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ali.usman

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Jan 8, 2015
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Guys,

Are we going to have an option to get rid of that HUGE BLUE Tweeter bird on the top the screen. I know it displays notifications but can we hide it when there is no new notification?

Its annoyingly blocking the view.

Cheers
 
Upvote 0
Now, look at Sweden, where you can see a higher percent in renewables:

sLB8qfp.png


I am just going to make a thread about it

"Now, look at Sweden, where you can see a higher percent in renewables:"

Sweden, where this game was made.

Get out with your americo-centrism. The only reason the US uses so much fossil fuel is because it's corrupt as shit and doesn't give a flying fuck about destroying the world. And hey, you can go ahead and do that in C:SL if you like, it'll probably get you more tax.
 
Green energy isn't the best solution.
It's expensive and needs a lot of space and is not very powerful.

Coal Plants are better but citizens will rant because you bad mayor wouldn't respect our wonderful countryside :D

I almost never had wind energy in Simcity, cuase it was just too big and thousands of windturbines were just unmanagable.

It just reflects the ranting of your citizens.

Granted I dislike the tweet thing a bit, but I like the bird :p
 
Green energy isn't the best solution.
It's expensive and needs a lot of space and is not very powerful.

Coal Plants are better but citizens will rant because you bad mayor wouldn't respect our wonderful countryside :D

I almost never had wind energy in Simcity, cuase it was just too big and thousands of windturbines were just unmanagable.

It just reflects the ranting of your citizens.

Granted I dislike the tweet thing a bit, but I like the bird :p

I don't think you'll find that most large cities will be powered by windfarms, the best source of renewable energy as far as I can tell are hydroelectric dams, which are fairly powerful IRL too (but they have their own environmental impact).
 
Green energy isn't the best solution.
It's expensive and needs a lot of space and is not very powerful.

Coal Plants are better but citizens will rant because you bad mayor wouldn't respect our wonderful countryside :D

I almost never had wind energy in Simcity, cuase it was just too big and thousands of windturbines were just unmanagable.

It just reflects the ranting of your citizens.

Granted I dislike the tweet thing a bit, but I like the bird :p

Is this really the case in this game?? I have not studied it much, that is why I wanted to make a thread, to find out the truth on the matter. I at the time of posting, assumed that Green Energy was default best option, based that it is the first in the selection, and most screenshots and videos are showing windmills

About citizens being angry about coal, I think the lower wealth citizens would not care, as long as they get the energy they want at a low price. Maybe the upper middle class and higher class would care more about their country side. Hey this reminds me, does this game have "classes" of wealth? Or is everyone equal? (Sim City 4 had low wealth, medium wealth, and high wealth)

(Put the poor people next to industry, high wealth next to schools and parks! Lovely realism!)
 
Is this really the case in this game?? I have not studied it much, that is why I wanted to make a thread, to find out the truth on the matter. I at the time of posting, assumed that Green Energy was default best option, based that it is the first in the selection, and most screenshots and videos are showing windmills

About citizens being angry about coal, I think the lower wealth citizens would not care, as long as they get the energy they want at a low price. Maybe the upper middle class and higher class would care more about their country side. Hey this reminds me, does this game have "classes" of wealth? Or is everyone equal? (Sim City 4 had low wealth, medium wealth, and high wealth)

(Put the poor people next to industry, high wealth next to schools and parks! Lovely realism!)

From what I've seen, a wind turbine can't power a massive area. I think it depends on how much the energy requirements ramp up for higher density buildings as to whether it's feasible to power a decent sized city on wind turbines alone.
 
Is this really the case in this game?? I have not studied it much, that is why I wanted to make a thread, to find out the truth on the matter. I at the time of posting, assumed that Green Energy was default best option, based that it is the first in the selection, and most screenshots and videos are showing windmills

About citizens being angry about coal, I think the lower wealth citizens would not care, as long as they get the energy they want at a low price. Maybe the upper middle class and higher class would care more about their country side. Hey this reminds me, does this game have "classes" of wealth? Or is everyone equal? (Sim City 4 had low wealth, medium wealth, and high wealth)

(Put the poor people next to industry, high wealth next to schools and parks! Lovely realism!)

I think windmills look better in screenshots :)

But they have this gameplay videos (world premiere) and they built a coal plant I think, so if the devs build a coal plant it seems that they don't really have a preference.

And they are very proud of their water simulation (and they should be) so water reservoirs are featured a lot.

You know how people are. Even if you're poor you don't want to live near a coal plant. You want to live in a big house that costs nothing but has everything :p
 
"Now, look at Sweden, where you can see a higher percent in renewables:"

Sweden, where this game was made.

Get out with your americo-centrism. The only reason the US uses so much fossil fuel is because it's corrupt as shit and doesn't give a flying fuck about destroying the world. And hey, you can go ahead and do that in C:SL if you like, it'll probably get you more tax.

Hello,

I know that Paradox is headquartered in Sweden. That is why I posted that statistic. I think you are confused as to why the United States, and actually the majority of the world uses fossil fuels much more than any type. Nothing to do with corruption or facination with armegeddon. It is simply the best economic choice based on the large abundence of resources and large financial backing by investors. I did not know this game was a Sweden simulator, I think it would be more logical that it would simulate how the average world works, which is in fossil fuels. Maybe if this game was set in 2100, it can be more Sweden simulator like
 
I think windmills look better in screenshots :)

But they have this gameplay videos (world premiere) and they built a coal plant I think, so if the devs build a coal plant it seems that they don't really have a preference.

