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Developer Diary | Historical Norway

The year is 1936. After 30 years since gaining their independence from Sweden, things in Norway finally seem to be looking up: Its enormous merchant marine continues to be a steady source of wealth, the meager industrial base is starting to recover from the ravages of the Hard Thirties, and there’s finally a majority government, led by Johan Nygaardsvold, who is in the process of enacting sweeping progressive reforms and will bring political stability to this young nation.

The wind may seem to be on Norway’s back, but it is merely the harbinger of the storm to come.
00. In-game Norway.jpg


Hey everyone! I’m Carlo, Content Designer for Hearts of Iron 4, and in charge of the Norwegian content. I’m really excited to present to you how we’re depicting Norway in this period; It’s a fascinating country that played a huge and exciting role during World War II, and I’m sure you’ll all have a lot of fun trying to defend it. Let’s get to it. Disclaimer: All of this is Work In Progress and subject to change.

As I was saying in the prologue, the political situation of Norway is getting better, but they have let their armed forces languish, and not only for budgetary reasons: You see, Norway had declared themselves neutral, and while Switzerland hoped to stay out of the war by making itself be as annoying to conquer as possible, Norway hoped to achieve the same result with the opposite method, trying to appear so harmless and accommodating that nobody would think of invading.

I don’t think I need to tell you, dear reader, this plan failed miserably.

They made themselves so damn harmless, that when the war started, BOTH sides were making plans to invade preemptively before the other one had a chance to do so, and when it finally happened, they were caught completely off guard.

And why did both sides want to keep Norway out of the hands of the other? Well, the main reason I presume you read in Sweden’s Dev Diary, Narvik was where iron from Sweden was shipped to Germany when the Baltic ports were frozen. The second one is simply that Norway is very well positioned to launch aerial and naval operations against Britain.

This is why, if you want to change the course of history and defend democratic Norway against the German threat, it will be a challenge. Here are the starting National Spirits:
01. National Spirits.jpg


Complacent Cabinet is meant to represent the unduly confidence the Nygaardsvold government had in a future smooth sailing, and how unprepared it was for a swift reaction to war. It basically makes it harder for you to switch laws and to change the terrible Theorist you start with. Why is he so bad? Well, to represent the infamous miscommunication that occurred when the cabinet found out about the invasion. TL;DR: The government asked for a Partial Mobilization, but unbeknownst to everyone except Birger Ljunberg, this meant sending the conscription orders by post, a terrible idea when you know the enemy is at the gates. Instead of, you know, telling this to the rest of the cabinet and asking if they were sure, he just went ahead and instructed to send the orders by post .
02. Complacent Cabinet Tooltip.jpg

03. Birger Ljunberg Tooltip.jpg


Obsolete Armed Forces to represent the sorry state of the Norwegian army at the time, ESPECIALLY the forts. That’s why we added two new modifiers so we can make a country’s forts worse than usual. Don’t worry, you can remove this National Spirit later.
04. Obsolete Armed Forces.jpg


The Hard Thirties: AKA country coming out of the great depression starter pack, it makes it slower for you to build and increases your consumer goods usage.
05. The Hard Thirties Tooltip.jpg


Anti-communist Sentiment increases fascism because there wasn’t a massive communist or fascist presence in the country, but the fear towards communism was one avenue fascists used to recruit.
06. Anti-Communist Sentiment Tooltip.jpg


These are just the starting National Spirits, through the Focus Tree you will be able to remove some of them, and add some new ones. Here’s the political branch for Historical Norway:
07. Political Branch.jpg


As you can see, most of the starting focuses will be geared towards building up civilian industry and improving the political situation, ignoring military buildup.
08. Closeup of the start of the political branch.jpg


In fact, if you want to develop Norway properly, you’ll have to complete the focus Broken Gun Policies, which will lock you out of most of the military focuses, but gives you access to the central decision system for Historical Norway:
09. Development System.jpg


The idea is that you can develop each state individually so you can get civilian benefits out of them, at the cost of military readiness for that state. You can Develop a state up to 3 times, with increasing civilian benefits and harsher military penalties. As I said, Norway’s focus before the war was civilian development rather than military preparedness, if you started building up the military right away it wouldn’t be historical would it?
10. Develop State Tooltip.jpg


Don’t fret though, once the war starts, you’ll be able to leverage this development into military benefits to properly defend against the incoming Fascist bully. It won’t only cost you development and political power, you will also spend convoys; after all, Norway had one of the largest merchant marines in the world, so shedding it represents the economic cost of shifting towards military power.
11. Deploy Development Picture.jpg


When you convert the development of a state into military military effects, the state will go one level down in development and you will get a different benefit based on the development level:
  • At level 1 you will get a dynamic modifier in that state to defend it better.
  • At level 2 you will get a free military factory in that state
  • And in level 3 you get two militia divisions, plus a dynamic modifier for the resistance on that state when it is conquered.
12. Deploying Level 1 Development.jpg

13. DeployingLevel 2 Development.jpg

14. Deploying Level 3 Development.jpg


This means that which states you develop, and up to what level, matter a lot if you hope to have a chance against Germany.

