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EU4 - Development Diary - 14th of July 2020

Good morning! Last week I revealed that the focus of the next update is South-East Asia, and gave a brief overview of the map setup for the mainland part of that region. Following on from that, today we’re going to look at Maritime South-East Asia.

dd_full_map.png


This rework is somewhat more radical than the rework of the mainland, which focussed primarily on adding detail and tactical depth to the existing setup. For the Maritime region I wanted to provide a very different and much more engaging campaign experience that reflected the thriving and diverse Malay world that existed historically.

First thing to note is that all of the surrounding sea zones have been converted to Inland Seas, meaning that galleys get combat bonuses in the region. Naval warfare was very important in the Malay world, and Malay fleets tended to consist of smaller vessels not unlike those used in Mediterranean warfare.

Let’s take a closer look at the map:

dd_sumatra.png


Seen here is the Malay Peninsula and the island of Sumatra. Pattani and Kedah are no longer one-province minors; Pattani receives the inland province of Gerik, which historians believe may have been the origin of the kingdom, whie Kedah receives Penang, which would eventually become a point of conflict between the Sultanate and the British East India Company.

Malacca remains the dominant power on the Peninsula, but no longer controls the eastern half. The Sultanate of Kelantan and the Kingdom of Pahang are now independent. Pahang is the last non-Muslim polity on the Peninsula, and would historically be conquered by Malacca in 1454 and made into a vassal state. Its last Maharaja, Dewa Sura, sits upon a precarious throne. Kelantan is another city-state that would eventually fall to Malacca, and in 1444 shares a dynasty with the Sumatran nation of Jambi. Malacca has gained the province of Singapura, modern Singapore. Singapura is the origin of the Malacca Sultanate, and according to legend also the origin of many other Malay dynasties.

Quite a lot has changed on Sumatra. Besides its many additional nations and provinces, the central inland part of the island is now impassable. This to emphasize the importance of navies in the region and reflect how difficult it was to march armies across this hostile terrain.

There are several accounts of the origins of the Aceh Sultanate, located at the northern tip of Sumatra. It is generally considered to have come into being at the end of the 15th Century, being preceded by a kingdom named Lamuri about which we know little. I have opted to take a slightly ahistorical route and represent Aceh as a Sultanate in 1444. Aceh is one of the historical “winners” of the region; Sultan Iskandar Muda launched a successful campaign in the 17th Century that resulted in the conquests of much of Sumatra and the Malay Peninsula, and prior to that Aceh was already the dominant power in northern and western Sumatra. Aceh is also referred to as the “Porch of Mecca” owing to its importance in the spread of Islam to Maritime South-East Asia.

Western Sumatra is ruled by the Hindu and Buddhist nations of Barus, Pagaruyung, and Indrapura. Eastern Sumatra is far more Islamized, with the Sultanate of Deli, Siak, and Jambi having embraced the Sunni faith and leaving Palembang as the last Hindu state on that side of the island. On the topic of Palembang, it remains under the rule of Chinese elites following the expulsion of the pirates by Zheng He, and players that own Golden Century still have the option to restore the pirates to power. Palembang has received an additional province on the southern tip of the island; the area today known as Lampung produced an immense amount of pepper and as such has been given a significant goods produced modifier.


dd_java.png


Onwards to Java! The familiar kingdoms of Majapahit (Mahajapit, Majahapit, Mapajahit, Mahapajit, Mapajahit, Majahapit?) and Sunda have received a fair few additional provinces - Java is a very populated place both historically and today. Sunda is now the home of the Sundanese people, a new culture in the Malay group made distinct from Javanese. Two new nations appear on the map in 1444: Blambangan and Bali. Both are represented as Tributary States of Majapahit. Majapahit is a nation in its death throes. An empire that once spanned across Maritime South-East Asia is now struggling to hold together its remaining Javanese territory. We’ll talk more about the fall (and potential resurgence) of Majapahit in a later dev diary.


dd_borneo.png


Here we have Borneo (left), Sulawesi (center) and the Moluccas (right). These more distant nations, with the very notable exception of Brunei, have yet to embrace Islam and follow a mix of Hindu and Animist faiths. The Hindu kingdoms of Borneo are Sambas, Berau, Kutai, and Banjar. The Animist kingdoms of Sulawesi are Makassar, Bone, Luwu, and Buton. Coastal Borneo would become dominated by the Bruneian Empire during our period, which will be reflected in Brunei’s mission tree. The interior of Borneo remains impassable. Even today it is extremely difficult to traverse except by its indigenous tribal people, and no nation in our time period attempted to make incursions into the interior, being fully aware of the impossibility of maintaining rule.

