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The Contingency completely replaces the old AI uprising crisis, but we are currently looking at also implementing a new AI uprising, not as a galactic scale crisis but as a midgame event localized to one or a few empires. But more on that later!

Midgame crises confirmed :) ? Also, is the Contingency guaranteed to exist in every game, or is it a % chance during galaxy generation?
 
Great post.
How can you rate the "1x" strength of a Crisis ? Similar to that prior of the last boost ?
 
Since you mention that now you are looking into the end game, I have a couple of question:

-In regards to the fallen empires, do you intend to improve their flavour to differentiate between the different kinds more and do you intend to add more types of FEs?

-In regards to the AI crisis, is it a chance for it to appear in any given galaxy or will it always be there and just activates on occasion?

-Are there plans to add more crisis and more interactions with crisis?

edit: - on your twitter you mention that multiple crisis can negatively affect each other and it isn't a simple switch. Never the less, do you intend to implement multiple of them firing up eventually?
 
@Wiz Great to see all the customisation now available, but would you be kind enough to add a "reset to default" button for the game settings menu please? :)

Also if you've never played Stellaris before, that's a fairly obtuse list of options to be presented with before starting your first game. I think many of them should be tucked inside an "advanced setup" type dropdown section.


It's great to see the AI crisis now re-worked into something more akin to the other galaxy threatening crises, looking forward to encountering it in my next game. Hopefully in a future update we will get a selection of mid-game, empire level crises ... perhaps triggered by factions getting too powerful, sectors becoming too profitable etc.
 
Great post.
How can you rate the "1x" strength of a Crisis ? Similar to that prior of the last boost ?

A standard 1x crisis fleet is about 60-80k fleet power currently.
 
Since you mention that now you are looking into the end game, I have a couple of question:

-In regards to the fallen empires, do you intend to improve their flavour to differentiate between the different kinds more and do you intend to add more types of FEs?

-In regards to the AI crisis, is it a chance for it to appear in any given galaxy or will it always be there and just activates on occasion?

-Are there plans to add more crisis and more interactions with crisis?

edit: - on your twitter you mention that multiple crisis can negatively affect each other and it isn't a simple switch. Never the less, do you intend to implement multiple of them firing up eventually?

Fallen Empires aren't really the topic of this DD. As for the Contingency, I'm not going to go further into the lore and such, I want you guys to discover that for yourselves. We do want to add more crises and interactions with crises in the future, the priority is just making the ones we have now as good as possible first before adding more.
 
The mid-game is still empty and boring. Defensive pacts & federations cause the galaxy to stagnate. They AI needs to do better, especially at countering snowballing humans.

Honestly, is MP that important that you're willing to disrupt the game being fixed?

Corvette spam (and the fact that higher tech is less efficient than lower tech) needs to be fixed yesterday, and the Sector AI needs to be improved to the point it can be trusted to do literally anything.

That should take priority over pointless MP changes that a small fraction of the userbase cares about.
 
Happy to hear the ai uprising is staying in some form. I like the idea, but I have never seen it in action.
 
Fallen Empires aren't really the topic of this DD. As for the Contingency, I'm not going to go further into the lore and such, I want you guys to discover that for yourselves. We do want to add more crises and interactions with crises in the future, the priority is just making the ones we have now as good as possible first before adding more.

Thank you for your answer.

Could you name, besides the broken AI crisis and the needed improvements to AI coordination/AI crisis, what other aspects of the current crisis you are not happy with or you believe they could use some improvement?

Off the top of my head, I would like multiple entry points instead of one, but maybe that's just me.
 
Looking good!

- Regarding AI crisis handling, will the reaction/cooperation depend on the AI personality (e.g. Fanatical Purifiers being content to let the rest of the galaxy burn), or will all AIs band together to fight off the crisis?

- Will FEs that Awaken (or change their priorities, if already Awakened) be more willing to go far from their own borders to deal with the crisis than regular empires, seeing as they call themselves the Guardians of the Galaxy?

- Could we perhaps have a "Multiple crises" setting at some point? It could be an interesting challenge to have to balance fleet compositions and positioning to try to contain/defeat multiple crises.

- Perhaps a bit spoilery, but are there multiple Contingency factions and/or multiple Contingency hubs that can become active?
 
Fallen Empires aren't really the topic of this DD. As for the Contingency, I'm not going to go further into the lore and such, I want you guys to discover that for yourselves. We do want to add more crises and interactions with crises in the future, the priority is just making the ones we have now as good as possible first before adding more.

Here's hoping though that once you're happy with the state of the end-game crises you'll take a look at FEs; I'd love for there to be a type of FE for each ethos.
 
Looking good!

- Regarding AI crisis handling, will the reaction/cooperation depend on the AI personality (e.g. Fanatical Purifiers being content to let the rest of the galaxy burn), or will all AIs band together to fight off the crisis?

- Will FEs that Awaken (or change their priorities, if already Awakened) be more willing to go far from their own borders to deal with the crisis than regular empires, seeing as they call themselves the Guardians of the Galaxy?

- Could we perhaps have a "Multiple crises" setting at some point? It could be an interesting challenge to have to balance fleet compositions and positioning to try to contain/defeat multiple crises.

- Perhaps a bit spoilery, but are there multiple Contingency factions and/or multiple Contingency hubs that can become active?

Personalities definitely matter a lot, Federation Builders will probably be the first to lend a hand and Fanatic Purifiers will obviously never help anyone else.

Yeah, Guardians of the Galaxy have been changed to be really gung-ho about fighting the crisis. AIs that are in 'crisis fighter' mode (which GotG are in by default) will also range far and wide to fight the crisis.

Multiple Crisis setting would be interesting, would require a fair bit of work to function well though.
 
Why exactly do rebelling synths pose a galaxy-wide threat? If sapient machines are so powerful, why are ascended synthetic empires not on the power level of an endgame crisis?
Well, makes sense.

The Contingency completely replaces the old AI uprising crisis, but we are currently looking at also implementing a new AI uprising, not as a galactic scale crisis but as a midgame event localized to one or a few empires.
Is it related to Sentient AI tech or synths?