Now back to the Focus Tree!
15. Political Focus Branch zoomed in towards the Fascist Invasion of Norway focus.jpg


Now you might be asking yourself “What’s the deal with this “Fascist Invasion of Norway focus to the side?”, and I say, don’t worry about it… Nothing to see here.
16. Picture of Political Focus Branch zoomed in towards the Fascist Invasion of Norway focus e...jpg


17. Fascist Invasion of Norway icon.jpg


I told you already, nothing important is happening over there. Here, have this focus with a doggo.
18. Preparing the return to Norway tooltip.jpg


This is the focus Preparing the Return to Norway, and it features Bamse, the San Bernard mascot of the Norwegian Free Forces. He was a crew member of the NoHMS Thorodd, he broke up fights, saved people from drowning and even a stabbing. A true, certified good boy. The focus is meant to…

Alright, alright. You win….
19. Fascist Invasion of Norway Tooltip.jpg


When the… inevitable happens, and Germany decides to invade Norway, two things will happen(Besides getting invaded). First, that focus completes and then you get an event about Quisling’s historical coup, which gives you three choices:
  • Try your luck. If you trust your preparations then you shouldn’t have much trouble fighting against Germany and Norway’s evil twin.
  • Delay the coup, at a cost that you can reduce depending on Oslo’s Development level. You’ll get the coup without the possibility of delaying it further once you hit more than 50% Surrender Progress, but if you do well enough you won’t see it ever again. Or…
  • You can take the coward’s way out, and betray everything you’ve been doing so far to fight on the side of the fascists. Congrats! You’re a Quisling!

20. Quisling Coup Event.jpg


Look… Listen, jokes aside, it happens to the best of us; you’re on your ironman campaign, distracted building toaster factories and reorganizing your navy and suddenly you realize you’re totally not ready for what’s about to come. If it happened to the Norwegian Government in 1940, it can happen to you. With this, you have the option of salvaging your campaign without having to go into exile, and if you prefer to go into exile there’s a small sub branch for that too; Norway has both a Historical Democratic and a Historical Fascist focus branches.
21. Zoomed out view of both political branches. Fascist Historical and Democratic Historical.jpg


Now that the Oslo shuffle is done, let’s take a look at the Historical Fascist Branch:
22. Just the Fascist Historical Branch.jpg


I’m saving it for the alt-history dev diary but there are fascist focuses before this one, and they allow you to lay the groundwork for a fascist civil war, where you’ll be better prepared and potentially have control of more states than just Oslofjord.

If you’re going fascist from the getgo, or delayed the coup, you can complete this 7 day focus at any time and start playing as fascist (It autocompletes if you switch sides). It also adds the National Spirit Contested Leadership, to represent that Quisling, despite being liked by Hitler and some other inner circle Nazis, was not meant to be the ruler of Norway, it was just a temporary stopgap, and an overeager fascist.
23. Tooltip of Quisling’s Coup.jpg


That’s no problem though, because soon enough you get to make this choice between going alt-history by keeping Quisling in power, or continuing the historical path by getting rid of him, replacing him with Josef Terboven, the German administrator of the Reichskommisariat.
24. Tooltip of Get Rid of Quisling.jpg

25. Tooltip of Quisling’s Regime.jpg


The difference between the two, is that Quisling’s path leans more independent, but lacks the industrial and military cooperation of the Terboven path. You’ll have another chance to bring him back later though, which is what happened historically. But you can choose to put Quisling’s rival, Jonas Lie in power, who will bring Norway closer to Germany, since Quisling wanted to emulate the German Reich but didn’t want to be a puppet of the Germans, while Jonas Lie was called at the time ‘Germany’s man’ and might’ve been content with being a puppet of the Reich.
26. Bring Back Quisling Tooltip.jpg

27. Jonas Lie Coup Tooltip.jpg


You might be wondering, though, why would anyone not take the independent Fascist Norway path, and the answer is that Quisling has terrible modifiers:
28. Quisling 1 Tooltip.jpg


