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Hi folks!

The topic of the week in this series of dev diaries for Stellaris is what sets empires and species apart from each other. Most obviously, of course, they look different! We have created a great many (ca 100) unique, animated portraits for the weird and wonderful races you will encounter as you explore the galaxy. These portraits are mostly gameplay agnostic, although we have sorted them into six broad classes (Mammalian, Arthropoid, Avian, Reptilian, Molluscoid or Fungoid) which affect the names of their ships and colonies, for example. To give additional visual variety, their clothes may sometimes vary, and when you open diplomatic communications with them the room they are standing in will appear different depending on their guiding Ethos.

stellaris_dev_diary_05_01_20151019_species.jpg


Speaking of Ethos, this is no doubt the most defining feature of a space empire; it affects the behavior of AI empires, likely technologies, available policies and edicts, valid government types, the opinions of other empires, and - perhaps most importantly - it provides the fuel for internal strife in large and diverse empires. When you create an empire at the start of a new game, you get to invest three points into the various ethics (you can invest two of the points into the same ethic, making you a fanatic.)

Collectivist - Individualist
Xenophobe - Xenophile
Militarist - Pacifist
Materialist - Spiritualist


Your Ethos will limit your valid selection of government types, but there are always at least three to choose from; an oligarchy of some kind, a democracy or a monarchy. They all have their advantages and disadvantages. For example, in monarchies there are no elections, and you do not get to choose your successor when your ruler dies (except in Military Dictatorships), and if you die without an heir, all Factions in the empire will gain strength (oh, and there may be Pretender factions in monarchies...) On the other hand, each ruler may build a special "prestige object" in his or her lifetime, named after themselves. For example, military dictators can build a bigger, badder ship, and Divine Mandate monarchs can build a grand Mausoleum on a planet tile. Of course, both ethics and government types usually also have direct effects on the empire.

stellaris_dev_diary_05_02_20151019_ethics.jpg


Keep in mind, though, that there is a clear difference between the empire you are playing and its founding race. Empires and individual population units ("Pops") have an Ethos, but a species as a whole does not. Instead, what defines a species is simply its initial name, home planet class, and portrait (and possibly certain backstory facts.) Each race also starts out with a number of genetic Traits. As with the empire Ethos, you get to spend points to invest in Traits when you create your founding species at the start of a new game.

It is natural for individual Pops to diverge in their Ethics, especially if they do not live in the core region of your empire. This has far reaching consequences for the internal dynamics of empires; how Pops react to your actions, and the creation and management of Factions, etc (more on that in a much later dev diary!) Traits are not as dynamic as ethics, but even they can change (or be changed - this is also something we will speak of more at a later date...)

The traits and ethics of individual Pops of course also affect their happiness in various environments and situations. Naturally, they cannot even live on planets that are totally anathema to them…

That's all for now. Next Week: Leaders and Rulers!
 
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I wonder what perks there will be for the Corporate government? Will the factions be competing companies? What will the perks be?
Mutant Chronicles mod confirmed!
 
Then don't keep brining it up again by whining about it after everyone has at least momentarily stopped that discussion! Hoenstly it's died down like three times only to be restarted by sarcastic snide comments like this who gets another person started.

It's not his fault that he didn't foresee this massively off-topic debate being sparked by one of his comments.
 
It's not his fault that he didn't foresee this massively off-topic debate being sparked by one of his comments.
I wasn't talking about his initial comment but his most recent one.
 
I wonder what perks there will be for the Corporate government? Will the factions be competing companies? What will the perks be?

As a generic oligarchy with a lack of an ideology, maybe more influence then most other goverments but no bonuses. That way it will be a flexible goverment but lack the direct bonuses of others.
 
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Presumable collectivist means working for the good of the society so it'd cover tribalism / familialism / whatever the right word (socialism?) is. Where society expects people to put others before themselves (like, for example, a chaotic good anarchic government ideal) or similar.

That said having a hive-mind with fanatical individuality would be hilarious.
It would be really weird a fanatical individualistic hive-mind species
"I sence our species needs to do X, but they ain't gonna pay me for that, so I ain't gonna do it."
 
It would be really weird a fanatical individualistic hive-mind species
"I sence our species needs to do X, but they ain't gonna pay me for that, so I ain't gonna do it."
Aren't the ascended in stargate kind of like that, highly indivualistic, but at the end of the day they share some sort of spiritual connection and some sort of akashic field that they all seem to have ascess to, repeatadly refered to as all the knowledge in the universe, also repetedly told not to be ALL the knowledge in the universe.

Of course their individualism is more Neitzsche than Ayn Rand, it's more about their idea what the universe should be like. And really it's only the named ascended we see that's individualistic, the greater collective seems to be very collectivistic.
 
As a generic oligarchy with a lack of an ideology, maybe m.ore influence then most other goverments but no bonuses. That way it will be a flexible goverment but lack the direct bonuses of others.
Oligoplmart?
 
The lower left government icon and the lower one second from the left make me think of Starfleet at war (with the phasors strapped to their sides) and Starfleet at peace respectively. I think probably low and to the left is a more militaristic democracy, and the one to the right is more neutral. That's just my basic guess though.