And they are very proud of their water simulation (and they should be) so water reservoirs are featured a lot.

You know how people are. Even if you're poor you don't want to live near a coal plant. You want to live in a big house that costs nothing but has everything :p

Oh yea, I noticed the possibility of coal plants (it seems the first options you have for energy is windmills and coal plants). I actually saw the water simulation in sip's video, and it looks incredible I am very impressed by it! And ok I worded my post badly, they would care, but they would still accept it because it is the only thing they can afford :p Anyway, I am just going to make a thread about energy
 
Oh yea, I noticed the possibility of coal plants (it seems the first options you have for energy is windmills and coal plants). I actually saw the water simulation in sip's video, and it looks incredible I am very impressed by it! And ok I worded my post badly, they would care, but they would still accept it because it is the only thing they can afford :p Anyway, I am just going to make a thread about energy

You should do that, Sir! :)

I think that they would rant a bit and then you as a mayor would change it. Then they would rant about the fact that you just had to double their taxes :p
 
Hello,

I know that Paradox is headquartered in Sweden. That is why I posted that statistic. I think you are confused as to why the United States, and actually the majority of the world uses fossil fuels much more than any type. Nothing to do with corruption or facination with armegeddon. It is simply the best economic choice based on the large abundence of resources and large financial backing by investors. I did not know this game was a Sweden simulator, I think it would be more logical that it would simulate how the average world works, which is in fossil fuels. Maybe if this game was set in 2100, it can be more Sweden simulator like

That doesn't dispuite what I said. If they cared about destroying the world and weren't corrupted by certain companies *cough*koch industries*cough* then "best economical choice" would not be the deciding factor. The fact that they are literally destroying the world would be. Other countries have made changes that are not the most economical possible, in the name of reducing pollution. The fact is, if they invested heavily in renewable, then that would become much cheaper as new technologies are developed and refined. And many types of renewables have very low overhead compared to fossil fuels, so in the long run it would probably be better to invest in that.
 
1412724072_Cities_Skylines_1.jpg


anyway this is a simple way i would have made how the bird says things. The messages take up about as much area as SC5 did and in the same place. showing messages at the top in this area were never a problem for me in SC5

just a thought. Yeah the small birds still there, what can ya do.

Love this solution, great input :)
 
I'm ok with that. Building a city might get boring after while.
Indeed, just have the duck hunt dog pop out from bottom screen and make cursor icon into reticle.... :D

I have to agree. Sips video was long enough for me to start hating the cute looking bird. Mostly because it takes one of the the best locations on screen and fills it with rather useless chirps. I mean "hurray you've built something you obviously know you just did"...
Make it only appear there for tutorial purposes. Then move it to side or only display it on mouseover at the very top center of the screen.

If it's not valuable metagame content (it's not atm based on Sips video), it's too prominent.

If it wouldn't auto-open those messages to distract players from the main view it would be enough.
 
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That doesn't dispuite what I said. If they cared about destroying the world and weren't corrupted by certain companies *cough*koch industries*cough* then "best economical choice" would not be the deciding factor. The fact that they are literally destroying the world would be. Other countries have made changes that are not the most economical possible, in the name of reducing pollution. The fact is, if they invested heavily in renewable, then that would become much cheaper as new technologies are developed and refined. And many types of renewables have very low overhead compared to fossil fuels, so in the long run it would probably be better to invest in that.

Lots of emotive language to demonstrate what (you feel) ought to be but certainly not what is the case.

I want this game to simulate what IS the case - whether that is a result of 'horrible multinationals destroying the world' or cold, economic reality.

Countries with smaller populations and higher wealth bases can, of course, mitigate some of these problems. But they are still the minority (BTW its a Finnish company making the gane, no?). Certainly any large city rapidly expanding would face enormous cost pressures to secure energy, it would have associated crime and the formation of relative ghettos etc. etc.

These are the kind of challenges I want to have to face - not just build a wind turbine or drop a police station and everything is hunky dory. Sweden isn't a Utopia but even so a Swedish city should be a lot harder to achieve than an Atlanta or Detroit
 
"Now, look at Sweden, where you can see a higher percent in renewables:"

Sweden, where this game was made.

Finland is a part of Sweden again? Why was I not informed?!
 
Everybody is individual and got a subjective opinion.

Devs should respect that.

Some like the birdie, some dislike it.

The best solution really would be to set it to optional and not to fight an opinion-battle of yes and no.

I suggest to have the possibility to toggle between the default (actual) appearance and an appearance where a tiny tweet button is inside the bottom menu bar to the right where it only flashes and shows a tiny (but readable) number of unread tweets and a click on it opens a window with these unread tweets (plus the archived ones of important alerts).
Additionally there could be the option to have a tweets sound or not - including volume setting - when a tweet comes in while in hidden (menu bar) mode.

That would satisfy everybody I'm sure and stop battling.
 
There seems to be plenty of empty space available at the bottom toolbar still, should have such message stuff embeded there instead - just like the good ol' SimCity4 news ticker style that you can manually expand to see.
Notification at the top of the screen.... maybe works for mobile. But really, majority of Windows user still have the taskbar at the bottom and pop out usually happens at bottom right corner. It's the more "natural" place.
Just my 2cent :D