And he gets worse:
29. Quisling 2 Tooltip.jpg


AND EVEN MORE WORSE:
30. Quisling 3 Tooltip.jpg


But hey, at least you get some troops and viking claims!
31. Zoomed in view of claims section of the branch.jpg


Besides those two branches, every ideology will have access to the common branches to build up industry and improve the armed forces. They have some light overlap, but in general they are divided between: Rearmament Branch, with general army and industrial focuses; the Independent Norway Branch, with civilian industry and tech; the Airforce branch, with bonuses to all things flying; and finally, the Navy branch, which will help your efforts trying to defend your comically long coastline.
32. Common Branches.jpg


It is important to note, that if you’re playing Historical Democratic, you will have the Broken Gun national spirit at some point, which will block you from all of those focuses except for the ones in the Independent Norway branch, so you might be a bit delayed in getting to them if that’s the case.
33. Drobak Coastal Fort Tooltip.jpg


Now, let me go on a tangent for a bit. This is the story of Norway’s first, and for our period, only tank.
34. Rikstanken focus tooltip.jpg


In 1937 the Norwegian government realized that they needed to start thinking about armored warfare, to prepare to fight with tanks, and against tanks, so after some thought, they approached the Swedish company Landsverk to buy a tank. The thing is, they realized tanks were expensive, and way outside their budget, so they just ordered an L-120 Light Tank Chassis, no armor, no turret. Kinda like ordering just the fries and soda, no burger. After it finally arrived, they fitted it with metal sheets as armor, and a “turret” that was basically a cylinder with a hole for a heavy machine gun. People nicknamed Norway’s only tank, ‘Rikstanken’ (The Realm’s Tank), and ‘Kongstanken’ (The King’s Tank). The whole thing is even funnier when you learn that ‘tank’ in Norwegian is the word for ‘thought’, so Rikstanken becomes a metaphor for the idea of Norway itself.

For comparison, this is what a Landsverk L-120 looks like:
35. Normal Landsverk Tank.jpg


And this is what the Rikstanken looked like:
36. Real Life Rikstanken.jpg


Granted, that’s a particularly bad picture, but I recommend researching a bit more for yourself. It really was a wonderfully bad tank, so bad that they didn’t even use it when the country was being invaded. It’s ok though, we still love you just the way you are, Rikstanken.

Of course I wouldn’t be talking about this if there wasn’t content for it. By completing the Rikstanken focus, you’ll start an event chain that will let you buy a single tank from Sweden. Or if you want to go wildly ahistorical, you can spend a little more and buy a bunch of tanks from them, or from the Soviet Union. Another option will be accepting some political influence from Germany or the Soviet Union in exchange for a bunch of tanks, or even starting a tech exchange for developing your own tanks from scratch.
37. Rikstanken Event 1.jpg

38. Rikstanken Event 2.jpg


And when you do get that tank, you’ll be able to enjoy it in all its 3D glory:
39. Ingame Rikstanken.png


Of course, this beauty will be able to tour the whole kingdom, all 11 states:
40. State Map of Norway-full.jpg

  • Oslofjord
  • Telemark
  • Opplandene
  • Agder
  • Vestlandet
  • Trøndelag
  • Helgeland
  • Nordland
  • Troms
  • Finnmark
  • And, if you have the boats, Jan Mayen.
41. In-game Jan Mayen.jpg


With that, I conclude this Dev Diary, feel free to ask any questions. Now go and wishlist Arms Against Tyranny and stay tuned to learn all about Denmark’s historical content, it might take you longer to read it than what it took Germany to invade it, but it will surely be an interesting read!
 
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Would there be a way to play as a Fascist Norway with Vidkun Quisling and be able to fix those terrible modifiers? Those debuffs to war support, stability, and resistance decay speed make it almost not worthwhile to conquer when you'd have to possibly manage revolts in Ireland, Canada, Scotland, etc. I'd hope there'd be a way, but as far as I know, it doesn't seem like there is.

Also, do the Faroes finally get a core on the Faroe Islands? :oops:
 
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The Mexico tree does have craziness with the Trotsky world revolution, etc, but there are interesting balances of power dynamics with generals, cristeros, etc that have a historicity to them - more so than, say, forming Alexander the Great's Empire or

Controversial though it may be, I like the re-coring requirement and think it better reflects the partisan situation in Spain; the game really has no other way to really model armed dissent within a country's official peacetime borders.

