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Isn't organization is the one that increases throughput and transportation that decreases the supply tax?

I agree with @nuclearslurpee , except that he got them the wrong way around, 'organization' increases throughput and 'transportation' reduces the cost of transporting supplies. As @diskoerekto hesitantly pointed out. To be entirely clear, you should go for 'Organization' for all the reasons @nuclearslurpee states above that you should go for 'transportation'.

Yes, listen to these smart people and not me! :confused: :p
 
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I agree with @nuclearslurpee , except that he got them the wrong way around, 'organization' increases throughput and 'transportation' reduces the cost of transporting supplies. As @diskoerekto hesitantly pointed out. To be entirely clear, you should go for 'Organization' for all the reasons @nuclearslurpee states above that you should go for 'transportation'.
I suggested the correct one in my first reply comrade :)
I'm sure there are more seasoned players than me, but as far as I know about the supply mechanics, organization (the one that makes the throughput higher) would be the fastest cure to the acute problem at hand.
 
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I suggested the correct one in my first reply comrade :)
Yes you did, and I'm very sorry about that, but myself and the radioactive frozen beverage confirmed it, and you were right, so there's that...
Let's just say that we all collectively managed to advise the correct course of action.;)
 
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Let's just say that we all collectively managed to advise the correct course of action.
For no apparent reason, The Internationale begins blaring from loudspeakers mounted on Turkish convoy vehicles across and behind the front. :p
 
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For no apparent reason, The Internationale begins blaring from loudspeakers mounted on Turkish convoy vehicles across and behind the front. :p
To this day, when I feel down I sing either the internationale or Austrian workers march to lift my spirits :)
 
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Just read upto and including Chapter 151 - and oh wow. Oh wow oh wow oh wow. Never saw this coming.

Paradox games are really glorious at times. And this is one of those times. You should see the size of the grin on my face, and since I have some enforced time at home (having a bout of the dreaded D courtesy, as it were, of my daughter) I can't wait to find out more! :D
 
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Just read upto and including Chapter 151 - and oh wow. Oh wow oh wow oh wow. Never saw this coming.

Paradox games are really glorious at times. And this is one of those times. You should see the size of the grin on my face, and since I have some enforced time at home (having a bout of the dreaded D courtesy, as it were, of my daughter) I can't wait to find out more! :D

Yeah, this was quite the shot in the arm for the game and really ensured that ttl would be different during and after ww2. Turkey has two superpowers vying for favour and protection now.
 
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Yeah, this was quite the shot in the arm for the game and really ensured that ttl would be different during and after ww2. Turkey has two superpowers vying for favour and protection now.
I believe you have inadvertently quadruple-posted :)
 
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I believe you have inadvertently quadruple-posted :)
Huh. Never seen that before. Anyway, you're nearly caught up! You might miss the flight to moscow but could be waiting when we get back.
 
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Popping in from Chapter 161 just to note my appreciation of this line:

“The lousy bastards – both Rosencrantz and Guildenstern are dead to me now! And that Tom Stoppard character has a lot to answer for!”
 
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And stopping for the moment after reading Chapter 166

The dynamic of the Russian front is interesting. And some truly bloody battles for the Turks, but the defence now seems remakably solid given the situation at some points last year. One also wonders if Germany is having any oil issues being denied Romanian oil for so long? Was amused to see the MECs ordered.

And I am delighted Perse is now a true Turk!
 
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All: next sesh played through until the end of the month, but with rival summit meetings in Vienna and Moscow and reports on Croatia and Slovakia due, plus more intense action on the Balkan Front and then end-of-month summary reports, it will take two-three chapters to tell the tale! Some response feedback first.

---xxx---
In the sprirt of things, we're using hammers.
That's why everything looks like a nail!
Mm. Well in universe, the Soviets and Amercians both want a large Turkish led central state between them, so they'll be sending you admin and infrastructure help and resources throughout the war years and afterwards I imagine. As for turkey itself, might as well plan for the future and get everything connected up properly.
Quite. A few years yet of large scale operations and long supply lines. Best improve the sinews of wars a bit.
How embarrassing.
Very.
Interesting idea from dumb dumbs there.
Happens every so often! ;)
Yeah...amazed at how well its going really. No proper counterattack either yet. Might well not need one though since romanian is lookong very wobbly.
Good point re Romania: it is becoming a concern again.
Infighting is nice. Maybe I'll bomb the meeting, just to freak them both out.
Infighting between and within the Axis states is endemic and indeed a function of their inherent nature. Oh, if only there could be such an Inglorius Basterds moment!
SITH have ears, you know.
The gormless Fascists never expect the Turkish Inquisition!
They all paused.

