Developer diaries

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Stellaris Dev Diary #182 : The Perils of Scripting and How to Avoid Them

Hi everyone! I am Caligula, one of Stellaris’ Content Designers, which means that I do a variety of tasks based around narrative writing and scripting - “scripting” being our term for doing things that is somewhat similar to programming, but without changing the source code. In other words, I do...

CK3 Dev Diary #40 - A new journey begins

Greetings and Salutations everyone!

I am Linda Tiger (aka Fogbound), resident Senior Producer on Crusader Kings III.
I usually cruise ‘behind the scenes’ to support the team, but today is a rather special day, as you might know.
In just a few hours from now, we release our labor of love to the...

EU4 - Development Diary - 1st of September 2020

Good morning! This will be the last in my series of dev diaries about new content coming to South-East Asia. This week we’ll be covering another assortment of countries, with a focus on Lan Xang and Sunda.

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Above is the mission tree for Lan Xang, the Land of a Million Elephants...

Console Dev Diary #11 - New Anomalies, Systems and Leviathans

Hello Console Edition Fans!

I’m AC, I’m the Community Manager for Stellaris PC and Stellaris: Console Edition. Today we will be talking a little bit about some of the new features included in the Distant Stars Story Pack. While we haven’t announced a release date for Distant Stars yet, we...

Stellaris Dev Diary #181 : Threading and Loading Times

Hello everyone, this is The French Paradox speaking!

On behalf of the whole Stellaris team, we hope you've had a good summer vacation, with current circumstances and all!

We're all back to work, although not at the office yet. It is going to be a very exciting autumn and winter with a lot of...

Crusader Kings 3 Dev Diary #39 - Achievements Showcase

Greetings, dear friends, and welcome to the final pre-release dev diary! Today, we’ll be doing something nice and light, since we know you’re all hyped for the release next month, and couldn’t possibly stand the tension otherwise.

So, with that in mind, let’s have a look at what achievements...

EU4 - Development Diary - 25th of August 2020

Good morning! Today’s dev diary will focus on Pegu but will also feature a variety of nations in Mainland South-East Asia - namely Lan Na, Sukhothai, the Shan states, the Burman nations, and the highland tribes.

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Restore the Mon hegemony in the South-East Asia update

Pegu is...

CK3 Dev Diary #38 - Legacy Showcase

Greetings! It’s been a while since the Dev Diary about Dynasties, and we’re thinking that you might be interested in what the other Dynasty Legacies have in store. That way you have some time to plan which Legacies you’d like to play with first, and perhaps even theorycraft a bit!

As mentioned...

EU4 - Development Diary - 18th of August 2020

Good morning! As promised, the focus of today’s dev diary is Vietnam.

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In 1444 Dai Viet is a newly independent nation, having won its sovereignty in a bloody war against the occupying Ming Chinese forces through the efforts of Vietnamese national hero Lê Loi. Early campaigns...

Sta Dev Diary Update 9: First Settlers

Greetings, survivors!

We’re back from the summer holidays and ready to get updates flowing once more. We’re finally adding the new game start we’ve been planning for a while now! Instead of the colonists and some pre-built stuff you’ll choose three Specialists in the pre-game options...

CK3 Dev Diary #37 - Making Mods

Hello everyone and welcome to the 37th CK3 Dev Diary!

I’m Matthew, one of the Programmers on the CK3 team, and today I am going to talk to you about the modding in Crusader Kings III!

Mods are something very important to the team and something especially close to my heart. I got started at...

EU4 - Development Diary - 11th of August 2020

Good morning! In today’s dev diary we’ll be taking a look at three nations in Maritime South-East Asia: the Sultanates of Brunei, Malacca, and Aceh. Each of these nations founded successful empires during our period, and each has a unique set of national ideas and missions.

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...

Imperator Dev Diary and Release Announcement

Greetings all!