In any case, we can agree both of these countries are fun to play. Though Spain is admittedly buggy. I tried Bulgaria and Switzerland one time each after their corresponding DLCs - and will likely never do so again.

yeah, mexico is fun and it has some interesting stuff. But its a lot of fantasy the whole Trotsky thing is just pure meme, like the country has been fighting for decades(if not more if you want to count from independence) on who gets to be in charge and this guy gets to be in charge because communism? No opposition, no maneuvering, nope. Its not like a big part of the Cristero thing was violence against socialists.

I don´t mind the recoring of Spain either, but since it was in response of "press map buttons to win". And it has some pretty out there stuff. The whole "offensive in X" thing is pretty infuriating with how long they take. Its almost as if they expected you to cheese the Civil war.

Bulgaria I found it pretty fun, the Balkan confederation path actually requires you to have a strategy on how you want to achieve it, the historical one has more to it than getting all the wargoals.

Haven´t played around much with Switzerland so can´t comment about it much.
 
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yeah, mexico is fun and it has some interesting stuff. But its a lot of fantasy the whole Trotsky thing is just pure meme, like the country has been fighting for decades(if not more if you want to count from independence) on who gets to be in charge and this guy gets to be in charge because communism? No opposition, no maneuvering, nope. Its not like a big part of the Cristero thing was violence against socialists.

I don´t mind the recoring of Spain either, but since it was in response of "press map buttons to win". And it has some pretty out there stuff. The whole "offensive in X" thing is pretty infuriating with how long they take. Its almost as if they expected you to cheese the Civil war.

Bulgaria I found it pretty fun, the Balkan confederation path actually requires you to have a strategy on how you want to achieve it, the historical one has more to it than getting all the wargoals.

Haven´t played around much with Switzerland so can´t comment about it much.
AFAIK the devs said at the outset that some of the SCW stuff was a bit hacky, but was really the only way they could have the war not end ahistorically fast.
 
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AFAIK the devs said at the outset that some of the SCW stuff was a bit hacky, but was really the only way they could have the war not end ahistorically fast.

Yeah, I know. Its still a dumb mechanic meant to cheese the player to make the war last longer. Then the player inderstands what unplanned offensive is and cheeses the game right back.

And it doesn´t even work for the AI, just look at how many people complain about how unreliable is is how long it lasts
 
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Guys, I don't know if that's because it comes later in the installment, but I get less excited.
I want nice iconography, beautiful interface for immersion and you nailed it.
Historically, however, I don't feel teased. Something less exciting than, say, Finland.
 
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I am really sorry but this is the worst-looking country update I have seen yet with HOI4. All the worst PDX design indulgences condensed. Pointless, boring mini-games. Creatively-lazy national focuses centered around memes more than historical plausibility or immersion, e.g. claims on Ireland based on... vikings. Technically can't we already do that - what's the benefit of having a focus to make a claim? Clicking decisions to bring my nerfed forts to normal status does not sound like fun tbh. And knowing also that these features will not be QC'd at all prior to release and will remain bugged-out through multiple patches doesn't help.

To be more constructive, Paradox could gain a lot by taking a page from past successful focus trees; e.g. Mexico or Spain. Which better walk the line between historical what-ifs with off-the-wall craziness and without too much mini game nonsense. They're also.... fun. In a way that Switzerland and Bulgaria are now decidedly NOT.

As a longtime HOI fan, the last expansion, BBA, fully turned me off from new DLC - I hesitated to buy that but, when I did, immediately felt burned. These updates further cement my decision to just stick with a modded version of what we have now.
Can’t believe you’re making Spain one of the cornerstones of your “trees used to be less of a meme and were very historical“ argument against Bulgaria et al when it is literally impossible to have a historical civil war because the althist anarchist meme of a May Day turned second front is forcibly baked into its tree/events regardless of what Spain does.

I don’t think you’re being fair at all to Bulgaria and what we’ve seen of Norway. Things weren’t always as historical and meme-light in old dlcs as you claim, and things haven’t been significantly worse on those fronts recently compared to before. Norway‘s democratic path looks pretty dang historical and restrained, which I for one appreciate.
 
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Norway has 11 states but America still suffers the scourge of New England and Greater Maryland…

Population, land, and industry be d****d

Edit: overall good content though. Nice dedication to historicity!
 
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Norway has 11 states but America still suffers the scourge of New England and Greater Maryland…

Population, land, and industry be d****d

Edit: overall good content though. Nice dedication to historicity!
Accuracy regarding border of administrative subdivision is not that important as long as they are useful gameplay-wise.
Other majors than USA also have states that doesn't correspond their administrative division of the time.
 