Nothing happened.

There was a profound lack of anything.

"Um...where is he?"

"Hang on, he might be doing a drawn out Monty Python refrence."

...

"What?"
August the 21st, 1942, was much like any other summer's day in Beograd, and Eymen Mutlu, a file clerk at HQ 1st Army, was on his way to work as usual when... (da dum!) Nothing happened! (dum dum da dum) Scarcely able to believe his eyes, Eymen Mutlu looked down. But one glance confirmed his suspicions. Behind a bush, on the side of the road, there was *no* severed arm. No dismembered trunk of a man in his late fifties. No head in a bag. Nothing. Not a sausage. For Eymen Mutlu, this was *not* to be the start of any trail of events which would not, in no time at all, involve him in neither a tangled knot of suspicion, nor any web of lies, which would, had he been not uninvolved, surely have led him to no other place, than the central criminal court of the Askeri Yargıtay (the Military Court of Cassation) in Ankara.
Mr Churchill can get stuffed.
He well may! :p
We're losing the window to claim north africa here chaps. If it's going to happen, it needs to happen soon...
It will soon be discussed in Moscow.

---xxx---
Thanks for yet another exciting episode, the status of the Patriotic front even though we're drawing some attention to us is a bit worrying but let's see.
You're most welcome, as always. :) We'll see how your reading of the Patriotic Front (as a whole) compares to the alternate reality over the coming game period to the end of the month. I won't say anything to spoil. ;)
Or, Paradox just used a wrong photo :)
:D
I'm sure there are more seasoned players than me, but as far as I know about the supply mechanics, organization (the one that makes the throughput higher) would be the fastest cure to the acute problem at hand.
Good advice - confirmed by subsequent discussions ;)
Yep, another Paradox brainfart
My game policy is normally to just run with them and play it per the game (with one or two notable exceptions). The alt-hist magic dust absolves Paradox of most of their crimes: part of the challenge is trying to justify them! ;)
Hahaha, you're always great at turning real life events into RP opportunities! Great flavor this has been.
I tried everything I could. In all this time, that's the first time that has happened, And there are normally a couple of hundred (at least) screenshots per session these days. :rolleyes::mad:
Time to hold and digest, after the pocket business is finished at Adriatic sector, freed divisions can be used here to try to touch Budapest maybe?
We will see what battlefield events and circumstances have in store for us. And what the enemy does (or doesn't) do. ;)
hahahahah das warr ein befehlll
:D
a tale of two şükrüs :D
Very good. :)
Are there any Soviet units left from the great train rides still on their way? Or is this the final division count for the west & east theathers?
They are pretty much all now back to their respective fronts, more or less.
Good translation by Google, and this has been a poster from one of the iconic graphic designers of the history of Turkey, İhap Hulusi whose many designs still persist today. You can see some of his designs here or here. In the late 20s and 30s, during the transformation from a pre-enlightment empire to a modern nation, for each and every profession that is not traditional, there were one or few trailblazers that were either children of families with a tradition of good education, or bright kids sent by the young republic to the West to learn stuff and come back. Hulusi was the one for graphic design. My favorite rakı also has its logo designed by him.
And there was something about that poster, simple though it was in concept, that caught my eye. Nicer to look at than most of the factory-made Soviet stuff - don't tell Stalin that, though. ;)
My idea about Libya stays the same, we can gain some experience to our marines, encircle some Italians and paint some map, but then we shouldn't spend any effort to keep it.
More consideration at Turkish staff talks at the Embassy oin Moscow prior to the main meeting.
About what happens after the pocket is eliminated, I say a race to Budapest :)
Per above: we'll see what the cards hold for us by then.
If there is there any way to trigger the USA navy to patrol Pacific, we can try that but I doubt that exists.
If I knew, I would. Like in @Eurasia 's US AAR, they just seem to keep rebasing the main fleets between the west and east coast, patrol the Atlantic and Med and send nothing but a fair amount of submarine wolf packs around the Pacific. :rolleyes:

---xxx---
As always, my memory is a bit hazy when it comes to the vanilla tech tree, but I believe Supply Transportation would have the greater impact in terms of getting our troops at the front the supplies they need, as it should bump up the raw throughput more so than Organization. The latter tech is better for reducing your IC commitment to supplies by reducing the "supply tax" incurred every time a supply crosses a province border, however the UGNR can easily afford a few more IC of supply need right now. Note that Organization does help throughput indirectly, since the reduced supply tax means more supplies actually make it to the troops instead of some random QM's pockets, but I think the effect is less than what you get for the same level of Transportation.

