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CK3: Tours and Tournaments - The Vision

Greetings!

Come one, come all! The grand tournament awaits your attendance - your steeds have been readied and your entourage assembled for the journey ahead! It’s time to show the world your graciousness as host and worth in the arena… but to get there, we’re better off routing our journey around the treacherous mountain passes of Stipon, as I hear they’ve been crawling with highwaymen since your, ahem, dalliance with Duke Andronikos’ wife during his son's wedding. Then there’s the matter of your unruly vassals: perhaps it’s time for a royal tour?

The life of a ruler was always active - there were many things to attend to, and most courts at the time were itinerant, roaming from place to place constantly. Tours and Tournaments aims to give rulers plenty of things to do, especially during times of peace, by introducing new systems of Travel and Grand Activities!

As mentioned in the Floorplan Dev Diary, we want to reinforce the connection between character and map - after all, the game is played on a beautiful medieval map, and no longer will the only time your ruler leaves the safety of their capital be when you’re at war. There’s an entire world out there to explore, filled with both great opportunities and adventurous obstacles.

By assembling an entourage, selecting options for your travel, and hiring a caravan master, you are ready to set out on the road and travel to activities across the world. The Travel system is an integral part of activities, with both the host and guests traveling to reach them - creating a stronger feeling of place as you see your route being plotted and your character moving directly on the map.
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[Image: The Duke of Bohemia setting out on a Tour]

So what are these activities you can travel to, you ask? There’s plenty - firstly we’ve updated and revamped Feasts, Hunts, and Pilgrimages completely - the bread-and-butter of activities. There’s now a reason to hunt in a specific forest within your domain, as a ferocious wolf or legendary stag might have been spotted there - or a reason to hold a feast in a holding with leisure palaces, as you might need to impress a particularly unruly vassal. Pilgrimages will now be epic journeys, potentially taking years if you’re going far - making it necessary for a regent to rule in your stead. All activities have dedicated interfaces with easily-accessible information and beautiful art to set the scene.

Of course, there are Grand activities that are even more impactful - each of them different in their own magnificent way! They have Options and Intents which affect rewards and what type of content you might encounter. Our aim is to make each activity have a clear purpose and be interesting in its own right, therefore we chose to make Grand Tournaments, Grand Tours, and Grand Weddings - three vastly different activities with vastly different executions and purposes!
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[Image: Example of Activity Types, initial step]

Grand Tournaments are where you go to test your mettle: spectacles to be announced far and wide, with rewards ranging from precious trinkets to fabulous prizes! Grand Tournaments aren’t only for martially-inclined characters - while there are contests such as melees and jousts, there are also more cerebral ones such as recitals or erudite board games. You can join your knights in slippery wrestling, eagle-eyed archery, dangerous horse racing, and vicious team melees - all clad in gleaming armor brandishing your coat of arms for the masses to see! Participating and winning in these contests will see your characters and knights grow in skill and receive prizes; living the life of a frequent tournament-goer is a valid path to take. Exploring the tournament Locale and choosing the right Intents might help you out in other ways as well, be it finding friends or dispatching rivals. If you’re in need of renown, hosting tournaments yourself will grow your standing significantly, as rulers from foreign realms come flocking to the fateful grounds, eager to compete!
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[Image: Snapshot of part of the Tournament UI. Tournaments, unlike other Grand Activities, have an extra special interface - more on that in the Tournaments Dev Diary]

Grand Tours see you assemble your entire court and set out to visit vassals in your realm - an activity commonly undertaken by medieval rulers. This is a way to assert your overlordship, while also enjoying the hospitality your vassals have to offer. There are various paths to take: Intimidation, Majesty, or Taxation, all affecting the rewards and opinions of your vassals. At its core, Tours are a tool for realm stability - and something a newly-ascended ruler should undertake quite early to avoid factions and revolts. You also get to choose between ways of approaching your vassals individually; you might want to tour the grounds, observe a cultural festival, or simply have a private dinner hosted for you.

