Good day all. After last week's announcement that EU4 will be switching to 64-bit we saw a lot of comments about what people thought this means and does not mean. To clear up misconceptions we'd like to present a more tech-focused dev diary, but wouldn't be able to do such a topic justice by today, so we'll dive into it next week and today let the Europa Universalis Board Game take today's spotlight.
Going full circle, EU, which started as a board game before entering the digital age, returns to its roots. Those who were at PDXCon last year had an opportunity to get first-hand experience with it, so for more information
Europa Universalis the Board Game DD#6
You can also find their previous Dev Diaries here: EU the Board Game forum
As for the development of the Europa Universalis video game, we continue to work through tech debt, a topic deserving of its own dev diary. It'll be a while before we have content from the game to discuss and show off, but it'll be more than worth the wait.

Going full circle, EU, which started as a board game before entering the digital age, returns to its roots. Those who were at PDXCon last year had an opportunity to get first-hand experience with it, so for more information
Europa Universalis the Board Game DD#6
You can also find their previous Dev Diaries here: EU the Board Game forum
As for the development of the Europa Universalis video game, we continue to work through tech debt, a topic deserving of its own dev diary. It'll be a while before we have content from the game to discuss and show off, but it'll be more than worth the wait.