So basically, you have Supply Transportation to buff throughput, Supply Production (Industry tab) to reduce IC commitment, and Supply Organization which is a bit of both.
We got there in the end! :D
Bah. I come here hoping for power struggles, political intrigue, perhaps a fist-fight between Ögel and Kaya, and all I get is a president with a headache. DAMN YOU, BULLFILTER!! *shakes fist* :p
:D:D 'Who, me?' *shrugs shoulders and give an insouciant wink. ;)*
I begin to understand how Lord El Pip feels reading about competent Italians in the Stahlpakts AAR, as here Turkish leadership again makes a wise decision and chooses to curtail any potential Ögel/Kaya hijinks, at the expense of the poor readership starved for drama and intrigue?

What's that you say? Something about a war being on? Dramatic fighting in some kind of bulge? Nonsense, I say! :p
Once in a while, they recognise that the national interest is a thing. And/or neither wants to appear like a spoiled brat and unsympathetic in front of their wounded President! ;) Perhaps a bit of both.
Always impressive how you manage to write the most arcane of in-game and out-of-game events into the narrative without missing a beat. I tip my hat to you, sir. :D
I thank you, sir! :)
Well, until this time I had my reservations, but now it is clear that the war has been decided in favor of the Anti-Fascists. :p
:D
Looking at the accompanying map, one begins to think that it may not be so bad if the Axis scum penetrate through to Odessa and the Black Sea Coast. The actual front length of the Romanian line will not become all that much longer (certainly not in terms of number of provinces along the line, I think), but the Germans will have to split their forces to line the north and south edges of that spearhead, which may spread them too thin in the sector to maintain an advance.
Almost all in the hands of the three rspective AI commands, so we'll see what they do. The main Turkish concern is the right flank of the hard-pressed Romanian-Soviet EF defensive line in what's left of Romania being turned. :eek:
Perhaps they've just relocated their valuable PAR and MAR divisions for more useful tasks, and accidentally left the island ungarrisoned? And the Japan AI is then bombing an undefended airfield? To be sure, equally as likely with the Paradox AI, but less devastating than the outcome posited by the authAAR. :confused:
Alas, there were no transport fleets within thousands of kilometres, AFAIC tell. :( I think they are now all in Japanese PoW camps. :eek:

---xxx---
Definitely need the Tobruch portion of the SMELT operation to be executed. The more chance that British forces have to get close to that, the more chance that we're not going to be able to sneak in and land with minimal opposition.
Per above, the Turkish staff will 'talk turkey' about this privately before the Coalition meeting in Moscow.