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Norway has 11 states but America still suffers the scourge of New England and Greater Maryland…

Population, land, and industry be d****d

Edit: overall good content though. Nice dedication to historicity!
Japan, US are the majors with the most need of rework, I would say even more than Germany, because Germany still functions and is fun to play.
 
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Can’t believe you’re making Spain one of the cornerstones of your “trees uses to be less of a meme and were very historical“ argument against Bulgaria et al when it is literally impossible to have a historical civil war because the althist anarchist meme of a May Day turned second front is forcibly baked into its tree/events regardless of what Spain does.

I don’t think you’re being fair at all to Bulgaria and what we’ve seen of Norway. Things weren’t always as historical and meme-light in old dlcs as you claim, and things haven’t been significantly worse on those fronts recently compared to before. Norway‘s democratic path looks pretty dang historical and restrained, which I for one appreciate.
I would generally agree with this statement. While it is important that the game is still grounded in history, I do feel like the constant moaning about memes, alt-hist, and "casuals" has kind of gotten pointless and tiresome.
 
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I don’t think you’re being fair at all to Bulgaria and what we’ve seen of Norway. Things weren’t always as historical and meme-light in old dlcs as you claim, and things haven’t been significantly worse on those fronts recently compared to before.

I never said the early DLCs were meme or cliché-free. I said this DLC appears more of that, and paired with the likelihood of more bugs that won’t get resolved until the subsequent DLC, I am not excited for it.

Anyway, if you loved Bulgaria and/or Switzerland, congrats- seems like you’ll love this next DLC. I suppose you’re the target audience. Have fun with it.
 
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How does it work now if I play Germany and want to invade Norway, will the civil war break out immediately after declaring war or after landing there? I'm a bit confused about that. Because that could mean Germany wouldn't need a naval invasion anymore and could just "walk" into the new puppet on historical.
 
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Looks great. I wonder about the occupied Norway, as Germany had many of their ships there. Such as the Tirpitz, would uboat bases and aa make sense. and a late Germany «festung norwegen» as a hold out. Also the «Nordstern» North Star town plan, for a «New Trondheim». Where Hitler and Speer planned a colony town, almost like a second capital for Germany. They would move 200.000 germans there, very interesting idea that could boost the manpower too.
 

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Accuracy regarding border of administrative subdivision is not that important as long as they are useful gameplay-wise.
Other majors than USA also have states that doesn't correspond their administrative division of the time.

Well, tbh it is affecting US in that it has too little Building slots. You can´t really be the arsenal of Democracy you were meant to be
 
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I don't understand why give so much polish to RK Norway and completely ignore General Government (literally historical Poland) in NSB.
Historical Poland was the government in exile, which was given a great deal of attention in NSB.

If the General Government were an actual thing in game terms, then there could be no Warsaw uprising.
 
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Historical Poland was the government in exile, which was given a great deal of attention in NSB.

If the General Government were an actual thing in game terms, then there could be no Warsaw uprising.
Using the mechanics of RK Norway or Italian East Africa of having no cores, while giving Exiled Poland focuses to boost resistance would solve that, I think.
 
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Happy to see the Nordic nations getting some attention and I am very much looking forward to trying this. However, with the risk of appearing somewhat "butthurt", and with an obvious bias, I feel like this Developer Diary (and focus tree?) seems a bit underwhelming in that it seems like a display of everything wrong with Norway rather than how Norway might be a fun nation to play.

For instance, I do hope Norways "special" unit isnt limited to the prototype tank? While I do appreciate fun and whimsical historical references, rangers and ski troops seems like much more historical relevant special units, but those might not be exclusive to Sweden and Finland? I realise that not much information is given on the Norwegian military in the expansion, but compared to the two previous Developers Diaries what has been presented is a bit thin. Hopefully there is much more not yet revealed?

Also, while I like the fact that a mechanic to simulate the low readiness and unwillingness to mobilise is included, sacrificing the merchant navy to increase ability to wage war on land seems a bit strange. Wouldnt it make more sense to lock manpower behind focus trees or events, so that your divisions would be extremely vulnerable, like in history?

Last, is the fascist tree going to be one of either submission to Germany or a increasingly useless leader, regardless of how you perform?

I really am looking forward to the expansion, but I am a bit concerned that this currently looks like the Developer Diary could be summed up with "LOL Norway", which does sound a bit uninspiring.
 
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