Grand Weddings allow you to marry above your station… if you’re willing to pay the cost! They also provide ample opportunity for diplomatic shenanigans, such as impressing neighboring rulers into becoming vassals, forming hard-to-get alliances, or creating favorable matches for your children. Of course, these spectacles come with everything you’d expect out of a medieval ceremony - revelries, drama, and even a bedding ritual at the end. Or you can invite a group of mercenaries to color the halls crimson with the blood of the other House, should you desire it.
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[Image: Planning a Grand Wedding]

As some of you managed to cleverly figure out, there’s also a brand-new regency system where we’ve made sure that it’s both interesting to have and to be a regent. Loyal regents help you by dutifully fulfilling their Mandates, and being the regent of your liege gives you opportunities to (with varying degrees of bloodshed) seize the throne for yourself, should you be doing a “good” job.

There’s also a myriad of other changes which we’ll go into in future dev diaries - smaller systemic updates to buildings, knights, vassal opinions, and so on - all to support a more interesting and living map, where your choices matter more.

So take to the road, ruler - great opportunities await!

Tours and Tournaments will be released in late spring, and until the release we will have weekly Dev Diaries.

Don’t forget to wishlist:
Wishlist on Steam
Microsoft Store

Watch the trailer here!
 
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As in OG post. About new feature that we were all hyped. It was introduced and thats all. Dead since then. No continuity despite great positive feedback. Reread my post.
Okay so it was introduced in 1.6, and then 1.7 was a smaller dlc, probably started before 1.6 and FoI were finalized so that would make it difficult to add in the mechanics of the struggle anywhere else, and 1.8 wasn't too long after, and was also a minor patch. A struggle is no small thing so with 2 smaller patches not adding any others it seems premature to declare it dead, especially when neither patch had a regional focus.
 
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I’m not sure if anyone has mentioned this but along with the Grand Wedding, Grand Tournament, and Grand Tour there is likely one more Grand event to host: the Grand Rite.

I always thought that being a witch felt like it was missing some content and I think those of us that like that sort of thing will be pleasantly surprised. I can’t be certain of it but with all of these other activities you’d think they’d add to this one.

Otherwise I must say that I am extremely excited for everything in this Dev diary - although I’m guessing we won’t have another tomorrow?

So many exciting possibilities depending on how the devs are planning on doing things. For instance:

“It’s time to show the world your graciousness as host and worth in the arena… but to get there, we’re better off routing our journey around the treacherous mountain passes of Stipon, as I hear they’ve been crawling with highwaymen since your, ahem, dalliance with Duke Andronikos’ wife during his son's wedding”

Will we be able to plot assassinations based on location now? Will I have to watch out if my tour takes me too close to my rivals demense? The fake bandit attack assassination event will make more sense now.


“By assembling an entourage, selecting options for your travel, and hiring a caravan master, you are ready to set out on the road and travel to activities across the world.”

This sounds pretty neat. Perhaps my minor court positions will have greater use now? Mercenaries might provide the day-to-day protection against riff-raff but a loyal bodyguard is what truly protects you during the long night when a sneaky assassin skulks into camp to kill you. Maybe there will be events where your spouse gets motion sickness and you have to decide whether to slow your tour to make them happy. So many interesting possibilities!

“Pilgrimages will now be epic journeys, potentially taking years if you’re going far - making it necessary for a regent to rule in your stead.”

Beyond my joy at having regents, I think this will result in many humorous situations where a rulers spouse miraculously produces a child in their absence.

“…living the life of a frequent tournament-goer is a valid path to take.”

The idea of a poor count or knight making (or losing!) a lot of money in tournaments is very intriguing to me. Can I finance town buildings by going on the tournament circuit and leaving my regent to rule in my stead?

Devs, I’m really sorry everyone is giving you all a hard time because if some of the stuff that I’ve mentioned is possible (as it appears to be based on what you’ve said in the DD) this will probably be the best expansion yet, possibly even better than anything in CK2 which is saying a lot.
 
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Problem is that there are so many fans, who want so many different things, that the devs won't be able to do it all. Certainly not in one DLC...
This complain is certainly not aimed toward this DLC alone. They have released many DLCs since the game started, and it is overall very empty...
CK2 feels much more complete than ck3 right now, even though it was release more than 2 years ago.
That is all really. The old players who have stuck with the game all this years simply feel left out when no content is added for them, with all their requests being ignored all the while PDX keeps on adding overpriced DLCs with content you wanna mute after one game only (talkin to you "holding court button").
 
