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CK2 Dev Diary #41: Secret Religious Cults

Hi folks!

This week is a big deal for me and for everyone else who has worked on Crusader Kings II over the years, because the game is just about to turn five years old! It was released on Valentine’s Day, February 14th, 2012. (So, if you’re running low on ideas for a gift to that special someone tomorrow, what could be more romantic than a copy of Crusader Kings II? Just saying.)

Five years on, we are still cranking out expansions and updates, all thanks to you folks! I have to say, the lifespan of this game has been pretty amazing compared to all the previous games I’ve worked on. I loved them all, of course - those games we no longer actively support - from Europa Universalis to Victoria II, but it’s been fantastic to be allowed to keep building on a game for so long, unlocking so much of its potential. CK2 is also special to me because I owned the vision and have done so much work on it personally. Stay tuned for a special anniversary dev diary tomorrow, where I will talk about the history and development of the game at length.

Of more immediate interest, we have essentially finished work on the upcoming expansion, Monks and Mystics, and it’s shaped up very well! You might already know, or suspect, that most of the new Societies will be part of the paid expansion, but there is one type of Society that actually comes with the free update; Secret Religious Cults (yes, this means that the Society framework itself is also free, so that modders can go nuts even without the expansion.) These Societies consist of followers who falsely profess faith in one religion while secretly belonging to another.

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Almost all of the main (non-heretic) religions have a corresponding “Secret Cult”. The membership consists of characters who fake belief in another religion in order to avoid persecution. Rulers can join any of these cults if the religion exists within diplomatic distance, and at the highest rank, the ruler can finally overtly embrace the religion and convert. Meanwhile, you get missions and powers to induce Sympathy for your real religion in other characters in the realm as well as the population in the counties. With careful groundwork, you can stage an extremely powerful religious revolt; as long as your subversive activities go unnoticed by your liege…

secret_cult_screen_02.jpg


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Next week we’ll start going over the patch notes, and don’t miss our anniversary stream later today or the special dev diary tomorrow!
 
This sounds great! One thing I'm wondering, would there be a way to make other things secret too? Mainly in thinking of the homosexual trait. It's weird that everyone instantly knows you're gay the moment you realize it.

how about marriages with people who are secretly of your religion?

It wouldn't be very secret then considering the religious restrictions.
 
How hard is it to become Secretly Sunni? Will it be easy to secretly join a religion, see who else secretly follows it, and then leave?

If I'm Secretly Sunni and have a Sunni liege (perhaps one installed by faction demand), can I convert by decision before my liege revokes my titles?
 
AKA "The Inquisitor's Dream", given that the supposed existence of these was responsible for a lot of eventual executions in Spain...
Yeah, I was just thinking about that.
 
This sounds great! One thing I'm wondering, would there be a way to make other things secret too? Mainly in thinking of the homosexual trait. It's weird that everyone instantly knows you're gay the moment you realize it.



It wouldn't be very secret then considering the religious restrictions.
Well they one going to the position of the other could "convert" on marrige. Heck convert on marriage should be in the game already.
 
I too want to know whether you can secretly return to (reformed) paganisms..,

What if they never manage to reformed at all? Then secretly return to what?
 
What if they never manage to reformed at all? Then secretly return to what?
I meant whether it would be possible for a Christian in Frisia to 'secretly return' to germanic/norse. And then whether that's only possible if germanic has been reformed...
 
Thank you Doomdark for five glorious years. This was the first game I have ever preordered and I have no regrets. You and your team have done a masterful job (and still are). Thank you again for making my true love, Crusader Kings 2! :D
 
Hi folks!

This week is a big deal for me and for everyone else who has worked on Crusader Kings II over the years, because the game is just about to turn five years old! It was released on Valentine’s Day, February 14th, 2012. (So, if you’re running low on ideas for a gift to that special someone tomorrow, what could be more romantic than a copy of Crusader Kings II? Just saying.)

Five years on, we are still cranking out expansions and updates, all thanks to you folks! I have to say, the lifespan of this game has been pretty amazing compared to all the previous games I’ve worked on. I loved them all, of course - those games we no longer actively support - from Europa Universalis to Victoria II, but it’s been fantastic to be allowed to keep building on a game for so long, unlocking so much of its potential. CK2 is also special to me because I owned the vision and have done so much work on it personally. Stay tuned for a special anniversary dev diary tomorrow, where I will talk about the history and development of the game at length.

It is so great to read that. You have done a marvelous job with CK2, and it is a pleasure to see the game keep getting new content again and again :)
 
I meant whether it would be possible for a Christian in Frisia to 'secretly return' to germanic/norse. And then whether that's only possible if germanic has been reformed...

Then they could be secretly old Germanic?
 
I'm curious as to how this will work generationally. If you're secretly maintaining your old faith, will you be able to secretly teach your children to share the same faith? It would seem to be important -- in a dynastic game like this, if your children are born with your public faith, the benefits of a secret cult like this won't last too long. I hope there's events or systems in place to pass along the old ways.