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EU4 - Development Diary - 26th of February 2019

Good morning everyone. As you know, we’re hard at work planning the grand European update with a tentative release date of Q4 2019. Today I’ll be airing some of my early thoughts on the upcoming map updates for France and Italy. I’d like to stress that these thoughts are exactly that - early ideas that will be iterated on substantially before implementation and release. Part of my reason for writing this is to help consolidate my ideas, seek community feedback, and to set some expectations for the future.

First, let’s take a nostalgic look into the distant past of patch 1.4, the oldest patch still available on Steam, and marvel at how far we’ve come since those primitive times.

old france.jpg


And for reference, here is France in the current version (1.28) of the game:

current france.jpg


Province density has increased somewhat; lonely Provence is now paired with Forcalquier, Languedoc is no longer unreasonably massive, and the Normandy region is much prettier these days. The 1.25 ‘England’ patch was the most recent iteration to the French map, and we’re very happy with the changes it made to northern France. Province shapes, densities, ownerships, etc are in a very good place for the northern part of the region. Southern France however could use some love. I’ve been keeping an eye on this thread which has some interesting ideas on how it could be improved:

France Map Changes.png


As I’ve said in the thread, I’m particularly eager to add the major French naval dockyard of Toulon, splitting it from the Provence province which would likely have to be renamed. Foix and Carcassonne would also be worthy additions, and La Marche nicely splits up the relatively large Limousin province. Albret I find much less convincing; while Gascony potentially has room for a new province I’m not sure that there’s a good candidate with any real significance that also fits the space between Aquitaine and Labourd. I rather like this suggestion overall. It definitely hits the mark for the province density we’re aiming for in the region.

Another notable difference between Ye Olde France and our current iteration is the presence of the French vassals. Ultimately removed for balance reasons, we’d like to return them to their former glory. The story of France in our period is one of consolidation, and to that end we feel that the return of the vassals would make playing as France feel more like you are slowly building a centralized nation out of a fragmented feudal realm. We also think it’s a shame that we so rarely see many of the wonderful models for the French minors that are part of the Hundred Years’ War Unit Pack.

Let’s set our sights on Italy next:

italy.jpg


And for reference, Italy as it is right now:

newitaly.jpg


In stark contrast to France, Italy has more tags in 1444 rather than less. Montferrat and Lucca have made a triumphant appearance while Tuscany has been replaced by Florence. The Florentine replacement brings back fond memories for me - I’d advocated for Florence on the forums long before starting at Paradox, and created a mod compatible with the pre-release demo version of the game that did exactly this. I think we can expect to see Florence getting some love in the form of a fancy new mission tree at the very least.

We can also see a move towards a higher province density, to the point where it’s going to be a challenge to find room for yet more provinces when we start on the next iteration of the map. Something else we need to be concerned about when we add more provinces is that we generally want to preserve the overall balance of the region (though this isn’t always the case, sometimes we deliberately use province changes to alter the balance) and keep the same feel for how wealthy its provinces are. Italy is a region that should and does have a lot of very high development provinces - adding a great deal more would force us to split this development up and make the region feel more generic.

madness.jpg


Here we see a suggestion by reddit user u/ItalianMapper. While it’s certainly a thing of beauty in its own way, we will definitely not be implementing anything close to this for the European update. Space is at a premium and tiny provinces as seen here simply aren’t workable. That said, I quite like the idea of splitting Sicily into significantly more provinces. We’ve toyed with the idea of adding 1 more province to fill out the Sicily area (currently at 4 provinces including Malta) but haven’t found a satisfying way to do this. As such we’re considering whether a 6 province (7 including Malta) Sicily is something we want to experiment with. I’m also interested in adding a Bologna tag, splitting the Novara province (a good suggestion for which I’ve seen in this thread), and doing something with Venetian terra firma that’s remained largely unchanged since the release of the game.

That’s all from me this week. I ask you once again to bear in mind that we are still very early in the development process for the European update, and nothing said here should be considered our final stance on a matter. We’d like to continue gathering community suggestions and expectations for France and Italy, so please continue to share your ideas in our suggestions subforum or in the comments below. Next week I’ll be back to talk about our ideas for updating the Balkans, so stay tuned for more map talk.
 
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Whilst yes the Kingdom of Lombardy-Venetia was a administrative division of the Austrian Empire, the Lombardy and Venetian cultures should get some type of formable nation. The unification should be a long process that isn't easy, where just like in Germany the smaller nations should grow and become larger tags and eventually the culture group unification tag of Italy, which should be based off of the Kingdom of Italy the House of Savoy created.

First of all, who says that every culture needs a formable tag? Most of the cultures who exists in the game do not. So having a formable nation is something special, it should not be extended to everyone.

The concept of “forming a nation” is not well defined in the game and the only reason why player bother to do that is to have access to ideas, missions and claims. Historically, only the claims were “received” in a situation like this.