I'm looking at Military Dictatorship for my first Empire, the "Terran Star Empire". (From the series of mods to the Shareware game Escape Velocity). Militarist 1, Xenophobic 1, Collectivist 1.

It is the right, and indeed the duty of the Terran Star Empire to educate and shepherd other, lesser races, and ensure the expenditure of their energy and labors on productive ends. While the Empire desires only peace, where alien races resist, we will bring the light of civilization with the sword. Towards that end, every human must endeavor to put the Empire before himself. With the support of our brave and loyal citizens, our matchless navy cannot fail to spread enlightenment and peace throughout the Galaxy.

The Empire is All. There is truly nothing else.
 
What would the Borg be? Fanatically Collectivist - Militarist - Xenophiliac? That's one point to many. What would you guys do?
 
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What would the Borg be? Fanatically Collectivist - Militarist - Xenophiliac? That's one point to many. What would you guys do?

Collectivist 2, Militarist 1

The Borg have no spirituality, but no possessiveness either, as no individual Borg (if such a thing existed) owns anything, nor believes in anything. They neither love nor hate other species, with only the goal of assimilation, through force if necessary. (Which it usually is.) The collective exists to serve the collective, and the collective is all Borg as one Borg, a single consciousness, a single mind.
 
Oligoplmart?

I think influence may be a currency you need to spend to do certain internal actions as well as external actions similar to monarch points in EUIV. My idea is that the right most line of goverments are generic/flexible that do not have a requirement so they can always be picked (maybe an exception would be some fanatics). That way everyone have atleast 3 goverments available, an monarch, an oligarchy and an democracy.

I call them flexible because I think these governments would not be tied to an ideology like how often do you expect a moral democracy to declear war or a military dictatorship go the peaceful way against weak neighbours. I think more influence would make them more flexible, give you more control, more action, more power but the price you pay is that they are less focused and thus lack the powerful bonuses that other governments get.
 
Collectivist 2, Militarist 1

The Borg have no spirituality, but no possessiveness either, as no individual Borg (if such a thing existed) owns anything, nor believes in anything. They neither love nor hate other species, with only the goal of assimilation, through force if necessary. (Which it usually is.) The collective exists to serve the collective, and the collective is all Borg as one Borg, a single consciousness, a single mind.

Wasn't capt. John luke Picard rescued from the borg? Can't you say, through assimilation, he was a borg slave? I agree borg are a collective, and military. As far as spiritual or materialist dimension, it's hard to imagine a cyborg collective militant enslaving race works?
 
Wasn't capt. John luke Picard rescued from the borg? Can't you say, through assimilation, he was a borg slave? I agree borg are a collective, and military. As far as spiritual or materialist dimension, it's hard to imagine a cyborg collective militant enslaving race works?

Jean-Luc Picard was rescued from the Borg because he was intended to act as a sort of "envoy" to aid in the assimilation of humans, since the Borg felt that the humans would not go willingly. He was assimilated into the collective and the collective controlled him, but he was closer to an individual than the rest of the Borg hive mind. This was why he was able to be rescued and why the cybernetic parts could be fully removed from him, whereas the same was not true for Seven of Nine.

The Borg conquest was a goal in itself. They had no material or spiritual goal in mind. They wished to obtain perfection, and did so by assimilating as many species as possible. They felt each one brought them a little closer to perfection. (This pursuit of perfection is in ONE Voyager episode, treated as a sort of spiritual goal, but other than that.) And they have no feelings about a species one way or the other. It's either worth assimilating or it's not. It's either a threat or it's not.
 
Here's what I think about the Borg.

Xenophobe 2 , Collectivist 1.

Given a Borg "Queen" (it's not exactly a dictatorship, but individuals do contribute for the 'Higher' group purpose) = Collectivist + 1.
Given their half-ass cubes = Balanced Pop growth (borgs have more infirmaries on their cubes) vs Balanced Military cube production (I remember when there was only 1 against United Federation of Planets, and it was a BIG Deal).
Given their Extremely poor diplomacy and extreme high slavery count = Xenophobe + 2. (Fanatic).
I am going to take a stab at it and guess Balanced Spiritual vs Materialist dimension.
 
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Man I really want to just click on all of those government icons and read their descriptions RIGHT NOW!
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Don't know if anyone else has made these guesses, but here's my thoughts:

1. Military Dictatorship
2. Theocracy
3. Republican Dictatorship/Shadow Ruler
4. Enlightened Monarchy/Despotism
5. Absolute Monarchy
--------------------
1. Military Junta
2. Shadow Government OR a Theocratic Council
3. Technocracy
4. Hippie Commune
5. Proper Corporatocracy/Oligarchy
--------------------
1. Citizen's Democracy (Starship trooper folks!)
2. Theodemocracy
3. Intellectualism (perhaps voting tests? Or only the educated? Basically the ideology of the Electoral College
4. Pacifist Democracy
5. Corrupt Democracy/One party state
 
I think hive midns such as the borg actually derive their collectiveness from their inherent qualities rather than the cultural/philosophical ones that ethos seems to be.
 
I think hive midns such as the borg actually derive their collectiveness from their inherent qualities rather than the cultural/philosophical ones that ethos seems to be.

I don't know. Even disconnected, Seven would still often show that she missed the collectiveness of it all. It might be just her, having been assimilated as a child, but it might be something they implant as part of the process.