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EU4 - Development Diary - 18th of June 2019

Hello and good morning. Today we will finally unveil our long-anticipated changes to the map and political setup of the Balkans, as well as taking a look at Austria. This will be our final dev diary on map changes for the European update.

As befits the fragmented nature of the Balkans, today’s dev diary will be divided into three parts, each written by a member of the Content Design team who personally worked on each region.

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I’ll begin with my own work on Greece and Bulgaria. You’ll notice that province density has noticeably increased, but rest assured we have taken care to avoid adding a net development boost to the Ottomans. We feel that their current level of development makes them a sufficiently powerful force, and any further advantages would harm the experience for players in their vicinity.

We’ve split the Bulgaria area in two, with most of Bulgaria remaining in “Bulgaria” but with the east in the new Silistria area. Bulgaria in total has gained 3 new provinces: Tolcu, split from Silistre, allows for a more accurate Ottoman-Moldavian border. Tirnovo, once a major cultural, military, and economic center for the Bulgarian Empire, declined under Ottoman rule but remained a thorn in the side of the Turks as it was a hotbed for Bulgarian resistance. Finally, Kyustendil/Kostendil was the center of an Ottoman sanjak and an exploitable mining site.

Thrace and Macedonia have also been updated with new provinces. Edirne has lost its access to the sea to the new province of Gelibolu/Gallipoli, home to a mighty fortress and naval arsenal. Parts of the former Edirne have also been added to the new Gumulcine province. Lastly, Selanik is now confined to the area around the city of Thessaloniki, as Siroz now occupies the outer reaches.

Moving down into Greece proper, a new nation has appeared while another is notable by its absence. Epirus, with its capital in the new province of Arta, is ruled by the Tocco dynasty who for whatever reason were previously represented as the rulers of the Venetian vassal-state of Corfu. Corfu no longer exists in 1444, but it retains its core on the island. Epirus also rules the island of Cephalonia, which has been separated from the Corfu province and gives Epirus the ability to produce wine. Fans of Byzantium will be pleased to hear that they now possess an additional province at the start of the game, based around the historic city of Corinth. And in the Aegean Sea, Lesbos has been split from Scio - Lesbos has a strait connection to Biga while Scio connects to Sugla.

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I'm @Caligula Caesar, and I'm here to tell you about our changes to Austria. Now, some of you may be aware that there is a good case for splitting Austria in three at the start of the game and requiring them to unify their territories. However, as a team we elected NOT to do this. Our reasoning is simple: For an enjoyable and challenging game on continental Europe, it is necessary for there to be a strong Austria. As Austria is already one of the more vulnerable superpowers in the early game, making their starting position significantly weaker by reducing their directly held territories by 2/3 would simply not make a better game experience.

We felt that Austria's starting development was fine as it was, but its province density was not quite at the level we wanted, so we added some new provinces by splitting existing provinces' development. As we have already shown, Tirol was split between Inntal and Etschtal and South Tirol became Trent, now an independent tag; also, some impassable mountains were added between Tirol and Venetia. Moving east, we split Kärnten in two between Oberkärnten/Villach and Unterkärnten/Klagenfurt. In the north, Linz's province (now known as Oberenns) was reshaped significantly and room was made for Traungau (with the significant ironworking town of Steyr as its capital) to the south of it. Wien province, too, has been split, with Wienerwald/Sankt Pölten taking its place to the west.

Finally, in the south, we added the Slovene culture. This culture is present in Görz, Krain and Celje. The last of those is owned by a new tag, the Counts of Cilli - known by their German name as its rulers were the German von Cilli family (the tag itself retains Slovene culture, however, and has some dynamic province names for surrounding areas).

Now on to @Ofaloaf 's work on the Western Balkans:

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This work owes a tremendous amount to @otaats and his suggestions in Serbia & friends, which (in a truncated form) served as an inspiration. I also want to give a shoutout to @Wokeg, whose enthusiasm for the region and its history has been an excellent inspiration and motivation.

Most of the mapwork simply provides greater provincial fidelity, but there are some significant changes and additions. Starting with the smaller stuff, Venetian holdings along the Adriatic coast are better defined, with old Dalmatian province now split between Zara and Spalato and Cattaro now spun off from the province of Zeta. Albania also gets a second province, Krüje, which was one of the strongholds of the Albanian ruler Skanderbeg. Fortified and mountainous, Krüje should be a real pain to crack early in the game.

One of the most major additions to the region is the inclusion of Herzegovina. It's a relatively new state in 1444, being largely the creation of Stjepan Vukčić, who inherited those lands in 1435. Stjepan was an incredibly ambitious nobleman who took on the title of herceg (borrowed from German herzog) and ruled a portion of the Kingdom of Bosnia as a de facto independent realm called the Duchy of Saint Sava, which is the name its contemporaries knew it as. While Stjepan had the chops for independent rule, his sons weren't quite as canny, and in 1483 the realm was conquered by advancing Ottoman forces. However, Stjepan's title, herceg, lived on in the Ottoman name for the territory, and this eventually became the name Herzegovina, which is what we know the area now as and, for the sake of familiarity, the name which the realm (and its capital province) is called in-game.

