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CK2 Dev Diary #41: Secret Religious Cults

Hi folks!

This week is a big deal for me and for everyone else who has worked on Crusader Kings II over the years, because the game is just about to turn five years old! It was released on Valentine’s Day, February 14th, 2012. (So, if you’re running low on ideas for a gift to that special someone tomorrow, what could be more romantic than a copy of Crusader Kings II? Just saying.)

Five years on, we are still cranking out expansions and updates, all thanks to you folks! I have to say, the lifespan of this game has been pretty amazing compared to all the previous games I’ve worked on. I loved them all, of course - those games we no longer actively support - from Europa Universalis to Victoria II, but it’s been fantastic to be allowed to keep building on a game for so long, unlocking so much of its potential. CK2 is also special to me because I owned the vision and have done so much work on it personally. Stay tuned for a special anniversary dev diary tomorrow, where I will talk about the history and development of the game at length.

Of more immediate interest, we have essentially finished work on the upcoming expansion, Monks and Mystics, and it’s shaped up very well! You might already know, or suspect, that most of the new Societies will be part of the paid expansion, but there is one type of Society that actually comes with the free update; Secret Religious Cults (yes, this means that the Society framework itself is also free, so that modders can go nuts even without the expansion.) These Societies consist of followers who falsely profess faith in one religion while secretly belonging to another.

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Almost all of the main (non-heretic) religions have a corresponding “Secret Cult”. The membership consists of characters who fake belief in another religion in order to avoid persecution. Rulers can join any of these cults if the religion exists within diplomatic distance, and at the highest rank, the ruler can finally overtly embrace the religion and convert. Meanwhile, you get missions and powers to induce Sympathy for your real religion in other characters in the realm as well as the population in the counties. With careful groundwork, you can stage an extremely powerful religious revolt; as long as your subversive activities go unnoticed by your liege…

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Next week we’ll start going over the patch notes, and don’t miss our anniversary stream later today or the special dev diary tomorrow!
 
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Please fix grammar error in this screenshot.

"welcome both those forced to convert away of Judaism, the Anusim," to "welcome both those forced to convert away from Judaism, the Anusim,"

Even with the fix. It still doesn't feel good. I would hate to see this grammar error make it to day 1 of expansion patch.
 
"What am I going to offer to my dear wife?"
- Send her roses: lose 5 gold, opinion of wife changes by +5 (grateful)
- Buy a copy of Crusader Kings 2: lose 10 gold, opinion of wife changes by +10 (very grateful)
- Buy a copy of Crusader Kings with all expansion packs: lose 15 gold, your wife falls in love
- My affection for her is gift enough: opinion of wife changes by -5 (disappointed)
 
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You can be a member of any supported secret cult as long as that religion exists within diplomatic range. I don't think any characters start out as members though.
If that's the case, can we have a different option for "halved diplomatic range" rule for not to include secret societies?
 
If you holy war some land that has lords who are secretly following your religion will they lose lands or be vassalized and officially converted?
Yeah this, and also how about marriages with people who are secretly of your religion?
 
A secret Hellenic religion in the mediterranean regions of the map will exist?
You could probably mod in that people in certain regions will always have acess to certain secret religions even without any provinces of that religion.
 
A secret Hellenic religion in the mediterranean regions of the map will exist?
Would be nice if a few of those more suspect court physician characters would try and entice you into some ancient religion. I could certainly imagine an 8th century bean feasa, "woman of knowledge" in Ireland secretly practising pagan rituals.
 
Almost all of the main (non-heretic) religions have a corresponding “Secret Cult”.

But can Heretic faiths get secret cults through mods?