Ternate and Tidore are the only nations in the aptly named Spice Islands. Tidore and Ternate share a small mission tree that allows them to colonize the surrounding islands. In 1444 they have a monopoly on a new trade good: Cloves. Cloves initially exist only on Tidore and Ternate themselves, but have a very high chance of being discovered on colonized provinces in the surrounding islands. With a base price of 8, a province effect of +20% local trade power, and a trading bonus of +5% trade efficiency Cloves are by far the most desirable trade good in the game prior to the availability of Coal. Note that as always, numbers presented in dev diaries are not final.


dd_malaya.png


The formable nation of Malaya has undergone several changes. Firstly, the requirements have changed to owning at least 40 provinces in the Malaya or Indonesia regions, as well as several specific provinces depending on your religion. When you form Malaya, you’ll immediately get an event giving you the option of what to name your new nation. You can always choose Malaya or Nusantara (a geographical Malay term for the entire region). If you have the Srivijaya dynasty - Malacca begins with it in 1444 - you can choose Srivijaya, while if you form the nation as Majapahit you can choose to name yourself the Majapahit Empire. This uses the same cosmetic name change mechanic that we introduced with the Kingdom of God in 1.30.

That’s all for this week! I haven’t yet decided on the topic of next week’s dev diary - most likely we’ll focus on a major nation in South-East Asia. If there’s any nation either in Mainland or Maritime South-East Asia you want me to talk about in more detail for next week, let me know in the comments and I’ll consider it. Until then, have a great week!

Moderator Note:
Neondt and gigau have - multiple times - said that the subject of the DDs are South East Asia. Given that the developers tasked with bug fixes and balancing issues are not here and not available to answer your questions in any meaningful way, we are not entertaining those topics in Neondt's threads. Posts ignoring this warning and those posted by the demi-moderators will be deleted and the user infracted as all those posts do is serve to create a negative emotion feedback loop.
 
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@neondt For next week’s DD, I’d love it if you could go in depth about Majapahit and how it’s "sick man" state and fall will be simulated in game, really curious to see that, because in most campaigns right now, AI Majapahit ahistorically blobs out with little resistance in SEA
 
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Loving the scope already! Is there going to be any encouragement of drastic non historical actions such as colonizing South America.
Also will spice island nations be able to defend themselves against European incursions as it is very far away on a island?
 
Agree with most of @MarkS00N suggestion, but:

1. On the Batak issue, yes. But maybe Batak is better represented as uncolonized animist mountainous inland provinces (if Paradox doesn't want a one-province culture). It will be very hard to colonize (mountainous terrain, inland so harder to reach, and low development makes it less profitable compared to dozens of another available provinces to colonize in Indonesia). Oh, and fierce, 6000-strong natives.

2. On the Natuna issue; it is somewhat jarring to see colonial powers made stepping stones for this region in outer, remote islands (such as Belitung, Nias, Mentawai). It makes little sense and historically incorrect. I think if Natuna is to be added as new province, then it should be owned by an Indonesian nation. Maybe Siak or Pontianak? I don't know the situation in 1444.

Hello from your Sundanese rival.
 
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Good morning! Last week I revealed that the focus of the next update is South-East Asia, and gave a brief overview of the map setup for the mainland part of that region. Following on from that, today we’re going to look at Maritime South-East Asia.

View attachment 599597

This rework is somewhat more radical than the rework of the mainland, which focussed primarily on adding detail and tactical depth to the existing setup. For the Maritime region I wanted to provide a very different and much more engaging campaign experience that reflected the thriving and diverse Malay world that existed historically.

First thing to note is that all of the surrounding sea zones have been converted to Inland Seas, meaning that galleys get combat bonuses in the region. Naval warfare was very important in the Malay world, and Malay fleets tended to consist of smaller vessels not unlike those used in Mediterranean warfare.