---xxx---
I agree with @nuclearslurpee , except that he got them the wrong way around, 'organization' increases throughput and 'transportation' reduces the cost of transporting supplies. As @diskoerekto hesitantly pointed out. To be entirely clear, you should go for 'Organization' for all the reasons @nuclearslurpee states above that you should go for 'transportation'.
Yep, got there in the beginning and the end. ;) Thanks everyone.
I for one am glad that Inonu is alive and well, with only a headache as a consequence. I think that attending the Moscow conference in person is just the right way to show the world that rumours of his death are greatly exaggerated. I am currently in Moscow in preparation for the conference, and will personally ensure that the GRU, the NKGB, and the NKVD increase the already tight security. I'll try my best to get them to work together for once... otherwise they'll all have to organise a full security detail, and there will be triple security. If there is one thing we can't afford, it is for Inonu to be killed in Moscow, of all places.
I think Moscow is going to be far safer than the Croatian GNR!
The axis bridgehead in Sabac is a bit of a worry, but it's not enough for the Axis to really threaten the Adriatic pocket.
The greater concern is their ability to create these bridgeheads. It illustrates the limits of Turkish capacity (even when augmented by Soviet EFs - though not a large amount of them.
In this case, I'll defend the Italians, for once, as the Germans are just as responsible for getting encircled as the Italians were. This is a case of Germany blaming it's own mistakes on the eternal scapegoat of the Axis, Italy. The fact that the German units in the pocket have donned Italian Divisions just proves my point. I'm sure Germany is going to be saying that it was Italy that lost them those Divisions and that they had nothing to do with it as they were clearly expeditionary forces. That said, I don't think that funny hat is going to help Benito in Vienna. He's about to get an earful from a fuhrer who, not only has just had to write off three Divisions, but has also been told that Inonu is alive and well, and making a laughing stock of his propaganda department over in Moscow. The fact that this assassination attempt was orchestrated by Italian intelligence will only make it worse for il Duce, I wouldn't like to be in his place. Well that's not true, I would like to be in his place, because then I could assassinate the fuhrer at that meeting in Vienna.
In OTL, this was when the seeds for the Stalingrad disaster were being sown, which were then reaped a few months later. I'm very much paralleling Hitler's behaviour over all of that here. His descent into irrational self-destructive megalomania really started to accelerate at this point in OTL. He may not be quite there yet in this one, but it's beckoning ... as to who orchestrated and who assisted, more will be discovered as Cennet and Kelebek explore the origins of the plot behind Axis lines.
I'm curious to see what the Moscow conference throws up. For the SMELT plan, I feel like Tobruch is now too close to British lines, meaning that the city is probably occupied and not the best target for an invasion. Bengasi and Tripoli are still viable targets imo.
Interesting thoughts, and they have contributed to the Turkish briefing packs for the meeting. We'll see how that turns out - immediately and down the track a little.
The Eastern front is looking good, Leningrad is still ours, and the Bulge remains strong. That's good news, the trouble in Ukraine is nothing we haven't seen before. The line is being pushed back ever more slowly, except in the Balkans and the East, where the Axis is actually losing ground (and Divisions).
The Fascist dragon still has a little fire in its breath, however. Who will it attempt to scorch next? :confused:
I'm cautiously optimistic about the way the war is going for the Eurasian Comintern. The Americans are losing in the Pacific, and the Brits in South-East Asia, but in Europe (and maybe soon in North-Africa), thanks to Turkey, things are looking up.

SkitalecS3
Per above, things seem to be reasonable, but there is always a bit of a knife's edge, especially with the Comintern partners. The Axis continues to try to slowly asphyxiate Turkey's beset Romanian allies. :( And that's a lot of territory the Soviets need to liberate from Japanese hands! :eek:
OOC: Nice move, translating the loss of two game days of screenshots into a thrilling assassination plot narrative.
Thank you. The arc is now off and running, too! ;)

---xxx---

All: Thanks for the very energetic and comprehensive engagement! Although it came from something frustrating, I ended up enjoying the assassination episode and am looking forward to its aftermath. As mentioned at the start, the next chapter will be a mix of the Coalition meeting, combat action, Axis politics and the Secret War. Screenshots and illustrations mainly done, now to the writing ...
 
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@stnlyan , I've replied separately to you posts so as not to spoil in relation to current commentary. :)
Just read upto and including Chapter 151 - and oh wow. Oh wow oh wow oh wow. Never saw this coming.

Paradox games are really glorious at times. And this is one of those times. You should see the size of the grin on my face, and since I have some enforced time at home (having a bout of the dreaded D courtesy, as it were, of my daughter) I can't wait to find out more! :D
Yeah, this was quite the shot in the arm for the game and really ensured that ttl would be different during and after ww2. Turkey has two superpowers vying for favour and protection now.
Anyway, you're nearly caught up! You might miss the flight to moscow but could be waiting when we get back.
It was a big event. But, if you take @Eurasia 's AAR as a bit of a guide, its importance ahs to be measured against the degree of involvement the US exhibits. :rolleyes:
Popping in from Chapter 161 just to note my appreciation of this line:

“The lousy bastards – both Rosencrantz and Guildenstern are dead to me now! And that Tom Stoppard character has a lot to answer for!”
Oh, I'm so glad you did! That was half the whole narrative arc for all those characters from when I first introduced B.J. Guildenstern then gradually brought in the other characters over all that time, and I think you may be the first to specifically mention it. :):cool:
And stopping for the moment after reading Chapter 166

The dynamic of the Russian front is interesting. And some truly bloody battles for the Turks, but the defence now seems remakably solid given the situation at some points last year. One also wonders if Germany is having any oil issues being denied Romanian oil for so long? Was amused to see the MECs ordered.

