Developer diaries

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Stellaris Dev Diary #189 - Necroids 2.8 Patch Notes & Update

Hello everyone!

We are rapidly approaching the release of Necroids, the next species pack coming for Stellaris. Yesterday we announced that Necroids will be released next week on Thursday the 29th of October.

Necroids will be released together with the 2.8 ‘Butler’ Update. As we promised...

EU4 - Development Diary - 20th of October 2020

Hello everyone! Today we’ll be exploring two of the smaller religions in Europa Universalis IV. Zoroastrianism and Sikhism. For the coming update we’ll be working on making these more interesting by giving them their own mechanics. Keep in mind that everything you see is very much work in...

Stellaris Dev Diary #188: Necroid Characters & the Art process

Hello everyone!

My name is Fredrik Toll, and I am the Art Director for Stellaris. For this week's dev diary, we will have a look at how we develop our characters included in the Necroids Species Pack.

Finding ideas
Much like when we design the ships, we start out with...

HOI4 Dev Diary - 1.10 'Collie'

As release is almost upon us tomorrow, I want to say that I hope you will enjoy Battle for the Bosporus! Today I will be showing the changelog, mention some cool stuff we are giving out for free and also talk about an onboarding experiment we will be running soon… so lets jump in...

EU4 - Development Diary - 13th of October 2020

Hello and Welcome to another development diary for Europa Universalis IV. Sadly Groogy is sick so we have to shuffle around our planning a bit and give you something that was not originally planned for today.

Today we’ll talk a little bit about what we are doing with Diplomacy for the...

Stellaris Dev Diary #187 - Post-mortem

Zaztl’s time had come. The Ritual of Elevation was soon to begin, and as she was inching ever closer to her own final destiny, she wondered “Is this perhaps the start of a new life?”. She couldn’t help but to latch on to hope in her moment of dread, but she also knew the futility of the...

EU4 - Development Diary - 6th of October 2020

Welcome to another Europa Universalis IV development diary. Today we’ll talk about some major game-balance changes that we are doing regarding the naval game in 1.31.

I’m not really all that great at writing long detailed development diaries, but as this one is filled with gamebalance...

Stellaris Dev Diary #186: Necroid Ships & the Art process

Hello everyone!

My name is Fredrik Toll, and I am the Art Director for Stellaris. For this week's dev diary, we wanted to give you an insight into the development process of creating the ships for the Necroids Species Pack.

Let’s dig right into it!

Designing a new Ship...

HOI4 Dev Diary - Yugoslavia and Romania

Hello and welcome to another developer diary for the 1.10 Collie patch!

Today we’re going to be focusing on some content coming with the patch that will add new content for owners of the Death or Dishonor expansion. Everything that follows will be accessible to DoD owners and will not be...

EU4 - Development Diary - 29th of September 2020

Hello everyone and welcome to another development diary for Europa Universalis IV. I’m not sure how many times I’ve written these exact words in the last 8 years, but this time it is a special one. It may not be to announce an unprecedented new feature, or to tell you guys that having two...

CK3 Dev Diary #42 - 1.1 Patch Notes

Greetings!

Tomorrow is the day when patch 1.1 will drop, and we’re very excited to share it with you! We've made a variety of UI improvements, fixed a whole bunch of bugs, and addressed many common issues players have run into. Using the standard Paradox unit of measurement, the changelog comes...

Stellaris Dev Diary #185: Announcing Necroids

Hello everyone!

Today we bring you some exciting news about our upcoming Species Pack! We’re happy to announce that our next species pack will be themed around death and should allow you to live death to the fullest! Check out the trailer below:


Necroids will feature...

HoI4 Dev Diary - Turkey

Greetings, salutations, and merhaba - we now return to your regularly scheduled programming with the reveal of Turkey! It’s going to be a long one, so settle in with a dish of köfte and a glass of rakı and then let’s get into it!

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So, let’s address the obvious - Turkey did not...

EU4 - Development Diary - 22th of September

Hey everyone! Today is the last day of us talking about the native americans and the rework they are getting. We’ll be talking about the changes to the Federations and the new world setup. As you’ll see on the pictures for the map, a lot of tags have been split up in order to represent...

Console Dev Diary #14 - Release Week Recap

Hello Console Fans!

AC here again! What a great release week, we’re constantly amazed at the support we receive from our Console Edition fans!

We don’t have a classic dev diary for you folks this week, and it will be a little while before the Dev Diaries for MegaCorp start up again, however we...

Dev Diary #10 - Uncharted Lands

Dev Diary #10 - Uncharted Lands


Hello, survivors!

We’ve been hard at work on the second part of the new game start we introduced with the First Settlers Update. We call this update “Uncharted Lands.” It contains more additions to the first moment of each playthrough, a new energy production...

Stellaris Dev Diary #184 : Fwd: Notice of Termination

Congratulations, [Employee.GetFirstName]!

Due to consistently meeting or exceeding performance goals and receiving high marks from both your manager and colleagues, you have been selected for termination at the end of this quarter! Your sacrifice is greatly appreciated by all of...

HOI4 Dev Diary - Bulgaria

Здравейте всички - Hi everyone! And welcome to a new Hearts of Iron 4 Dev Diary!
Today we’ll be talking about the second country in the upcoming DLC, which I’ve been working on after La Resistance. A country that didn’t make it into DoD because by that time the team considered that they...

EU4 - Development Diary - 15th of September

Hey everyone! Today we’ll continue on the native americans that we talked about last week. Last week we covered the migratory mechanics and how they will change. Of course though several nations in North America won’t be migratory and the ones who are can settle down.

I covered a bit that...

Console Dev Diary #13 - Expansion Pass Three

Hello Stellaris: Console Edition Fans!

I’m AC, the Community Manager for Stellaris and Stellaris: Console Edition. As you folks likely know, the first part of Expansion Pass 3, the Distant Stars Story Pack, releases on September 15th! This is going to be a little different than our normal dev...

Dev Diary #98: Important Studio News

INTRO

Hi all!
We are excited to finally introduce ourselves to you, as we have been working for 9 months to bring you something very special to Imperator.

With “we“ I am referring to the fabulous people of Paradox Thalassic - a studio created a few years back that has gotten...

Stellaris Dev Diary #183 : Memory Allocation

Chronicle Drone Unit-W3 swept the plaza, as it did once every ten days since its creation. Before that, Unit-V3 had performed this duty until a piece of crumbling masonry crushed it beneath tons of rubble. Unit-W3’s first assignment was to remove that debris.

The Mollarnock...

HOI4 Dev Diary - Greece

Hey all! After a long break over the summer, we are back with our regularly-scheduled dev diaries! Before we delve into today’s main topic, let me give you some info on what we will be doing next and how this dev diary fits into the overall scheme of things.

Way back in 2017, we released Death...

CK3 Dev Diary #41 - A Grand Thank You!

Greetings from all of us in the CK3 team!

The game is finally released, and what a journey it has been! It’s truly humbling to see something that we’ve worked on for so long, and poured so much of our passion into, finally out in the wild. We’re overjoyed with the response we’ve gotten so far...

EU4 - Development Diary - 8th of September 2020

Hey everyone! So there’s been quite a few development diaries from @neondt now on South East Asia telling you about the new content we’ll be adding to it, a region that had gotten a bit missed by us over the years and which very much needed some love from us. I am going to do the exact...