Let’s take a closer look at the map:

View attachment 599598

Seen here is the Malay Peninsula and the island of Sumatra. Pattani and Kedah are no longer one-province minors; Pattani receives the inland province of Gerik, which historians believe may have been the origin of the kingdom, whie Kedah receives Penang, which would eventually become a point of conflict between the Sultanate and the British East India Company.

Malacca remains the dominant power on the Peninsula, but no longer controls the eastern half. The Sultanate of Kelantan and the Kingdom of Pahang are now independent. Pahang is the last non-Muslim polity on the Peninsula, and would historically be conquered by Malacca in 1454 and made into a vassal state. Its last Maharaja, Dewa Sura, sits upon a precarious throne. Kelantan is another city-state that would eventually fall to Malacca, and in 1444 shares a dynasty with the Sumatran nation of Jambi. Malacca has gained the province of Singapura, modern Singapore. Singapura is the origin of the Malacca Sultanate, and according to legend also the origin of many other Malay dynasties.

Quite a lot has changed on Sumatra. Besides its many additional nations and provinces, the central inland part of the island is now impassable. This to emphasize the importance of navies in the region and reflect how difficult it was to march armies across this hostile terrain.

There are several accounts of the origins of the Aceh Sultanate, located at the northern tip of Sumatra. It is generally considered to have come into being at the end of the 15th Century, being preceded by a kingdom named Lamuri about which we know little. I have opted to take a slightly ahistorical route and represent Aceh as a Sultanate in 1444. Aceh is one of the historical “winners” of the region; Sultan Iskandar Muda launched a successful campaign in the 17th Century that resulted in the conquests of much of Sumatra and the Malay Peninsula, and prior to that Aceh was already the dominant power in northern and western Sumatra. Aceh is also referred to as the “Porch of Mecca” owing to its importance in the spread of Islam to Maritime South-East Asia.

Western Sumatra is ruled by the Hindu and Buddhist nations of Barus, Pagaruyung, and Indrapura. Eastern Sumatra is far more Islamized, with the Sultanate of Deli, Siak, and Jambi having embraced the Sunni faith and leaving Palembang as the last Hindu state on that side of the island. On the topic of Palembang, it remains under the rule of Chinese elites following the expulsion of the pirates by Zheng He, and players that own Golden Century still have the option to restore the pirates to power. Palembang has received an additional province on the southern tip of the island; the area today known as Lampung produced an immense amount of pepper and as such has been given a significant goods produced modifier.


View attachment 599600

Onwards to Java! The familiar kingdoms of Majapahit (Mahajapit, Majahapit, Mapajahit, Mahapajit, Mapajahit, Majahapit?) and Sunda have received a fair few additional provinces - Java is a very populated place both historically and today. Sunda is now the home of the Sundanese people, a new culture in the Malay group made distinct from Javanese. Two new nations appear on the map in 1444: Blambangan and Bali. Both are represented as Tributary States of Majapahit. Majapahit is a nation in its death throes. An empire that once spanned across Maritime South-East Asia is now struggling to hold together its remaining Javanese territory. We’ll talk more about the fall (and potential resurgence) of Majapahit in a later dev diary.


View attachment 599601

Here we have Borneo (left), Sulawesi (center) and the Moluccas (right). These more distant nations, with the very notable exception of Brunei, have yet to embrace Islam and follow a mix of Hindu and Animist faiths. The Hindu kingdoms of Borneo are Sambas, Berau, Kutai, and Banjar. The Animist kingdoms of Sulawesi are Makassar, Bone, Luwu, and Buton. Coastal Borneo would become dominated by the Bruneian Empire during our period, which will be reflected in Brunei’s mission tree. The interior of Borneo remains impassable. Even today it is extremely difficult to traverse except by its indigenous tribal people, and no nation in our time period attempted to make incursions into the interior, being fully aware of the impossibility of maintaining rule.

Ternate and Tidore are the only nations in the aptly named Spice Islands. Tidore and Ternate share a small mission tree that allows them to colonize the surrounding islands. In 1444 they have a monopoly on a new trade good: Cloves. Cloves initially exist only on Tidore and Ternate themselves, but have a very high chance of being discovered on colonized provinces in the surrounding islands. With a base price of 8, a province effect of +20% local trade power, and a trading bonus of +5% trade efficiency Cloves are by far the most desirable trade good in the game prior to the availability of Coal. Note that as always, numbers presented in dev diaries are not final.