You may have also noticed that Croatia is now present on the map. It starts in a union under Hungary, and depending on Hungarian fortunes may now either break away in one fell swoop or be more firmly incorporated into the Crown of St. Stephen. While the inclusion of Croatia does provide some interesting opportunities for Hungarian expansion or wresting parts of the Hungarian domain away from Budapest, the inclusion of Croatia as a separate entity has called for a little historical fudging. Rule of Croatia and Slavonia was split in 1444, although the two entities were ruled by Croatian brothers at the time of the Grand Campaign, and the titles would be merged together into a united Banate in 1476. To prevent Hungarian diplomatic relations from being eaten up by subjects and give it a slightly more powerful vassal to keep in check, Croatia here is unified slightly early.

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Thank you all for reading this and our other map-based dev diaries, it’s been a pleasure to present our work to you and to read your feedback and ideas. Next week we will take a look at some of the new mission trees coming to this region - most likely Austria, one of the Balkan minors, and something you might not expect. We’ll also talk a little about the Hungarian succession. Until then, have a great week!
 
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They aren't independant though, they are a personal union most likely. The devs only showed the provinces not the context.

"You may have also noticed that Croatia is now present on the map. It starts in a union under Hungary, and depending on Hungarian fortunes may now either break away in one fell swoop or be more firmly incorporated into the Crown of St. Stephen." They did confirm it in the DD :)

Silesia is terrible. What is presented to us is below any historical accuracy
in 1444 there could be as many as 6 duchies, possible to be played.2 possible to be released. But in the name of balance, it would be possible to release 4 duchies. And they would be Cieszyn, Opole, Raciborz, Glogow

Bohemia with 6 vassals would be entirely unbalanced. 4 would still provide an issue. That's a minimum of 12 additional troops that very few HRE states can deal with. Not to mention Bohemia wouldn't be able to ally electors/marry them, so their Emperor game would be effectively impossible without draining dlplomatic points. Besides historical accuracy, which I'm always for, balancing still needs to be accounted for. In this case, 2 is balanced. Having the extra tags as dead cores is a little silly because they're effectively the same tag in the same province. Why have 6 when 1 to 2 will only ever be used in game (i.e. when you conquer Silesia as Russia, you'll have one tag there as a vassal, not 6)? Those 4 tag slots can go to other places (like a SEA overhaul or another region that needs attention). The extra provinces would nice, but I don't think all can be in game without a OP Bohemia.

I understand it's not ideal, but PDX has a reason for their decisions (whether or not you think it's wrong, incorrect, etc.), and it seems like balance was the primary reason here.

EDIT: Added an example to one of my points for clarification.
 
So I have a question

This is more flavoury but still
Will the utterly Boring and hastily made Byzantine Mission descriptions be changed? Seriously those descriptions feel like Decision Descriptions at best and event choices at worst

"We should continue our effort by conquering the city of Jerusalem"

While it's not word by word this description is awful. I like my context and big chunky mission descriptions. It does wonders for flavour

Basically Saying "Oh we did it lads now on to the next" does not help flavour. I mean I should wait for the Missiom and Ideas DD but I really need an answer to this
 
Agreed. Carinthia was a huge historical centre of Slovene culture, forming the nucleus of the Duchy of Carantania in the early medieval period, and still remained majority-Slavic into the 17th century. Klagenfurt (or Celovec in Slovenian) was even the site of the traditional coronation ceremony of the Dukes of Carantania and if I remember correctly the Carinthians continued that legacy. Furthermore, Slovene states still held large amounts of influence over the area - i.e. the County of Cilli through their Ortenburg holdings near Villach (Beljak in Slovenian)- well into the 15th century. So the Slovenes should definitely have a presence in Carinthia at the 1444 start.

We also have the issue that Carinthia is now subdivided into "Oberkärnten" and "Unterkärnten" as well. Would both regions be Slovenian in 1450 or had the urban demographics shifted enough to be Austrian? Does anybody have any academic sources that are more conclusive on the demographics and culture of Carinthia in the 15th century? I mentioned a few pages back ("Historical Dictionary of Slovenia" by Plut-Pregelj, Kranjc, Lazarević, and Rogel) that would support Slovene culture in, at least Unterkärnten, but that wasn't as detailed as some of us are used to for source material.
 