I agree: the process of unification should be harder. But that does not mean that a formable should exist for each culture. It’s stupid.

The only way the unification could be slowed is a much bigger problem in the game: avoid the player to snowball easily. Most of the wars in Europe in the second half of the game were to maintain nations in check or trying to escape the status quo. This does not exist in the game. In this game an ally will help you eat everyone without possibly thinking he will be next. That is the flaw you have to consider, not some ahistorical name-change.

The “Kingdom of God” can’t be a new tag. First of all, does not mean anything. The whole “Kingdom of God” thing was created as a decision to “reward” an expanded Papal States but the minimal bonuses should tell you that it was not a game-changing thing and more of a pat on the shoulder. Think also about the name: if the Kingdoms of France and England are written “France” and “England”, should the Kingdom of God be written as “God”? Come on. The “Latin Empire” will not exist because of the same reason.

Moreover, Germany was fractured all over the place, while Southern Italy was unified and Northern Italy already has almost all regional powers. The only region that was very fractured was Central Italy, and this is something that should be addressed by this European update.
 
I don't think it's fair to say it's the least interesting part of the region, since it is the only Italian microstate from the middle ages that has survived to this day. That's something to boast about, even if it was due to their sheer insignificance. That's kinda the reason I would like to see it: it's recognizable. And if that is not a good enough reason, fair enough. People have given some enlightening comments about it throughout the thread.
It was left alone during the unification because it provided some sort of help to the unification army. It would have been taken in an afternoon had they refused. I still think those pixels are better used for anything else in that region. In VeF, we actually did add San Marino at one point, but it was eventually found to be too useless and was removed. There was a small, vocal minority that objected to that (even within the team), but it has not been re-added.

That isn't really an argument. Paradox has already enlarged some areas like Venice or Gibraltar.
Here is island of Venice on Google Earth. Can you see it?
Here is Venice in EU IV and from greater distance.
I am no fan of the way Venice has been implemented, but there's a pretty big difference between taking pixels from the sea (note: It's not entirely from the sea. It also includes a bit of land) and making an island bigger, and actively taking valuable land to add a micro state that even pales in comparison to Ulm. Venice would have been a province no matter what, whether it's an island, like in EUIV, or a land province like in Victoria II. There is nothing more worthy of being a province than Venice for 100+ km. The same cannot be said about San Marino.
 
I can give my little contribution to improve Italy remember to grant a connection beetween Piedmont and Savoy even after the Duchy lose the Swiss provinces

I had suggestions about Savoy and Sardinia-Piedmont in general and this is a good occasion to repost them:

https://forum.paradoxplaza.com/foru...voie-should-be-connected-to-piedmont.1121947/
https://forum.paradoxplaza.com/foru...nclude-also-the-province-of-cagliari.1121950/
https://forum.paradoxplaza.com/foru...a-piedmont-should-give-the-king-tier.1121951/

EDIT: Seems that the problem of the alpine had already answered but the other two points are still valid.

About the Savoy-Piedmont land connection I also reported this thing in the past years and I was not the only one:

https://forum.paradoxplaza.com/forum/index.php?threads/savoy-province-suggestions.1065752/
 
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As far as unification goes, I'd like to see two Italy tags- one for the "Modern" post Napoleonic nation-state (available only at that tech level) on the whole peninsula, one for the medieval kingdom in the North (and possibly excluding both Rome and Venice proper?) available at game start (and ideally with some sort of interaction with the HRE). Call it Lombardy perhaps (IIRC during the war of the Spanish Succession the Bourbon prince proclaimed himself "king of Lombardy" upon entering Milan, and this is less than half a century after Gian Galeazzo's failed bid to unite the north, so it's definitely historical). Then perhaps add a third tag for a republican (con)federal unification and a better "Kingdom of God" mechanic for the Papal led unification (lols).

IMO northern and central Italy need provinces the most, more provinces and OPM's means more AE, more diplomacy, more development and a harder unification- all historically authentic. Aside from Saluzzo and Trento and Bologna add Rimini and some other OPMs in the Romagna and Marche regions (Ancona for sure). I'd also reiterate my hope to see Dalmatia and Istria touched upon- split off Trieste and Zara at the very least, the former as a OPM vassal of Austria- given its importance and the fact that Venice and Austria fought over it.

Austria probably could and should get split into two or three tags, if proper dynastic mechanics are added to make inheritances more than just RNG (and this really is EUIV's biggest problem given the period- it's why the Burgundian Inheritance is so underwhelming, since it can't really be modeled otherwise). Historically it took adroit diplomacy, marriages, and a fair bit of luck for the Habsburgs to rise to such heights, and unifying their home province was the first step of that process, something that their Wittelsbach rivals failed to do until half a century later- which is a big part of why Bavaria remained a secondary power. This also has relevance for the Reformation since conversion tended to be along dynastic allegiances.
 