View attachment 599602

The formable nation of Malaya has undergone several changes. Firstly, the requirements have changed to owning at least 40 provinces in the Malaya or Indonesia regions, as well as several specific provinces depending on your religion. When you form Malaya, you’ll immediately get an event giving you the option of what to name your new nation. You can always choose Malaya or Nusantara (a geographical Malay term for the entire region). If you have the Srivijaya dynasty - Malacca begins with it in 1444 - you can choose Srivijaya, while if you form the nation as Majapahit you can choose to name yourself the Majapahit Empire. This uses the same cosmetic name change mechanic that we introduced with the Kingdom of God in 1.30.

That’s all for this week! I haven’t yet decided on the topic of next week’s dev diary - most likely we’ll focus on a major nation in South-East Asia. If there’s any nation either in Mainland or Maritime South-East Asia you want me to talk about in more detail for next week, let me know in the comments and I’ll consider it. Until then, have a great week!


Speaking of content for next week, a further update for Dai Viet (and Champa) to play as the bridge connecting East Asia and mainland South East Asia please.


 
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Malacca remains the dominant power on the Peninsula
Thank you, I never played this region but I feel inclined to give it a shot now. One remark for the DD covering nations: Could you include the color of the nation in the text when referring to it in a map? I often struggle to connect those two in many regions (yes, I admit: in most regions outside Europe...).

The reason people are hounding you about bugs is you're really the only contact to the dev team we have, we arn't being addressed by the programmers, and people probably hope you'll at least pass the frustrations along, that's all.
Which would make it an understandable error. But an error nonetheless. But I would also argue that there are dedicated topics in this very forum for bug reports and bug/publishing policy dicussion.
 
It's great to see new content development happening in the Southeast Asia region, especially in maritime Southeast Asia! That being said, is it possible to rename the "Malay culture group" to "Nusantaran culture group", seeing as how the term Malay tends to get confusing with the ethnic Malays in the Malay Peninsula?

Also, any considerations to rename the "Indonesian region" to the "Nusantaran region"?
No, It's the Malay culture group.

That could be done honestly, as it was called Nusantara for a long time before europeans came and named it East Indies, before the name Indonesia eventually popped up in modern time.
 
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Lol what imbalance exactly, I don't see this making SEA into a giant power.
People brought this up during the development of Dharma as well, but it’s important to remember that for the first half of EU4, historically, Asian countries were the dominant power, not Europe. It makes sense to develop Asia to reflect that, also there are quite a few players who play mostly in Asia (myself included), so additional flavor is always nice
 
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Look, ask any asian about their food preferences and they'll consistently opt for rice instead of bread. Even if living in the west for many years. I have an i donesian wife so have access to primary sources ;)

The potato is indeed very similar to grain when it comes to means of production. This is not the case for rice.
What ?? I fail to see the relevance of this to EU4.
 
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Just some achievements suggestion:

V.O.C. : As the Netherlands, own all provinces in Indonesia region (East Indies) and become the leader of cloves production.
Palapa Oath : As Majapahit, restore the border (own of have a subject own all provinces in Java, Sumatra, Borneo, Sulawesi, Moluccas, Nusa Tenggara, Malaya, Malacca, and Central Tennaserim).
Porch of Mecca : As Aceh, propagate Sunni religion to 5 provinces in Malacca trade node while allying or being guaranteed independence by the defender of Sunni faith (refers to Aceh's popular nickname, which it got from its closeness with Ottoman Empire, to which point that Aceh is one of the last area to be colonized by the Europeans and stay independent because it basically is guaranteed independency by the Ottomans).
Empire of Water : As a nation with Malay primary culture, own or have a subject own all the islands in the Pacific Ocean.
The Little Red Dot : Own only Singapore with more than 50 development (basically be an OPM with high dev in Singapore).
Reconciliation : As a nation with Javanese primary culture, have a royal marriage with a nation from Sundanese primary culture (this refers to an incident in 1357 about a failed royal marriage between Sunda and Majapahit which results in slaughter of the entire Sunda royal family and bad blood between two cultures even to this century).
Beef Rendang : As Pagarruyung, be the world leader in spice and livestock production (self-explained by rendang, no.1 most delicious food in the world).
 