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I'm excited for this next update, but one wonders if achievements like TTM will still be possible this patch. Unless they massively scale down development or severely reduce aggressive expansion gained when conquering, this is going to make TTM near impossible--it was already difficult enough with the Indian changes, and though while I've never done it myself (I have done WC, which I also anticipate will be nearly impossible if you're not the Ottomans or France) I don't see my being able to ever do it. By my count about 150 or so provinces are being added, with most being in the HRE, which will make it even more of a pain in the ass to conquer. I'm a little saddened by the fact that AE hasn't been revamped since the early days, and while I love the inclusion of newer provinces, I worry that these inclusions will just come at the expense of smaller countries; for example, Byzantium had a difficult enough time starting out, but this makes a Byzantium run virtually impossible. It was also already difficult to play one of the Balkan or German minors without these new changes--I predict it will be overwhelmingly difficult now to expand in the HRE without accumulating massive amounts of Aggressive Expansion.

So if you're planning to get the "An Early Reich" or "Basileus" achievements, I suggest you do them now--I don't think this update will make it easy.
 
Silesia is terrible. What is presented to us is below any historical accuracy
in 1444 there could be as many as 6 duchies, possible to be played.2 possible to be released. But in the name of balance, it would be possible to release 4 duchies. And they would be Cieszyn, Opole, Raciborz, Glogow


Don't forget to put Kladsko back into Bohemia lol
 
please make Selanik a Jewish majority province as per history. EU4 needs to address Jewish minorities generally and their influence on trade and commerce and stability (pogroms?) but to ignore a historically Jewish city in Greece is just willfully negligent
My take on Selanik is, Ottomans getting event asking if they accept Jewish immigrants (in Selanik, Sugla and Constantinople where exactly they went). That will allow Selanik to turn into exact Sephardic Jewish, maybe in 5 years (according to historical details). AI Ottomans should always accept it.
It will also give trade bonus.
I believe unused/reserved for ck2, Sephardic culture should be under Iberian group.

By that way, it will create great opportunity for players.
If you accept Sephardic Jews to be majority in your country, you should be able to form both Israel (unused/reserved for Ck2) and Spain.
Which is very cool I believe. Its ideas are not bad:
https://eu4.paradoxwikis.com/Israel

Ashkenazi may also be included in Europe, especially in Poland and Netherlands. I guess they never reached majority status? but might be cool events, or even estates.
 
I'm excited for this next update

I wish I still had that optimism floating around. Maybe it will comeback someday...depends what happens in the coming months.
 
If you accept Sephardic Jews to be majority in your country, you should be able to form both Israel (unused/reserved for Ck2) and Spain.

You must be kidding.

According to this, will Ashkenazis will able to form Poland or Germany?
 
Jewish faith would be enough, together with an estate preferrably. There were also many Sephardic jews in Avlonya.
 
Silesia is terrible. What is presented to us is below any historical accuracy
in 1444 there could be as many as 6 duchies, possible to be played.2 possible to be released. But in the name of balance, it would be possible to release 4 duchies. And they would be Cieszyn, Opole, Raciborz, Glogow

You don't need tell me that i I'm a Pole and Iknow history of my country. ;)
 
As for changes on Pomerania, I think that a better solution can be found to better reflect the borders of Pomerania
these changes will give a chance to appear, Bishopric of Cammin
https://en.wikipedia.org/wiki/Bishopric_of_Cammin#/media/File:Bistum_Cammin

here's the proposal without changes in the number of provinces

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liquidate the provinces of Rügen, Stralsund, Greifswald. And in their place give one province of Wolgast.

rug.jpg

the liquidation of the Rügen province .
replacement of the city of Greifswald with the city of Wolgast
 

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We also have the issue that Carinthia is now subdivided into "Oberkärnten" and "Unterkärnten" as well. Would both regions be Slovenian in 1450 or had the urban demographics shifted enough to be Austrian? Does anybody have any academic sources that are more conclusive on the demographics and culture of Carinthia in the 15th century? I mentioned a few pages back ("Historical Dictionary of Slovenia" by Plut-Pregelj, Kranjc, Lazarević, and Rogel) that would support Slovene culture in, at least Unterkärnten, but that wasn't as detailed as some of us are used to for source material.

http://www.savel-hobi.net/leksikon/zgodovina_sl/nastanekm1.htm

kolonizacija.jpg
 
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I see you dislike the idea forming Spain by Sephardim, but they are pretty much culturally Iberian, their background in Spain is very old, even language they speak: Ladino, so I dont sea reason why not?
If you are Sephardic and Catholic, why cant you form Spain, at all?
 
I see you dislike the idea forming Spain by Sephardim, but they are pretty much culturally Iberian, their background in Spain is very old, even language they speak: Ladino, so I dont sea reason why not?
If you are Sephardic and Catholic, why cant you form Spain, at all?

But at least they would need to control Spain itself, right?
 
I'm afraid this balkans area changes can make ottomans unbeatable. Litteraly higher manpower recover thx new provinces and higher army limit, with empire goverment type and early game unit buff with ez casus belli thx mission tree looks really silly. Plz creat something like balkans Union ally. Divided orthodox countries have no chance with Otto. Venetia the same. Only hungary can try stop them and have interests or mission in balkans area. Sry for my English :) btw i love how you develop Eu4 and 100% i will buy new expansion