As promised, today marks the return of developer diaries for Imperator: Rome. Today is a little special, as we are also announcing the release of the 1.5 Menander update coming tomorrow, as well as the augmented re-release of the Epirus content pack.

The Epirus pack was...

CK3 Dev Diary #36 - Gotta Go Fast

Good afternoon everyone,

I’m Magne “Meneth” Skjæran, one of the programmers on Crusader Kings 3. You might know me from my work on CK2 and the Paradox Wikis. Of particular relevance today is my work on performance and AI in CK2. Today I’m going to talk about how we’ve worked with these two...

EU4 - Development Diary - 4th of August 2020

Good morning! Welcome to another South-East Asian themed dev diary. This week we’re focusing on the Khmer Empire.

Khmer was once the dominant power in Mainland South-East Asia. Ruling from the mighty capital of Angkor, the empire encompassed most of modern Cambodia, Laos, and Thailand. Due to a...

Empire of Sin - Dev Diary #4: Economics ABC

Empire of Sin casts you in the role of a gangster in Chicago during the era of prohibition. It may not come as a surprise to you to discover that the basis of the economic system is about the illegal production and sale of alcohol. This is done via rackets.

Rackets
There are four...

CK3 Dev Diary #35 - User Testing Before Release

Hello everyone!

My name is Hanna and I work in a growing field of game development called User Research! I’m here to tell you a little about the job itself and also how me and my team have worked with user testing for Crusader Kings III.

Ah, user testing, I get it - you’re QA/Quality...

EU4 - Development Diary - 28th of July 2020

Good morning! After last week’s dev diary on Ayutthaya, we’re taking a voyage across the sea to Java, home of what remains of the Majapahit Empire.

Majapahit once spanned nearly all of Maritime South-East Asia, ruling over countless vassal states and tributary kingdoms across the isles. The...

CK3 Dev Diary #34 - It’s all about appearances

Hello, I’m Nils and I’m the lead character artist on Crusader Kings III. We’ve already touched briefly on a lot of the features of the portrait system but in this Dev Diary I’m going to dive deeper into the intricacies of the system. It might get a bit technical at points - so bear with me. I...

EU4 - Development Diary - 21st of July 2020

Hello again! Last week I asked you all what nation you’d like me to focus on today, and the two most popular answers were Ayutthaya and Majapahit. Today I’ll focus on Ayutthaya, with Majapahit coming up next week.

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Ayutthaya is the nation that would eventually become known to the...

Empire of Sin - Dev Diary #3: A Strategic Start

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Starting Empire of Sin has a familiar cadence boss to boss. You’re going to run into someone you know on your way into Chicago, and between the two of you, you’re going to come to some kind of decision about the best way for matters to proceed.

Out on the...

EU4 - Development Diary - 14th of July 2020

Good morning! Last week I revealed that the focus of the next update is South-East Asia, and gave a brief overview of the map setup for the mainland part of that region. Following on from that, today we’re going to look at Maritime South-East Asia.

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This rework is somewhat more...

EU4 - Development Diary - 7th of July 2020

Good afternoon! I am once again eschewing the traditional Swedish summer vacation, this time because I’d prefer to wait until I can safely travel rather than taking a dull staycation in my Stockholm apartment. What that means for you lovely people is that you get summer content dev diaries...

CK3 Dev Diary #33 - An Offer You Can’t Refuse

Hello everyone and welcome to the 33rd CK3 Dev Diary!

I’m Matthew, one of the Programmers on the CK3 team, and today I am going to talk to you about the overhaul we’ve done to Feudal Contracts since Dev Diary 17.

A quick refresher on what Contracts are: every vassal above baron tier has an...

CK3 Dev Diary #32 - Going Medieval on Audio

Intro

Hey! My name is Björn Iversen and I worked as Audio Director on Crusader Kings 3. Finally, I get this opportunity to write a Dev Diary about what the audio team has been working on for a long time!

We will split up this Dev Diary into different parts: first off, I want...