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CK2 Dev Diary #84 - Renovating Russia

Greetings!

Today we’re going back into the cartographer’s office to view the latest maps of the vast lands that lie just before the eternal steppes, where the Volga flows - the land of the proud Rus’. The Russian lands have always felt rather underdeveloped in CK2 compared to their size, even very important sites such as Kiev or Novgorod have been occupied by massive Counties that hardly give the area justice. As the area is one which lies in between the lords of feudal western europe, the Roman remnants in Byzantium and the relentless nomads of the steppes we thought it much too interesting to not develop further.

As Russia is quite big, we’ve broken the images up into three parts. These pictures are all from the year 769, so if something isn’t named as you expect it to be (i.e. Novgorod being named Ilmen) that’s the reason why.

Starting off with the north:
RussiaDD_North.png

As you can see, the definition has increased rather significantly. Historicity has also been improved, as the new borders are all based on sources from between the years ~600 to ~1300 (From proto-slavic tribes migrating in the area to the dissolution of the Kievan Rus' by internal strife and the Mongol hordes) with a focus on the 700-1100 timespan.

Now the south:
RussiaDD_South.png

Of primary note is that Kiev is now split up, and no longer one single humongous County. Those of you with sharp eyes might also notice that there is a new nomadic nation up by Radimichia and Severia - the Burtas clan, which is Turkic.

And as a bonus, Wallachia:
RussiaDD_Wallachia.png

As Bessarabia was so interconnected with the Kievan and Crimean lands, it felt right to also give the kingdom of Wallachia a facelift.

And now for the De Jure maps, as they have been requested in every previous map Dev Diary so far!

Duchies:
RussiaDD_769DeJureDuchies.png


Kingdoms:
RussiaDD_769DeJureKingdoms.png


You may notice that the old Rus’ kingdom is gone, replaced with the much more historical kingdoms of Novgorod and Vladimir. There are also several new smaller kingdoms, such as Galicia-Volhynia and Chernigov which both provide new opportunities and new risks, depending on if you’re playing in the Tribal era or Feudal era.

Empires:
RussiaDD_769DeJureEmpires.png

There was no doubt that the Tartarian empire was too big, that’s why when we had to add to it (the Kingdom of Perm is now part of it instead of Russia) we felt the need to break it up. In the south you can now see an empire of the Pontic Steppe - closely representing the Khazarian sphere of influence at its height.

Here’s a screenshot of how the 867 setup will look:
RussiaDD_867.png

And here’s 1066:
RussiaDD_1066.png

The major thing in this date is that after Yaroslav the Wise's death in 1054, his land in the Kievan Rus was divided between his 5 sons. Internal strife erupted quickly after between the sons and other relatives (like the prince of Polotsk), hurting the stability of the state.

That's why although the Kievan Rus' still existed as somewhat centralized around the Grand Prince of Kiev, at least for a while, unity wasn't the key word to describe the state. We've reflected that by keeping the different duchies independent but still tributaries to Kiev - until civil war starts again when brothers, sons, and cousins start pushing for their claims...

Changelog:
Code:
- Map Update to Russia
   - Major overhaul of the whole russian sphere
    - All major & minor rivers reshaped
    - e_russia is now created through 5 kingdoms (Ruthenia, Novgorod, Vladimir, Chernigov & Galicia-Volhynia)
    - 3 new kingdoms : Vladimir, Chernigov, Galicia-Volhynia
    - k_rus renamed from "Rus" to "Novgorod"
    - 4 new duchies (Cherven Cities, Karachev, Novosil, Murom)
    - 37 new provinces added to the general area
    - A few titular russian-tribes-themed duchies added for earlier startdates

Note that from now on, CK2 Dev Diaries will take place on Fridays rather than Mondays!
 
The difference between Rusia/Russia is technical, and I don't think "Rusia" is even used in English other than being considered one of the variants.

After all, the idea itself was to use the name of Rus/Ruthenia/Russia/Rusia/Rosia/Ρωςία (doesn't really matter how exactly do you spell it) to claim the whole region by the Grand Duchy of Moscow.

I think it might be better to just rename "Russia" to "Ruthenia" and "Russian" to "Ruthenian" in CK2 and call it a day, it should stop the confusion.

It is a good, neutral exonym, everyone knows it and it fits well, even if wasn't meant to cover the entire territory IRL.
 
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I was always wondering how the CKii team carried out its research, I wouldn't mind a dedicated dev diary that goes more in depth on that (after holy fury ofc, when you have that inevitably void from lack of new content to discuss).
I don't think they made one for CK2, but they made one for EU4
 
For me it’s 1453 with the fall of Constantinople. This way the middle ages start with the fall of Rome and end with the fall of Rome.

