Developer diaries

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Cities: Skylines - Industries Dev Diary #3: Supply chain part 1

Greetings and welcome back to Cities: Skylines Dev Diaries! Our topic of the day is Production Chains which is right at the very center of this expansion so let's get cracking!

Industries expansion will allow you to manage your Industry's production process in a way that hasn't been...

Cities: Skylines - Industries Dev Diary #2: Industry Areas

Greetings everyone! The newest expansion for Cities: Skylines called Industries was announced on 11th of October 2018, and we are happy to tell you fellow city-builders all about it. In the previous Dev Diary we gave a short introduction, so be sure to check that out if you haven't...

CK2 Dev Diary #104 - Forging a Bloodline

Greetings.

Before we jump into the dev diary proper we have an exciting announcement. Pagan Fury the official band of Crusader Kings have released their first single that can be found below! Have a listen, let us know what you think and make sure to follow the band on spotify to find out what...

Cities: Skylines - Industries Dev Diary #1

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Greetings, fellow city builders and thank you for tuning to another series of Cities: Skylines Dev Diaries!

Over the next weeks we are delving into new Cities: Skylines expansion called Industries which was announced 11th of October. If you have not checked out the...

Stellaris Dev Diary #129 - Tradition Updates

Hello everyone! Today you will be able to enjoy yet another Stellaris development diary, so that the drudgery of ordinary life gets momentarily replaced with excitement and joyous anticipation. As promised we will continue by detailing the features in the free 2.2 'Le Guin' update, and the topic...

HOI4 Dev Diary - Naval Terrain

Today we are going to talk about Naval Terrain and start talking about some of the core changes to the naval game.

We felt that we wanted to make where you fight more important, and where possible give advantages to people fighting in home waters. The sea in HOI4 has previously generally been...

EU4 - Development Diary - 9th of October 2018

Welcome all to today’s dev diary, where I’ll be covering the long-awaited Iberian and North African map update coming in the 1.28 ‘Spain’ update.

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Nations released for the sake of example


As things currently stand, though as always things are subject to change before...

CK2 Dev Diary #103 - Long live the King!

Greetings.

Today we will put Pagans aside, go back to good old Catholics, and explore one of the new features coming for them with Holy Fury: Coronation Ceremonies.

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With this expansion, succeeding to the throne of a Catholic Kingdom or Empire will not be a simple matter of...

Stellaris Dev Diary #128 - Decisions and Planetary Bombardment

Hello everyone! We’re back yet again for another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, and as promised last week, the topic will be Decisions and Planetary Bombardment.

And before we get right into it I of course have to reiterate...

HOI4 Dev Diary - Amphibious Vehicles and Research

Hi everyone! Another wednesday means its diary time! Today we will be talking about some quite big balance changes to tech as well as some new... watery toys :)

Amphibious Armored Vehicles

With Man the Guns we are adding two new classes of vehicles. Amphibious Tractors (AMTRACs) and...

EU4 - Development Diary - 2nd of October 2018

Good day all and welcome to today's Dev Diary for EU4. Yesterday we released the free 1.27 Poland Update, packed with free content, map changes, bugfixes and such. Today we're going to be talking about the release as well as our plans going forward.

Firstly, with the Poland Update, we have...

CK2 Dev Diary #102 - About that one dead religion...


Greetings.

Well, then... Holy Fury will make Hellenism playable.

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Now, now, let us be clear: there are not going to be any significant changes in the game’s history. Holy Fury will simply offer a couple of ways for a ruler to revive the religion when meeting some strict...

Stellaris Dev Diary #127 - Trade Value and Trade Routes

Hello everyone and welcome to another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, on the topic of Trade Value and Trade Routes. As said before, we're not yet ready to reveal anything about when Le Guin is coming out, only that it's a long...

HoI4 Dev Diary - Je Maintiendrai: Netherlands Focus Tree

Well, after that forum burp is over and done with... :oops:

Welcome to another dev diary for Man the Guns, where we’ll at long last be taking a look at the much-anticipated first nation that will receive an all-new focus tree in this expansion! As an indication of exceptional planning on the...

EU4 - Development Diary - 25th of September 2018

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Good day all. Today is our second and final dev diary for the upcoming 1.27 Poland Update. Wait, the final one already!?

Yes, we shall be releasing the Poland Update on Monday 1st October. This is, as...

Dev Diary 12 - Challenge Accepted! By Boian Spasov from Haemimont Games

Hello and thank you for checking out this shiny new dev diary dedicated to the upcoming update, codenamed Sagan. While our previous update (Da Vinci) catered mostly to our players that like to focus their efforts on city-building in Creative Mode, Sagan's main feature is targeted towards our...

Dev Diary #101 - Saints and Ancestors

Hello there! Another week, another Dev Diary!


This week we are going to take a look at the Saints, their potential Pagan counterparts, and how they will work in Holy Fury.


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After the death of a pious Christian character, there is a chance for the Pope/Patriarch/local bishop to...

Stellaris Dev Diary #126 - Sectors and Factions in 2.2

Hello everyone and welcome to another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, on the topic of Sectors and Factions. As said before, we're not yet ready to reveal anything about when Le Guin is coming out, only that it's a long time away...

HOI4 Dev Diary - Exiled Governments

Welcome to another dev diary for Man the Guns. The expansion has 2 main themes: Naval and Democracies, and so far we have had dev diaries for USA and UK and today its time to continue the second theme by talking about how you can host governments in exile and turn them against their conquerors...

EU4 - Development Diary - 18th of September 2018

Hello! We have a lot to get through today as I’ll be unveiling the majority of the new content coming in the free 1.27 ‘Poland’ update. Let’s get to it:

As the name implies, much of the new content in the Poland update is focused on Poland itself.

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We’ve given the map a facelift...

CK2 Dev Diary #100 – Come Fight Me

Greetings!

Dev Diary #100, and we have a bunch of fun things to talk about!

DUELS
As we have mentioned before, duels have been reworked during this development cycle, along with some other systems that tie into it. First off, Personal Combat Ratings now more commonly range between...

Stellaris Dev Diary #125 - The Galactic Market

Hello everyone and welcome to another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, on the topic of the Galactic Market. As said before, we're not yet ready to reveal anything about when Le Guin is coming out, only that it's a long time away...

HOI4 Dev Diary - Naval Production, Repair and Damage

Hi everyone! Sorry about the late diary. We had to hunt down some gremlins in the machinery before stuff could be screenshotted. Today we are going to talk about quite a lot of big changes to naval production and repair as well as the new critical hits system for ships.

Ship Production...

EU4 - Development Diary - 11th of September 2018

Good morning and welcome to the first Post-Dharma dev diary. Dharma was released last week and by most measures was an extremely successful release for us. That said, we have a tradition of post release support for our games and expansions, that's what I'm here to talk about today.

Firstly...

CK2 Dev Diary #99 - Do you like me yet?


Greetings.

Today we will be focusing on a couple of new actions made available by Holy Fury: Sway and Antagonize.

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This feature will allow players to have a more personal relation with other characters within diplomatic reach, giving them the chance to choose one person to...