations - one of them is an island nation which almost never sees the light of day.
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Prior to 1.34...

Stellaris: Console Edition Development Diary #42 - "Death, the Universe, and Everything"

Hello again Console Edition Community!

We’re happy to be back with another Console Edition Dev Diary on the road to the Aquatics Species Pack! For those of you who missed it, the Aquatics Species Pack will release on August 25th!


As we talked about in Development...

Victoria 3 - Dev Diary #52 - Player Objectives

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Hello everyone, and welcome to Victoria 3’s 52nd Dev Diary. My name is Nik or Paradoxical Nikname and I am here to tell you about Player Objectives in the game.

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Objectives screen
You might have already seen this screen from the last...

Europa Universalis IV - Development Diary 28th of June 2022

Dzień dobry! Welcome to today’s developer diary! We will be taking a first look at the new Polish, Lithuanian and Commonwealth trees!

But first, allow me to introduce myself. I am Big Boss, the newest addition to the Content Design team. I started playing Europa Universalis during 2011 and have...

CK3 Dev Diary #103: Summer Break

Greetings!

Summer is upon us, and with Fate of Iberia and the 1.6.1 update(s) (note: another small fix update will be released this week), we feel confident that the game is in a good place where it can be enjoyed over the break! (As always, keep those reports up if you find an issue) Soon...

Developer Diary | Ethiopia #1

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MAJOR DISCLAIMER - This dev diary is written before the majority of art has been delivered, so it features a lot of placeholder graphics - you have to imagine really cool focus icons, and a lot of characters with hats that are beyond fabulous, for example.
But...​

Developer Diary | Switzerland #1

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Hey everyone! You probably don’t know me, but I’m Carlo, the Content Designer in charge of Switzerland for BBA. I’m very excited to present to you all, the Swiss Focus Tree, our first circular focus tree, allowing Switzerland to go back and forth between the Make...

Victoria 3 - Dev Diary #51 - Tutorial

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Hi, I’m Aron, UX Designer on Victoria 3. I'm here to tell you all about our latest attempt to teach you how to play a Paradox game (God help me).

Another Paradox Tutorial?

As you have probably figured out by now, Victoria 3 is by far our most complex and deep economic...

Europa Universalis IV - Development Diary 21st of June 2022

Welcome to our next Development Diary for Europa Universalis IV! For today we take a look at a fan favorite™ of the Scandinavian region: Scandinavia itself.

Unlike our other Scandinavian kingdoms, the unified country of Scandinavia was never a real country. Yet it is undeniable that Denmark and...

CK3 Dev Diary #102: Stabilizing the Iberian peninsula [1.6.1 patch notes]

Hello there,

We are wrapping up our work on Fate of Iberia as the summer break is on the horizon. We are releasing Update 1.6.1 today, which will notably contain:

Surviving the Aftermath - Dev Diary - New Alliances DLC

Greetings survivors!

“New Alliances” is here and we can finally share more details about what it means for Surviving the Aftermath. We’ve already teased its contents a bit, so let’s dig deeper into what makes it special. Society requests, alliances and federation add a fresh...

Stellaris Dev Diary #258 - 3.4.4 ‘Cepheus’ Information

Hi! Let’s get straight to it!

The 3.4.4 ‘Cepheus’ patch is planned to be released sometime next week if everything goes well. Here’s a preliminary list of things that will be included.

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Victoria 3 - Dev Diary #50 - Living Map

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Hello again everyone! This week, as promised, I’ll be showing you a lot more of the visual elements of the map and how it evolves over the course of time and through your influence.

The Living Map has many different elements to it that adds both a bit of flavor and life in...

Developer Diary | Italy #1

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Ciao a tutti! Mano de Zombi here to welcome you all to a new Hearts of Iron 4 Dev Diary! As you know, summer is coming and, before my mind gets too distracted by the pleasures of Swedish summer I wanted to tell you about the first country to be revealed for the upcoming HOI...

Europa Universalis IV - Development Diary 14th of June 2022

Welcome to our next Development Diary for Europa Universalis IV! Today we dive into the last starting Kingdom in Scandinavia, which has not been covered yet: Norway.

As for Denmark and Sweden, the History of Norway in the Modern Age directly depended on the fate of the Kalmar Union. After the...

CK3 Dev Diary #101: The CK3 Beta Program

Howdy all,

The number #101 really set the expectations to be both the start of something new, as well as a continuation of a long standing tradition, right? So that is exactly what this entry will be about - the renewal of the Crusader Kings III Beta program.

Our Beta program has been around...

Stellaris Dev Diary #257 - Summer is Coming...

Hello!

The team is working on the 3.4.4 patch as I write this - we should have a list of patch notes as next week’s DD. Today we’ll be discussing some less concrete things.

We often find ourselves with a bit of free time during the summer to experiment with different systems that strike our...

Victoria 3 - Dev Diary #49 - Graphics Overview

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Hey everyone! I’m Max, Art Director of Victoria 3, here to go over the different visual elements of the game and give you some insight into our process. The games’ visual pillars center around Elegance, Hopefulness and some of the older visual elements of the Victorian era...

Europa Universalis IV - Development Diary 7th of June 2022

Hallå allihopa! Welcome to our next Development Diary for Europa Universalis IV! Today is the day where we finally get to cover the content for Sweden, so let’s get started!

Yesterday, June 6th, it was celebrated the National Day of Sweden, as the remembrance of Gustav Vasa being elected king...

Announcement | Hearts of Iron 4: By Blood Alone

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Greetings Generals.

The long tradition of HoI anniversary surprises, while slightly delayed, has not been forgotten.

Today, we have the pleasure of announcing to you the next milestone in the Hearts of Iron story: By Blood Alone. Over the coming months, we’ll be revealing more on...