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I’m not sure if anyone has mentioned this but along with the Grand Wedding, Grand Tournament, and Grand Tour there is likely one more Grand event to host: the Grand Rite.

I always thought that being a witch felt like it was missing some content and I think those of us that like that sort of thing will be pleasantly surprised. I can’t be certain of it but with all of these other activities you’d think they’d add to this one.

Otherwise I must say that I am extremely excited for everything in this Dev diary - although I’m guessing we won’t have another tomorrow?

So many exciting possibilities depending on how the devs are planning on doing things. For instance:

“It’s time to show the world your graciousness as host and worth in the arena… but to get there, we’re better off routing our journey around the treacherous mountain passes of Stipon, as I hear they’ve been crawling with highwaymen since your, ahem, dalliance with Duke Andronikos’ wife during his son's wedding”

Will we be able to plot assassinations based on location now? Will I have to watch out if my tour takes me too close to my rivals demense? The fake bandit attack assassination event will make more sense now.


“By assembling an entourage, selecting options for your travel, and hiring a caravan master, you are ready to set out on the road and travel to activities across the world.”

This sounds pretty neat. Perhaps my minor court positions will have greater use now? Mercenaries might provide the day-to-day protection against riff-raff but a loyal bodyguard is what truly protects you during the long night when a sneaky assassin skulks into camp to kill you. Maybe there will be events where your spouse gets motion sickness and you have to decide whether to slow your tour to make them happy. So many interesting possibilities!

“Pilgrimages will now be epic journeys, potentially taking years if you’re going far - making it necessary for a regent to rule in your stead.”

Beyond my joy at having regents, I think this will result in many humorous situations where a rulers spouse miraculously produces a child in their absence.

“…living the life of a frequent tournament-goer is a valid path to take.”

The idea of a poor count or knight making (or losing!) a lot of money in tournaments is very intriguing to me. Can I finance town buildings by going on the tournament circuit and leaving my regent to rule in my stead?

Devs, I’m really sorry everyone is giving you all a hard time because if some of the stuff that I’ve mentioned is possible (as it appears to be based on what you’ve said in the DD) this will probably be the best expansion yet, possibly even better than anything in CK2 which is saying a lot.
No, the Devs deserve a hard time when they spend three years to create two flavor packs, one DLC and an event pack and then tell everyone to get hyped only to announce that eventually they’ll release another event pack that no one asked for and that literally contradicts their own floor plan except they call it a DLC and will charge for it. All while ignoring the many bugs fans have been bringing up (maybe fix the Crusades in Crusader Kings). Devs did an awful job.
 
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And I'm glad that they aren't touching Imperial mechanics, trade republics, and nomads yet, because I'd rather they don't repeat the ham handed way that CK2 handled them.
I can read, you said you dont want them to tackle governments because you dont believe they can make them meaningfully different than CK2. That is a pretty damning statement from someone who claims to be optimistic.
 
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It's really cool that the exact same 2-3 people have decided that they need to reply saying how sucky PDX is to literally every comment that's been made recently and disliking every slightly positive or optimistic post. Real social experiment we've got going on.
 
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I really like the universal nature of this DLC. Mechanics can be used everywhere. I still would have preferred societies and wonders but this is definitely fresh content to further distinguish it from CK2 and I'm very excited for it.
 
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No, the Devs deserve a hard time when they spend three years to create two flavor packs, one DLC and an event pack and then tell everyone to get hyped only to announce that eventually they’ll release another event pack that no one asked for and that literally contradicts their own floor plan except they call it a DLC and will charge for it. All while ignoring the many bugs fans have been bringing up (maybe fix the Crusades in Crusader Kings). Devs did an awful job.
Alright, but what do you think about the rest of my post? Are you not excited for the possibility of more witchcraft? Or if that’s not your thing, how about massacring your enemies on the road as they try to go to a wedding? Maybe now I can neglect my lands and spend my time fighting in competitions like I do in mount and blade.

There’s so many cool things that it sounds like we’ll be able to do!
 
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Please don't keep us in the dark with this one like you guys did for Royal Court. I'm excited, don't get me wrong, it just feels this game's on shaky ground with the fandom.
 
