Honestly, what is really the point of anything? Why are we doing this? Is everything just a digital simulation?!
(Jokes aside, next DD will be about Muslims. And I didn't want the DD to be too long, so there are a lot of rulers that I missed out on, that you guys will have to find and explore for yourselves.)
It's ruled by a non Karling. West- and East Francia becomes France and Germany respectively when the Carolingians are ousted.Shouldn't Germany be named East Francia? Or am I missing something?
Meaning just for this DD, to be given real traits by release, or is this permanent? If the latter, why exactly? None of these people are unknowns, historically speaking; we know what they would go on to do, or have already done by this point. Surely it's not impossible to derive at least basic personalities for at least the majority of these.Note, most of the rulers shown here will have randomized traits.
Not railroading, but chance of happening, or a plausible explanation why A led to B. Railroading would be definitely too much. That being said, de jure k-Sicily and k-Serbia would be railroaded to be eaten prematurely in this setup.
I like the the idea of the limited acces to imperial reconquest CB though, if it is defined well, with clear triggers that unlock it.
The randomized traits can be moddable at start of the game if we want specific traits for each character at start of the game or they are simply hardcoded?Thanks for any reply about this.
Meaning just for this DD, to be given real traits by release, or is this permanent? If the latter, why exactly? None of these people are unknowns, historically speaking; we know what they would go on to do, or have already done by this point. Surely it's not impossible to derive at least basic personalities for at least the majority of these.
The randomized traits can be moddable at start of the game if we want specific traits for each character at start of the game or they are simply hardcoded?Thanks for any reply about this.
Thanks for the response,i don't care about achievements,so it's not a problem for me.It is trivial to mod, but you'll change the checksum and thus not be able to get achievements.
Ok thanks for the response.This is good news.They are moddable, if you want to start tweaking around in the game files.
Shouldn't Germany be named East Francia? Or am I missing something?
A follow up then, has this been considered?The Kingdom of Lotharingia has not been deactivated. Nothing stops Giselbert besides gold, I guess?
A lot of historical border changes don't have a realistic chance of happening during gameplay due to a lack of CBs that could result in something similar, so there's nothing really unique about this case, and things tend to go off the rails quickly enough that later wars don't necessarily make any sense at all (and railroading is not to everyone's liking).
That said, giving the ERE limited access to the Imperial Reconquest CB (say for the area that's de jure part of the kingdoms of Bulgaria, Thrace, Epirus, Greece, Anatolia, and Trebizond (or ideally for the specific duchies in that area, as de jure drift otherwise can mess things up)) might be a good idea.
Does the picture means that Empire of Germania will return if you choose this option?A follow up then, has this been considered?
Lotharingia is too easy a kingdom to form and is almost always created by the AI in the 1066 start date. Saying that it "ruins" the HRE experience is too strong language, but it's certainly annoying. Considering that Saxony is disabled in all starts after Charlemagne (with the void being filled with the the decision to form a grand duchy in Holy Fury) a similar solution should be possible for Lotharingia.
And the event that shatters the German realm presented in the WJS' AAR could re-active the Kingdom of Lotharingia, similarly to how the Kingdom of Saxony seems to be re-activated; very nice, btw
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Finally (sorry for the multitude of questions, but excitement works that way) will the Kingdoms of Thuringia, Franconia and Swabia be formable de jure Kingdoms in Charlemagne (when Saxony is active) and Old Gods?
It might also be a good idea to implement some form of "De Jure invasion", since historically, the Eastern Roman Empire did not reconquer realms like Bulgaria, Croatia or Serbia by slowly grinding the realms to dust one county at a time, like what winds up happening in-game: instead, ERE tried to conquer all of its former lands in decisive invasions.
Dunno why people are disagreeing with my question. I am genuinely curious about co-emperors, since they are mentioned in the dev diary.Wait, co-emperors are now a thing?
They don't have to be completely fixed. But a character described as a competent administrator could have stewardship education. The rest can be left random. I think that's already the case with some well known conquerors who are at least set to be brilliant generals and maybe braveBesides Charlemagne, easter egg characters, some special Han characters and the new characters used for the Feature Ruler, I am not sure if there is any characters who have completely set traits.
Honestly, what is really the point of anything? Why are we doing this? Is everything just a digital simulation?!
(Jokes aside, next DD will be about Muslims. And I didn't want the DD to be too long, so there are a lot of rulers that I missed out on, that you guys will have to find and explore for yourselves.)