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Is the population map still broken ?
Nope, it's fixed, this is my comment from the latest map feedback post:

Although we have fixed our pop editor, we want to make a general pass on all pops before any more feedback review is shared, since we have some issues regarding those errors here and there.
 
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I have a general question about the maps feedback. So whenever you post feedback posts of certain regions there's still input and suggestions for changes coming in. Do you consider those and continue to make changes or is the feedback post basically just on information on how it's gonna be?
Yes, we usually consider it and make further fixes (but we don't make another post to avoid getting into an infinite loop).
 
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dont understand the point of all these million tags, but i can now roleplay my own tribe/clan

will all tags have some kind of info and unique stuff?

edit: nevermind i missread :/
 
Thanks so much for taking the time to go so thoroughly to my previous topography suggestions, it looks like a LOT of them made it onto this version!
Glad to see my effort wasn't in vain :D
Thanks for your feedback during this past year! Your terrain-related posts are among the first we check in each Tinto Maps. :)
 
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I like it! Despite the utter wasteland-riddled-mess this region is, it's really clear to read imo.
The outlines really helps distinguishing it from each other and from the wastelands, while the paper map provides a nice neutral tone to distinguish high and low access parts.
10/10 imo.
Finally the markets mapmode looks fantastic and easy to read without causing epilepsy! Thanks
Forwarding your kind comments to our UI Team, thanks! :)
 
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Yes, it is just ridiculous and I hope it is fixed before release. Many people have been confused by the 'Khorasani' culture, and now it seems the devs themselves are confused by it too
Dude,just look at this map of modern Persian speaking areas.Almost the whole area is Persian speaking expect for the northern parts where the historical Oghuz Turkmen community actually existed(plus some Kurds from Safavid tribal relocations that happened in the 16th century).I'm seriously starting to believe the devs are just confused by the "Khorasani" ethnonym.

You may say this map wouldn't be true for 1337,i say that the area has been continuously ruled by Oghuz dynasties and that only stopped after the Pahlavi dynasty.While there were Persian assimilation efforts by that dynasty there was no genocide,mass killings or relocations of ethnic groups,so it wouldn't make sense for this strong majority of Oghuz speakers to almost completely disappear after 50 years.
 

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i'm wondering how difficult will be it to conquer Persia as the Baduspanids. They should start with a pretty great ruler in Jalal al-Dawla Iskandar, but they are sandwitched between Gurgan and Jalayrids. Maybe playing them against each other works?
 
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Fal (the small country by the Gulf) should be ruled by the "Fālī" dynasty, since it was a Lordship ruled by that family. It's also probably more suitable as a normal monarchy than a tribe.

Screenshot_20250204-110856~4.png

Shilau = Siraf

It would also make sense to rename the location of Asir to "Fāl", since that was the city which the country name is based on, and would have been the capital.
 
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The colours of the Injuids and Jalayirids are too similar, same with the colours of the Jarwanids and Gurgan. Would look a lot better if there were some colour changes in the area.

Other colour related feedback:
-Really don't like how neon the new trade map looks.
-Still don't like the 'new' colour for plateaus. Quite confusing and hard to tell apart.
 
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