Well, reinstalling the game didn't help, but you still did. I deleted the file manually and it worked, now I just hope everyone still has beards. And thanks for the tip with the RICE mod. Do you by chance know of any mods that you would recommend using with the converter? I'll probably test a few out.You should do a full reinstall of CK3, this file shouldn't exist:
Also, I don't recommend using the RICE mod, it's not supported by the converter.
At the moment I wouldn't recommended any. Fallen Eagle is not updated for latest CK3 version, and work on Cultures Expanded and WtWSMS support is ongoing by a contributor.Do you by chance know of any mods that you would recommend using with the converter? I'll probably test a few out.
Best chance you get by copying the vanilla CK3 landed titles setup into ImperatorToCK3/configurables/static_landed_titles.txt and selecting the static de jure option. I never tried that.Is there an easy way to use the 867 de jure map for converted saves instead of dynamic and static?
I want countries like france, poland and hungary to be formable.
The mods are compatible with the converter, but you can't enable Invictus in an existing vanilla I:R save. You'd need to start a new game.Hello, everyone!
I have played the game until the end date and want to use Imperator Invictus or Timeline extension Mod to continue playing. Are they compatible with the conversion mod?
Yes, it is. So I have to convert my vanilla save into CK3. I want to introduce christianity into my gameThe mods are compatible with the converter, but you can't enable Invictus in an existing vanilla I:R save. You'd need to start a new game.
If you convert the vanilla save, you'll need to edit the history folder in the generated mod or use console commands in CK3 to introduce Christianity.Yes, it is. So I have to convert my vanilla save into CK3. I want to introduce christianity into my game
Oh..... it is so time-consumong to edit cultures, religions and reshape borders for accuracy. Thank you very much. I will try to configurate my gameIf you convert the vanilla save, you'll need to edit the history folder in the generated mod or use console commands in CK3 to introduce Christianity.
The converter doesn't add the rise of Islam, but it supports the Fallen Eagle mod for CK3 that does. Just note that Fallen Eagle hasn't been updated for CK3 1.12 yet.Is the spread of Islam part of the mod? Is it possible to mod a mongol-style conquest?
Thanks for all the good work the team does on the converters!
Cool, I did not know the FE combination was possible. Nice to see that the converter is updated so fast, maybe I will try it when they update FE.The converter doesn't add the rise of Islam, but it supports the Fallen Eagle mod for CK3 that does. Just note that Fallen Eagle hasn't been updated for CK3 1.12 yet.
You can edit the converter-generated mod as you wish, it doesn't really differ from hand-written mods.
This works surprisingly well. Any chance this can be added as a third option for the converter?Best chance you get by copying the vanilla CK3 landed titles setup into ImperatorToCK3/configurables/static_landed_titles.txt and selecting the static de jure option. I never tried that.
Maybe in the future.This works surprisingly well. Any chance this can be added as a third option for the converter?
Yeah, Buddhism is divided geographically. Open ImperatorToCK3/configurables/religion_map.txt file to view/edit the mappings.How do buddhist pops get seperated in CK3? Is it a regional thing? I saw a sizable amount become theravada, and a very small Vajrayana in the Himalayas.
Also I think Haraks should be examined on where it goes in the province mapping. I had a100% civilized megacity capitol there that got blasted down to a 14 dev drylands far from the river.
The converter doesn't add the rise of Islam, but it supports the Fallen Eagle mod for CK3 that does. Just note that Fallen Eagle hasn't been updated for CK3 1.12 yet.
You can edit the converter-generated mod as you wish, it doesn't really differ from hand-written mods.