Well, ends with the fall of fake Rome, at any rate :p
 
With the rearrangements of the kingdoms and empires you could have made an Uralic or finno-ugric empire out of Lapland, Finland and Perm (and not add it to Tartaria to which it definitely shouldn't belong to...). Maybe make it so that if the founder is komi or nenets the empires' name would be Perm, finnish founder it would be Finland or sami founder it would Sapmi/Lapland.

Also, never been this excited about a CK2 expansion since Old Gods.
 
doubt it, paradox seems to have a major hate towards the Africans, I Dont even know why mali was put in the game, its been implemented so bad, and those god awful portraits with the face paint.
While I have serious issues about how Africa (mainly West and North Africa) is represened in CK2, I would be very oposed to your claim that they have major hate towards the Africans. They just don't know enough about them. The problem is elswhere than you think
 
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The Roman Empire is the true Roman Empire. No matter if you call it Eastern Roman Empire or Byzantine Empire.

Or Ottoman empire. Ottomans taking the throne by force is not different from generals taking the throne by force. Religion can't be the reason either because the ERE was Orthodox, nicht Hellenic-Roman.
 
Or Ottoman empire. Ottomans taking the throne by force is not different from generals taking the throne by force. Religion can't be the reason either because the ERE was Orthodox, nicht Hellenic-Roman.

The Difference here is, that the Ottomans conquered the Empire and proclaimed themselves the new Rome while the Byzantines, or however you call them, have a continuing existence. Yes, they lost the city of Rome and the western half of the Empire. But it’s still the Roman Empire. And Religion doesn’t matter at all.
 
While I have serious issues about how Africa (mainly West and North Africa) is represened in CK2, I would be very oposed to your claim that they have major hate towards the Africans. They just don't know enough about them. The problem is elswhere than you think

A good way to expand upon West Africa could be by adding the possibility of sending raiders or traders to further south (off the map West Africa) and by expanding playable West Africa further west to the coast enabling the possibility of sending a fleet west like Abu Bakr II did (forgive me if I remember name or ruler wrong) with the possibility of finding South America which could also be reflected in EUIV somehow if the game is converted to continue in EUIV.
 
The Difference here is, that the Ottomans conquered the Empire and proclaimed themselves the new Rome while the Byzantines, or however you call them, have a continuing existence. Yes, they lost the city of Rome and the western half of the Empire. But it’s still the Roman Empire. And Religion doesn’t matter at all.

But what about generals who fight against the emperor to proclaim themself emperor after conquering Constantinople?
 
That’s just a change of leadership. The political entity is the same.

Eh... the same with the Ottoman empire. Just change of leadership. It was still the 'Roman Empire' even the ottomans called it this after they got Constantinople. They take the title 'Emperor of Rome' so... just a change in leadership without changing the state.
 
A good way to expand upon West Africa could be by adding the possibility of sending raiders or traders to further south (off the map West Africa) and by expanding playable West Africa further west to the coast enabling the possibility of sending a fleet west like Abu Bakr II did (forgive me if I remember name or ruler wrong) with the possibility of finding South America which could also be reflected in EUIV somehow if the game is converted to continue in EUIV.
I don't think that would be necessary to bring Fantasy scenarios to West Africa - it had no naval connection neither to Mediterrean world nor to South America. Instead it had very vivid trade contacts across the Sahara, which could be nicely used for games purpouses, it had very rich internal exchange and contacts with central parts of the Sahel - that would IMHO be better way to make it playable and interesting
 
Eh... the same with the Ottoman empire. Just change of leadership. It was still the 'Roman Empire' even the ottomans called it this after they got Constantinople. They take the title 'Emperor of Rome' so... just a change in leadership without changing the state.

No the Ottomans were not the Roman Empire continued. And it was different when the generals fought over the throne, those were internal civil wars, the Ottomans were outside invaders of a non latin/hellenic culture.
 
During one of my games at the same time were two independent countries both named Lithuania, one ruled by king and another by independent duke. The were neighbours but by having the same colour (or unrecognizable) they pretended to look as a one realm. Could that by fixed?
 
I don't think that would be necessary to bring Fantasy scenarios to West Africa - it had no naval connection neither to Mediterrean world nor to South America. Instead it had very vivid trade contacts across the Sahara, which could be nicely used for games purpouses, it had very rich internal exchange and contacts with central parts of the Sahel - that would IMHO be better way to make it playable and interesting

That would also be a good way expand upon West Africa. But one thing that West Africa definitely needs is more counties; either by making new ones or by making existing ones smaller, much like how Paradox has been doing so far with north and east Europe. Maybe even split Mali and make a second de jure kingdom like Songhai or Ghana.