Developer diaries

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Stellaris: Console Edition Dev Diary #4: Machine Empire Types & Machine Uprisings

Hello again Console Edition Players!

I’m AC, I’m the Community Manager for Stellaris, and Stellaris: Console Edition!

Today we have a special Dev Diary outlining the new Machine Empire types coming in the Synthetic Dawn Story Pack, releasing on May 12th!

Machine...

Stellaris: Console Edition Dev Diary #3 - Everything Pops and Planets Part 2

Hello Console Players!

As we announced earlier this week, Stellaris: Console Edition Synthetic Dawn Story Pack releases May 12th!

We have a really long dev diary today, just going to take the time to remind you these things may not be exactly as they might appear in the...

Stellaris Dev Diary #178 - Federal improvements (UI and more!)

Hello everyone!

Today’s dev diary will show you some of the improvements we’ve made to federations for the upcoming free update!

Federation Voting
Since the release of Federations and the 2.6 update we’ve wanted to make some improvements to how voting in federations is handled...

Dev Diary #24 - Fervor, Religious Hostility, and Doctrine Showcase

Hello everyone, and welcome back to our final Dev Diary on Religion in Crusader Kings 3! Today I will be talking about what the mysterious Fervor is, how that ties into Heresies and Heresy Outbreaks, as well as how Religious Hostility works and some of the ways that Doctrines can impact it. To...

EUIV - Development Diary - 28th of April 2020

Good morning! Those of you who have been watching the dev clash with a keen eye will have noticed that a new religion has appeared on the map, emanating from the Kingdom of Bohemia. Today I’ll talk about the Hussite faith and its associated content, as well as the new mission tree for Bohemia...

Stellaris Console Dev Diary #2: Everything Planets and Pops Pt. 1

Hi again, Console Edition players!

I’m AC, and I’m the Community Manager for Stellaris and Stellaris: Console Edition! Hope you guys are all getting as hyped as we are for the upcoming release of [redacted]! Today we’re here with another dev diary, this one focusing on planets, buildings and...

Stellaris Dev Diary #177 - Edict Rework

Greetings!

Today we’ll touch upon a subject dear to the hearts of many galactic rulers - namely Edicts!

Background
Edicts are meant to be a way for your empire to focus on certain issues without necessarily taking a permanent stance on them. More permanent stances on issues would...

EU4 - Development Diary - 21st of April 2020

Hey! Everyone I am sorry for this very late dev diary today but I had a mini-vacation this weekend and yesterday in order to participate in the Ludum Dare Game Jam. So let’s jump right into the new features.

First up is an addition to the Custom Nations Designer

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We’ve reworked...

CK3 - Dev Diary #23 - Holy Orders

Hello everyone, I’m back with some spicy information about Holy Orders in Crusader Kings III!

Let’s start off with some general information: a Holy Order is an independent military organization that fights to defend and expand the influence of their faith; their first and foremost loyalty in...

Imperator Dev Diary 20/04/2020 : Dev Diaries

Greetings all!


It’s been a little while since our last dev diary due to a combination of public holidays and schedule, but we’re back again, and I’ve a few changes to mention regarding the way you’ll be getting information from us in future.


Firstly though, I’d like to thank you all for the...

Stellaris: Console Edition. Dev Diary #1: War and Starbase Rework

Hello Stellaris: Console Edition players!

I’m AC, I’m the Community Manager for Stellaris, and Stellaris: Console Edition! I would like to start off by saying that you console players are not forgotten - we are aware that it has been a bit quiet on our side since February due to the ramp up to...

HOI4 Dev Diary - 1.9.2 Update

Hi everyone I hope you are enjoying 1.9.1 and La Resistance. Today will be a smaller diary to let you know that we are putting out a beta for 1.9.2, and also to fill you in on what the plan is now moving forward into next expansion work.