And I am delighted Perse is now a true Turk!
Ah, you will see how hectic things get when we move from the Fight Club to Fighting Season! Hold onto your hat! ;) I'd have a look at Germany if I wasn't on a no-tag pledge, and I'm not risking my scarce spies trying to infiltrate the Reich. S.I.T.H. may get there, but they are not 'regular' spies and don't do that kind of espionage. ;) Wet work is more their line of effort! :eek:
 
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Infighting between and within the Axis states is endemic and indeed a function of their inherent nature. Oh, if only there could be such an Inglorius Basterds moment!

Hmm...
 
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And I'm all caught up.

I do admire Perse's methods of dealing with various lechers.

The Summer Offensive is proving successful almost beyond all hope. As for the wider patriotic front, it looks like "death by trying to help the AI" has been just about averted, for the time being at least. No good deed goes unpunished and all of that. It is also a delight to see the UK AI up to all its usual tricks still in North Africa, and the American AI ditto in the Pacific. I am somewhat impressed though the British have yet to "forget" to defend Singapore and Rangoon.

Onto a purely HoI3 question, as it is a game I played only lightly - is there no mechanism by which you can generate more generals?
 
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And I'm all caught up.

I do admire Perse's methods of dealing with various lechers.

The Summer Offensive is proving successful almost beyond all hope. As for the wider patriotic front, it looks like "death by trying to help the AI" has been just about averted, for the time being at least. No good deed goes unpunished and all of that. It is also a delight to see the UK AI up to all its usual tricks still in North Africa, and the American AI ditto in the Pacific. I am somewhat impressed though the British have yet to "forget" to defend Singapore and Rangoon.

Onto a purely HoI3 question, as it is a game I played only lightly - is there no mechanism by which you can generate more generals?
Fantastic - thanks so much, that's an impressive achievement, my friend. :)

Re generals: no, not without jumping in to edit the game or save files.:( You get a small amount of new ones (as Turkey, anyway) at the beginning of each year. It never catered for Turkey expanding so much and I have taken the lack as a human-player handicap for the game.

As for the UK and US AIs: :rolleyes::D
 
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Onto a purely HoI3 question, as it is a game I played only lightly - is there no mechanism by which you can generate more generals?
My in-universe character is rising quickly but alas, there's no Vicky2 like create general button that gives you one depleting from the officer resources. Great powers have enough hardcoded generals and the game feels like it's not really well tested or balanced for minors, even bigger minors like Turkey.

If I started a Turkey run before starting I probably would try to rewrite the AI of the neighboring countries and puppeted them instead of annexing to use their leadership (another thing that's mostly going to waste at the moment) and generals but that's too big work for me (it's like a whole AI mod from scratch) so I don't go into it.

Having said all these, I still think HoI3 is a much better game than HoI4
 
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I tried everything I could. In all this time, that's the first time that has happened, And there are normally a couple of hundred (at least) screenshots per session these days. :rolleyes::mad:

Laughs in several hundred of screencaps per computer...

Per above, the Turkish staff will 'talk turkey' about this privately before the Coalition meeting in Moscow.

Good to hear! So get on with it!
 
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It's easy to make a new Leader.


In the history folder is a leader folder. There should be, for example, a Aus.text. These are all the military leaders of Australia. The last one is number 2768. So just make a new one like this -

}
2769 = {
......name = "Bullfilter"
......country = AUS
......type = land
......skill = 0
......max_skill = 3
......loyalty = 1.00
......picture = L10138
......add_trait = logistics_wizard
......history = {
........1930.1.1 = { rank = 1 }
......}
}

(The periods in front of the code is just space - check out the text files to see what I mean)

And the Leader portraits is in the portraits folder in the gfx folder. They are the TGA images starting with L. The last one if L10137. So make the new leader L10138.

But, hey you need a image. So go find one and resize it to 36x50. Make sure to switch it to black and white.

WLreWhk.jpg

Then convert to a tga image. So the name looks like this L10138.TGA

Of course the expansions change some stats of the leaders. For example if I wanted to add a Japanese leader I would go into the history folder under the tfh folder to find the leader folder containing Jap.text.
 
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