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Stellaris Dev Diary #263 - Announcing Toxoids

Hello everyone!

Today we’re announcing our next Species Pack that will be released alongside the 3.5 “Fornax” update, the Toxoids!

Whether you burn the future for the benefit of today or scavenge the past, Toxoids are survivors. Toxoids gives you the chance to gamble the future of your planets for immediate gains, and make the tough sacrifices necessary to survive a hostile galaxy.

Pre-Order the Toxoids Species Pack today!


The Toxoids Species Pack will be bubbling over with things such as:
  • New Origins:
    • Knights of the Toxic God: In the depths of your homeworld, rumors rumble of a true power buried under the toxic sludge. Do you dare to dredge up the secrets of your past - and potentially unleash them upon the galaxy?
    • Overtuned: The candle that burns the brightest, burns itself into the galaxy’s memory! Play as a species that can gain more and more traits at the cost of its own lifespan, and live for today without worrying about sticking around for tomorrow!
  • New Civics:
    • Toxic Baths: Grow your population fast with a fresh infusion of mutagenic sludge - so long as you’re willing to tolerate the costs to your planet and your people!
    • Scavengers: One empire’s trash is your empire’s treasure! Don’t be too proud to harvest debris and destruction for quick construction projects of your own.
    • Relentless Industrialists: If you’re going to keep up with demand, you’re going to have to learn to ignore all of those petty regulations and negative opinions. The surviving population will thank you for all of the resources you gain!
  • New Traits:
    • Incubator: Repopulate quickly when your planet is empty, but those growth facilities can fill up fast!
    • Inorganic Breath: Your own people are a source of valuable exotic gasses! It’s a shame the respirators are so expensive.
    • Noxious: Other species can’t stand being around you, and it seems like your mere existence is making your planets awful places to live. On the other hand, other empires have a very difficult time wanting to fight or subjugate you, and it’s hilarious to see the look on their faces when you’re in the room!
    • Exotic Metabolism: You’ve adapted to ask “are you going to eat that?” where other species would be calling the hazmat team. Eat faster, live longer, and enjoy a terrifying rainbow of flavors!
  • New Cosmetics: Species portraits, ship models, and cityscapes that only a mother could love.
  • New Advisor: Grow your empire alongside a relentless source of noxious sarcasm!

The Toxoids Species Pack and the Stellaris 3.5 “Fornax” update will be released on September 20, 2022, and will be playable at PDXCon this Friday and Saturday at Münchenbryggeriet here in Stockholm.

We’ll be moving to a rapid dev diary release schedule for the next few weeks as we attempt to cover everything that’s in the Toxoids Species Pack. We’ll see you next Tuesday with the next Stellaris Dev Diary.

Toxoid Ships


Pre-Order the Toxoids Species Pack today!
 
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So Devs, I gotta ask, how does it feel knowing you have unleashed the horror of Twitter upon the Stellaris universe? I hope you're proud of yourself!

btw I need Bangin on a Trash Can on Spotify ASAP.
 
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Hello everyone!

Today we’re announcing our next Species Pack that will be released alongside the 3.5 “Fornax” update, the Toxoids!

Whether you burn the future for the benefit of today or scavenge the past, Toxoids are survivors. Toxoids gives you the chance to gamble the future of your planets for immediate gains, and make the tough sacrifices necessary to survive a hostile galaxy.

Pre-Order the Toxoids Species Pack today!


The Toxoids Species Pack will be bubbling over with things such as:
  • New Origins:
    • Knights of the Toxic God: In the depths of your homeworld, rumors rumble of a true power buried under the toxic sludge. Do you dare to dredge up the secrets of your past - and potentially unleash them upon the galaxy?
    • Overtuned: The candle that burns the brightest, burns itself into the galaxy’s memory! Play as a species that can gain more and more traits at the cost of its own lifespan, and live for today without worrying about sticking around for tomorrow!
  • New Civics:
    • Toxic Baths: Grow your population fast with a fresh infusion of mutagenic sludge - so long as you’re willing to tolerate the costs to your planet and your people!
    • Scavengers: One empire’s trash is your empire’s treasure! Don’t be too proud to harvest debris and destruction for quick construction projects of your own.
    • Relentless Industrialists: If you’re going to keep up with demand, you’re going to have to learn to ignore all of those petty regulations and negative opinions. The surviving population will thank you for all of the resources you gain!
  • New Traits:
    • Incubator: Repopulate quickly when your planet is empty, but those growth facilities can fill up fast!
    • Inorganic Breath: Your own people are a source of valuable exotic gasses! It’s a shame the respirators are so expensive.
    • Noxious: Other species can’t stand being around you, and it seems like your mere existence is making your planets awful places to live. On the other hand, other empires have a very difficult time wanting to fight or subjugate you, and it’s hilarious to see the look on their faces when you’re in the room!
    • Exotic Metabolism: You’ve adapted to ask “are you going to eat that?” where other species would be calling the hazmat team. Eat faster, live longer, and enjoy a terrifying rainbow of flavors!
  • New Cosmetics: Species portraits, ship models, and cityscapes that only a mother could love.
  • New Advisor: Grow your empire alongside a relentless source of noxious sarcasm!

The Toxoids Species Pack and the Stellaris 3.5 “Fornax” update will be released on September 20, 2022, and will be playable at PDXCon this Friday and Saturday at Münchenbryggeriet here in Stockholm.

We’ll be moving to a rapid dev diary release schedule for the next few weeks as we attempt to cover everything that’s in the Toxoids Species Pack. We’ll see you next Tuesday with the next Stellaris Dev Diary.

View attachment 871921

Pre-Order the Toxoids Species Pack today!
i too, am banging on a trash can, you got that song stuck in my head even though i don't even get to hear much of it haha
 
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91jY9Ni.png
 
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I hope Toxoid goes the same way as Aquatic: where it's a species trait you can apply to any portrait (as i'm not a fan of any of the Toxoid portraits, but there's a plant portrait i'd like ot use for it instead) rather than like LIthoids where it's bound to specific portraits only
 
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Wow! You guys recreated Vicky 3 steam forums in stellaris?!
 
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Hmm... I like the cosmetics and exotic metabolism trait (and most probably the advisor), but at second glance there doesn't seem to be much to improve my usual gameplay, which is admittedly biased towards RS.
 
1)Add a unique resource system to Stellaris, just like in Civilization! it would be great to see if there will be an exchange of resources between players!! and trade these resources on the intergalactic market for convenience! However, many technologies can be removed from technology bonuses! These resources would allow unique decrees to be pressed on planets for a while

2)And to remove the hidden transfer of resources between Players and AI, it really breaks the game! or make it pure in the market! create a section Espionage (economics)! Where will intelligence be conducted, allowing you to view the enemy's economy with resources! This will help balance the game in multiplayer!

2)Many experienced players keep an eye on the economy of the enemy: in trade, the maximum purchase of resources!!! This will give time to prepare and rebuild the economy for war!
 
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1)Add a unique resource system to Stellaris, just like in Civilization! it would be great to see if there will be an exchange of resources between players!! and trade these resources on the intergalactic market for convenience! However, many technologies can be removed from technology bonuses! These resources would allow unique decrees to be pressed on planets for a while
I am pretty sure Stellaris already has unique resources
 
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You mean the Toxoids remake of course. The original is out there, "Bangin' on a trash" can from the series Doug.
 
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