1.9.2 Beta
Since we came back from easter we have...

CK3 - Dev Diary #22 - A Medieval Tapestry

Hello everyone! Today Virvatuli and I are bringing you a Development Diary about how we’re catering to different player fantasies in CK3. We will also showcase some of the content and gameplay you’ll encounter!

We are huge believers in allowing players as much freedom as possible to shape the...

EU4 - Development Diary - 14th of April 2020

Good morning! We’ve talked about Imperial Incidents in previous dev diaries, and since then the design and UI has been refined quite a lot. Today I’ll be revealing two more Imperial Incidents as well as changes to the Great Peasants’ War.

Decline of the Hanseatic League

hansaincident.png
...

StA Dev Diary 6 - Hostile World

Hello everyone!


First of all, hope you’re all safe with all the turmoil in the world. But yet with all that going on, we have a new update for you! Its new features will surely shake things up quite a bit especially in the survival department.


The main feature in the Hostile World update is...

Stellaris Dev Diary #176 - Habitat Tiers

Greetings to the void-dwellers and planet-bound alike!

This week we’ll be talking about some changes we’re planning on making to the engineering marvels that are Orbital Habitats. These are currently slated for the May update that grekulf mentioned two weeks ago.

Introduced in Utopia...

HOI4 Dev Diary - 1.9.1 Patch & Roadmap update

Hi everyone and surprise! We just released 1.9.1 to make sure you guys get all the fixes by easter. We are currently investigating some out of sync MP issues that are proven to be incredibly stubborn to nail down, so a 1.9.2 is planned after 1.9.1 to address that. Otherwise 1.9.1 has shaped up...

Dev Diary #21 - Custom Faiths and Pagan Reformation

Oh, hello there! Interested in becoming a heresiarch, are we? Or maybe you just want to organize your ancestor’s ancient spiritual traditions into a true reformed Faith, one that can stand up to the Crescent and Cross? Either way, you’ve come to the right place!

To start us off, I’m going to go...

EU4 - Development Diary - 7th of April 2020

Hey everyone! Today we’ll be talking about two changes, part of the patch coming along with the Emperor expansion. You’ve probably already spotted them both if you had a keen eye on one of our streams.

First feature is part of the Governing Capacity rework and some small rework of Government...

Stellaris Dev Diary #175 - Space Fauna

Hello everyone!

As I mentioned last week, we have begun working on a larger free update targeted for May, and it would be fun to share some of the new things you will be able to discover.

2.6.3 is still planned to be released as an opt-in beta SoonTM, so stay tuned for more...

HOI4 Dev Diary - Beta Patch Update IV

Hi guys, another week another patch update. We are now focusing on stabilizing it and preparing it for release once its gone through testing.

A cool thing we have added this week is new 3d models for Spain and Portugal. All the different civil war sides in Spain now look different. Here is a...

Dev Diary #20 - Religion and Faith

Come one, come all! Zealots and cynics, fundamentalists and heretics! It is time for us to finally talk about religion in Crusader Kings III, and all that it entails.

While parts of the religion system in CK3 may seem familiar to fans of the previous games, the system itself has been completely...

EU4 - Development Diary - 31st of March 2020

Hello everyone! Today’s Development Diary will be focusing on features part of the Emperor expansion. These features aim to enrich the gameplay surrounding the Holy Roman Empire, both for Emperor and Princes part of the Empire.

You might have noticed that there’s been some quite heavy changes...

Imperator Dev Diary: Archimedes Patchnotes day! (03/30 '20)

Good day all,

With a mere day to go before the release of 1.4 Archimedes and Magna Graecia, the extensive version of tomorrow’s patch notes are here for your perusal.

It is, as usual, worth noting that saved games from previous versions of Imperator will not be compatible with 1.4, primarily...

Stellaris Dev Diary #174 - Federations is out, now what?

Hello everyone!

Federations was released a little bit over a week ago, and we hope it's still giving you much joy.

There’s much to celebrate as the community has broken a bunch of records! We had 64-thousand people playing Stellaris on Saturday, which is the highest amount of concurrent...