That sounds very Dwarf-Fortess-y to me! Since the only DF game I’ve followed is yours, it’s probably really very blue emu=y.Insane Killer Robot Souveneir Shop and Funeral Parlor.
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That sounds very Dwarf-Fortess-y to me! Since the only DF game I’ve followed is yours, it’s probably really very blue emu=y.Insane Killer Robot Souveneir Shop and Funeral Parlor.
Didn't know you could. Sounds funThose probes are seeing A LOT of use.
I wonder if it's worth designing Geo-probes?
A fire-and-forget method of prospecting a planet.
Well, that is probably the answer.They'd shoot the probe down, though.
It takes days (typically weeks) to Geo-search a planet.
Didn't you say it only was worth it if there were jobs, I.e. minerals present?If we can bring the colony cost of Prixhome down to zero, it should eventually become an amazing planet.
The max pop limit is 40 billion.
That's WAY more than Earth's max pop limit.
Minerals can be shipped in. With the bucket brigade system and more planets beyond it yet to be discovered it's very possible that it will become part of that, plus of course it's a logical place as a staging area for whatever is mined in system.Didn't you say it only was worth it if there were jobs, I.e. minerals present?
Didn't you say it only was worth it if there were jobs, I.e. minerals present?
So once established, in principle the planet would be an excellent research and financial centre due to massive population?
So it's a great spot in theory, only missing everything it needs to actually be one greatYes, exactly.
The bottlenecks there would be terraforming, available colonists, installations (financial centers, research labs), minerals and factory time to construct them, and bottoms to ship them out to the colony.
So it's a great spot in theory, only missing everything it needs to actually be one great![]()
Precisely.
But we're digging up lots of random stuff from the ruins.
So the place is going to be a chaotic mess for a while anyway.
It's a bit of a fixer upper that just needs someone with a go get em attitude to turn it into a beautiful art deco house with an open concept floor plan. We must be the change we wish to see.So it's a great spot in theory, only missing everything it needs to actually be one great![]()
You can set a planet to not be a destination for colonists, right?