The elephant in the room here is the Italian Wars and how current mechanics don't really seem to allow that sort of diplomatic wrangling. Paradox AI seems to tend towards inflexible alliance blocs, in reality this period was much more fluid.

I'd like to see a third level of core between territorial and normal cores, representing something like the Habsburg Netherlands or French claims on Milan. Make it much cheaper and easier to take than "normal" (so you get the situation where France and Spain will actually fight over Italy, rather than just trying to carpet siege each other for a few border provinces) cores and have them persist too so the conflict tends to drag like the historical wars did. Grant them via event, vassal integration/PU, or if they're a contiguous to a core state (or a core state which gets territorialized) plus possibly some other stuff.
 
Can we finally get Italian province names when provinces are conquered by an Italian nation. Some provinces that have been historically Italian don't even get changed. Görz for example does not become Gorizia, a city that is a part of Italy today.

Yes. I have looked at adding a few. But feel free to list more (in the suggestions forum).
 
I also miss feudal France, but if vassals are brought back I'd hope to see some changes. Something has to be done about the OPM vassal = 1 dip slot issue. This has crippled vassal play and made it utterly unhistorical. Several small vassals are easier to control than one big one for obvious reasons yet all the game mechanics indicate the opposite. I'd highly recommend something like adding up all subject (vassal, march, pu) development and picking a number like 200 = 1 dip slot and then round up.
Vassal income modifier basically sabotaging your vassal is also an issue.
Unaccepted culture penalty can be a strong incentive to form vassals early and later consolidate - with a little tweaking.

Important to note the problem before with feudal France was the human player just immediately annexed all the vassals 10 years in. Balance-wise it made AI France less likely to stumble early on but be late to the alliance game. This honestly is fine imo, it made it unlikely that France would crumble early and become a minor power -- something that is no longer a rare occurrence.

On the province changes, my $0.02 is going to always be to oppose adding new provinces. Province creep is a cyclical issue. "Need more in X because look at how much Y has". Taking Sicily from 3 provinces to 6 would make it the new Ireland.
 
Yes. I have looked at adding a few. But feel free to list more (in the suggestions forum).
Could you also look at the dynamic names of Poland, Romania and Albania? There are some (obvious) mistakes here and there, too. The new provinces from the Polish patch lack them altogether.
 
So they are adding provinces to France, can we expect to finally get that Low Countries clean up? The provinces are kinda ahistorical.
 
EU 4's problem with vassals is similar to the old Civilization infinite city sprawl problem. By assigning every nation in the game a base income and base manpower generation vassals are always a net gain so long as you can afford them. This has allowed for some pretty broken mechanic exploits like the Japanese Diaymos swarm and the second to last HRE reform. This basic game design decision, assigning a default values seems to have had consumed a significant amount of attention in later decisions as well as devoured many programming hours. Will we be seeing a significant rework of how vassals are handled?
 
I am actually excited with France becoming Feudal again, should give a lot of breathing space for her neighbors and should make France more interesting to play...
 
I may get downvoted but i don't really know why France gets another map update while the Balkans look the same just like in older versions with giant states. I do like the idea of French vassals and some territory modifications but I think the Balkans should get better development more focus and better borders, while also fixing the European ottoman invasion and having more fun with Greeks, Bulgarians,and Albanians. I know that serbia and bosnia with wallachia and moldova got some new states but the southern parts look empty and not really valueable.
 
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I like the current EU4 map more than the old original one, and actually I like the French suggestion as I do believe they make the map more historically accurate. Nevertheless I'm concerned about it starting to go too far. Many places look already fine to me and specially France and Italy already have a lot of provinces and are already some of the richest and most dense regions in the game. I would rather create new provinces in some of the insanely big incognita in Siberia, Africa or North America...

I am against the idea of bringing the old French vassals back because the way diplomacy works in EU4. Honestly I've never been a fan of diplomatic relations limits, this is one of the few mechanics I miss from EU3, and bringing these vassals backs will destroy the French diplomatic game.
 
This seems like a promising place to start as far as the new DLC is concerned. One question: since you're going to rework France to make it more decentralized in the early game, does this mean you'll add an event chain or a Disaster for the Fronde (https://en.wikipedia.org/wiki/Fronde)? If you do, I was thinking that it could be a Disaster unique to France that can trip if France annexes too many of the French minors at once, and could function as a sort of "last stand" for the remaining French minors.
 
I may get downvoted but i don't really know why France gets another map update while the Balkans look the same just like in older versions with giant states. I do like the idea of French vassals and some territory modifications but I think the Balkans should get better development more focus and better borders, while also fixing the European ottoman invasion and having more fun with Greeks, Bulgarians,and Albanians. I know that serbia and bosnia with wallachia and moldova got some new states but the southern parts look empty and not really valueable.
The end of the DD said that the next one would be about the Balkans.