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I can read, you said you dont want them to tackle governments because you dont believe they can make them meaningfully different than CK2. That is a pretty damning statement from someone who claims to be optimistic.
So either you aren't understanding what you are reading or you are maliciously putting words in my mouth.
Emphatically not what I said. I said I am glad they have not worked on them yet, because I would rather they did them well, than how they were in CK2. They sucked in CK2, all of them were the damn same with no real variation. Yeah, republic was different from feudal, but a Nordic republic was the exact same as a republic in India, or Africa. No actual difference.
I believe that they can make them meaningfully different, I want the devs to feel ready to do them justice. Which they have given a us a vague timeline for mechanics, as of the floor plan dev diary, and I just quoted you the relevant section.
If the devs don't feel ready to do them justice, then you will get a subpar product by forcing them. The rough timeline for mechanics has been established since October.

EDIT: And if the alternative is no CK3 governments, or just rehashed CK2 governments, I'll take none. I don't want CK2 with better graphics. If I did, I'd play CK2, not spend more money on a new game and DLC. If getting something different than CK2 means that we don't Republics, I'm good with that. I bought CK3 for something diffenrent, and not just a rehashed CK2 with a game so overloaded with wide mechanics that the game struggles to run by 1000.
I enjoyed CK2, but that doesn't mean I want CK3 to be Ck2 2.0.
 
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Alright, but what do you think about the rest of my post? Are you not excited for the possibility of more witchcraft? Or if that’s not your thing, how about massacring your enemies on the road as they try to go to a wedding? Maybe now I can neglect my lands and spend my time fighting in competitions like I do in mount and blade.

There’s so many cool things that it sounds like we’ll be able to do!
Am I excited about witchcraft? Honestly? No, not in the slightest. From what we can see and not what we extrapolate, every single thing about this DLC sounds like something somewhere someone would go “that sounds neat.” Honestly, traveling the realm sounds potentially fun. Do I think that deserves to be a DLC? Absolutely not. These are quite literally flavor events at best.
 
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Am I excited about witchcraft? Honestly? No, not in the slightest. From what we can see and not what we extrapolate, every single thing about this DLC sounds like something somewhere someone would go “that sounds neat.” Honestly, traveling the realm sounds potentially fun. Do I think that deserves to be a DLC? Absolutely not. These are quite literally flavor events at best.
Personally, I’m excited that there is going to be a bedding ceremony as part of weddings. I hope if you’re (the character) shy that there’s an event where the little guy gets stage fright and fails to perform.
 
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Personally, I’m excited that there is going to be a bedding ceremony as part of weddings. I hope if you’re (the character) shy that there’s an event where the little guy gets stage fright and fails to perform.
This glorified event pack (it literally follows the event pack naming scheme of “word and other word with same letter”) looks fine and there are neat parts. If they announced it in December, I would say I “cool, some more content.” But they didn’t. They hyped up a secret announcement last week for today. And if the released it today, I would say “neat, more content.” But they didn’t. They announced it would be coming. Eventually. No actual release date.
 
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It was known since last year that two expansions would be role-play centered. I wonder if the other side of the camp will throw as much of a hissy fit when the roleplay content gets stale for a while possibly years to come.
 
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I will say, for those who are disappointed that this wasn't about imperials, nomads, or republics, that we did announce that like ~6 months ago. Per the floorplan DD:

The floorplan defense has been skewered pretty effectively already.

I’m just going to give you some free business advice, from a longtime customer and someone who knows a thing or two about maintaining long term customers and not pissing them off:

Make a list of the stuff players are asking for that was in CK2 that is not in CK3. Take the easiest quartile to update to CK3, make that your next DLC. Charge whatever you want for it.

Go down the list, and alternate between all these new things you want to focus on and implementing CK2 features

Go ahead, it’ll sell, and it’ll maybe even convince the more disgruntled among us that we should give you money for this game again.
 
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Take the easiest quartile to update to CK3, make that your next DLC. Charge whatever you want for it.
Aaand you get the crap version they can cram into three months, and never get the good version.
 
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I have to admit it's pretty good for me, since it brings back regency I was expectting for so long so my mother and garandmother can be very useful and I don't need to rule as a infent anymore. and finally a useful wedding event, more than event,
 
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