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With the Molluccas firmly under malaysian culture group, there could be some more space created for Australiasian native culture groups as the outsiders to SEA. I think also with the recently re-tooling of the New Zealand formable & Australian national ideas, some geographic alterations may certainly be a possibility.

The Australian colonial nation formable particularly has some great naval maritime ideas that'd fit expansion inland or into the new richer SEA with quick dispensible galleys, and Zealandia to play more diplomatically with its strengths. If Papua new guinea gets a formable colonial or native identity nation it'd be interesting to see.
Malay, not Malaysia.
 
Is there a specific reason for not having a strait between Bali & Java? It's a very short gap & the absence makes moving troops around in the region quite fiddly.
Maybe to protect Majapahit when they retreated to Bali ? Because they survived for centuries in Bali until the Dutch invaded them.
 
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I hope that Palopo actually produces iron, because that was the reason why Majapahit came there, they needed the iron to forge their weapons. The name Sulawesi literally means iron island in the local language. It was a major iron producer. Even today the island have massive mining operations. The island just have an abundance of mining resources.
 
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Woo! Finally Indonesia (and Malaysia and Brunei and Singapore) update!

Okay, a lot to like here, but for brevity I'll compact it in to two point.

First, really love that we finally have inland sea for South East Asia. It is long overdue, both from gameplay and geographical sense. And it really good to have Sundanese as its own culture. The Javanese in me can't be happy without the cultural rival in the game (and really, it just make sense).

Second, I mentioned previously that I wish two things from SEA update in Indonesia: More Provinces and More Tags. And this dev diary fulfilled it. Especially pleasing is to finally have inland provinces in Java and enough inland province in Kalimantan so it no longer a pie chart (at least not as obvious as before). We finally get Bone Kingdom and we got a lot more tags in Kalimantan. So thank you.

Now, there are two things that I wish is in the game, and I've suggested it, but don't make it.

First, is the lack of Batak province. Unless Barus is culturally Batak (as they should've), I doubt Batak is in the game, so that is a regretful miss, especially because Batak would mostly convert to Christianity (or retain their animist way) unlike their neighbor who all become Muslim. But, ultimately it is a small thing as Batak only become very influential later in Indonesia history.

Second, there are no new tags/province in Nusa Tenggara, which is a shame, because it would enrich the experience in the Southern side of the archipelago. The addition of Blambangan and Bali alleviate it somewhat though, so I am okay with it.

However, there is one thing that I must say I disagree with, and I hope you reconsider.

That is the shape of provinces in Sumatra. I've mentioned several times before that I dislike the old Kalimantan because it was a Pie Chart. So the fact that Sumatra is now a pie chart, even if it has two inland province, is rather irritating to me. I propose that maybe add an uncolonized province between Pagaruyung and Indragiri, called it "Kuantan Singingi" or "Kuansing". Sumatra's jungle is thick, but not as impenetrable as Kalimantan, so at least give it a mountain pass. When even Alps get mountain pass, I think Bukit Barisan deserve to get at least one.

I now have four questions/request:

First, can we see the cultural map?

Second, Is Natuna a different province, or is it still connected to Sambas/Pontianak? I hope you change it so Natuna is its own province. Its importance historically and for recent geopolitic demands it to be its own province.

Third, are there releasable tags in the region? Nations such as Demak, Mataram, Cirebon, and Banten didn't exist at the start of the game, but they were important player in future and I believe should've been in the game (heck, their tags are in game, but not possible to exist if you start in 1444).

Fourth, do you have plan for Chinese Kongsi in Indonesia? Lanfang Republic exist in the game, but not at 1444, so most player won't see it or even know about such fascinating republic in Southeast Asia.

As for your question about what nation should be discussed next, my Javanese blood is asking for Majapahit. But if you want to hold Majapahit until later Dev Diary, then I want those kingdoms in Sulawesi. Especially Bone Kingdom, because Arung Palakka is a very fascinating person to talk about.
Do not see a reason to add Natuna, only in modern time it became something important.