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CK2 Dev Diary#28: Easing Executions

It’s Monday again, and you know what that means: a Dev Diary! It’s time to start talking about new features in an upcoming DLC which I can’t name yet. For DDs we prefer to talk about things we’ve already implemented, but this <Mystery DLC> is still in the very early stages so you’re going to see some mockups which hopefully convey the idea of what we are going for without being an exact representation - don’t be surprised if the final result looks rather different though.

With that said, the basic idea is to give the Intrigue screen more room for Decisions and Prisoners. As well as that, a system of filters and a set of “do to all currently shown” buttons to Release/Ransom/Execute multiple characters at once:
intrigue_update_1_prisoners.jpg


Ideally we’ll also have a lock button on characters so they can be excluded from mass actions, and radio buttons would likely be better than our traditional dropdown lists.

That’s it for now, I did warn you I would make some short DDs sometimes!
 
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I don't understand this hype over executions...
Am I the only one who almost never uses this option due to tyranny opinion malus?
Well I use it for prisoners of war I can't ransom or recruit. As long as you're in war it's free.
 
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Also if you are redoing the intrigue window do it like EU4 where we can flag which decisions we want to be told when they are available.
 
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If it is hasn't been proposed before, I have a minor, but I believe a necessary adjustment. When I sort the prisoners by their time in prison (or any other tab in that section) it resets to default which is not what I set before (i.e. time in prison). That requires multiple clicks when for example I want to perform a certain actions on lords that have been locked up after a rebellion.

Another suggestion would be having filter list in the character search window. What I mean is that instead of choosing certain character traits time and time again, we could have for example a filter set <unmarried female genius>, <unmarried female quick>, <midas touched, male, not ruler> and so on. Thus, it will also save clicking. Sometimes, especially later in game it become a tedious task.
 
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I don't understand this hype over executions...
Am I the only one who almost never uses this option due to tyranny opinion malus?
There was an old now corrected bug that caused you to gain tyranny with your own vassals for executing foreigners, it has thankfully been squashed.
 
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Isn't that already an option? Choose "demand religious conversion" from the prisoner's diplo window, and if he accepts he is released. I swear I remember it working like that at some point.

Unless I'm missing it I don't have that option. But I'm like you, I thought it used to be there.
 
Unless I'm missing it I don't have that option. But I'm like you, I thought it used to be there.

You absolutely do have that, but it's only ever been an option for your (direct? not entirely sure) vassals and courtiers. You have never been able to do so for foreign characters.

Are you talking about implementing these kinds of decisions as shortcuts/new mass options?
 
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It would be awesome if one of the filters would be "show all peasants", so I can execute all those filthy unimportant characters, wich nobody cares about if I execute them.
 
Massive ransom? Sounds good for me...
Massive releasing? Even better...
 
Could you expand the Search Options in the Characteroptions, so I can search not only characters by skill, religion, sex, ect. but also in- or exclude certain traits?
 
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Could you expand the Search Options in the Characteroptions, so I can search not only characters by skill, religion, sex, ect. but also in- or exclude certain traits?

Use the search box at the top in the character search window and type in the name of the trait or whatnot...,
though you can't exlcude traits this way, as far as i know..
 
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Will there be a tab for 'reason for imprisonment'?
 
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You absolutely do have that, but it's only ever been an option for your (direct? not entirely sure) vassals and courtiers. You have never been able to do so for foreign characters.

Are you talking about implementing these kinds of decisions as shortcuts/new mass options?

Ah that's it then. I don't really care about converting my vassals and courtiers who are in prison for one reason or another. Usually I can gift them and demand conversion without imprisoning them. I want to convert all the heathens I capture in my holy wars and send them back to slowly infiltrate my religion into foreign courts.
 
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Nice to see this interface getting a well-deserved overhaul! It was becoming more and more crowded with each major release, especially when using mods..

However I must say I have never envisioned it as a truly "intrigue" window, given that it mostly is the decisions and prisoners. At release, my understanding is that it was slightly different as more intrigue aspects were accessible from it, but now I think it deserves a new name.
 
You can only "own" one plot, but you've always been able to back others too.
Why is someone with a high diplo stat a better plotter than an Intricate Webweaver with high intrigue? Why not tie the number of plots one can own at once to the intrigue stat, or the intrigue education traits? It would give a reason for actually wanting that education for yourself.

Will we be able to join plots that we find out about? Because in my nearly 1200 hours of playing, I think I've backed plots started by someone else maybe five or six times. The AI almost never invites me, and when they do, it almost always is for something I don't care the slightest about. I have seen the AI plotting for something I did want on occasion, but the most I could do to help was not order them to stop.


Having plots besides murder would also be nice.


Plots aren't necessarily domestic though.
Then split the actual Intrigue material and the other stuff to their own separate windows. There's been no good reason to keep them on the same page ever since plots were changed to fire with a MTTH instead of being triggered by a decision.
 
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Ah that's it then. I don't really care about converting my vassals and courtiers who are in prison for one reason or another. Usually I can gift them and demand conversion without imprisoning them. I want to convert all the heathens I capture in my holy wars and send them back to slowly infiltrate my religion into foreign courts.

That's broken from a gameplay standpoint (suddenly your heir I captured in battle isn't of your religion anymore!) and nonsensical from any plausible roleplay standpoint ("Oh sure, I'll totally convert and stay converted once I go back to my liege's court. Trust me").
 
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Unless I'm missing it I don't have that option. But I'm like you, I thought it used to be there.

Are you an unreformed pagan? They can't demand conversion. All organized religions can, though. Actually maybe nomads can't either, can't remember as I haven't played as one in a while.