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People in this forum are curmudgeonly and love to complain. I used to do that too. CK3 is a very flawed game. At times it frustrates me because I think I can see all the ways it could have been so much better; at times I get bored with it. But life's enough of a grind these days that I really don't feel like wasting it getting upset about a video game.

End of the day, I still have fun with every now and then; I have more playtime in CK2 and CK3 than any other games because clunky as they are, they offer a unique experience I can't get anywhere else. When I'm not having fun, I set the game aside unless and until I feel like playing again, and I do other stuff with my free time.

I'm actually pretty excited about Chapter IV, cause East Asian history's the only one I enjoy as much as European. I've taught the Mongols in a couple survey courses too, so I know enough to want a distinct nomad experience, and the dev diaries so far look promising, much more so than the extremely janky nomadic government in CK2.

Hopefully we get a Turkic flavor pack eventually. But I doubt CK3 development will last long enough for the entire map to be covered, so something's bound to be left out, and someone bound to be disappointed. I'm still bummed out post-Viking Age Scandinavia got nothing in Northern Lords and that it probably never will.
I don't think it's too much to ask for turkic flavor in a DLC surrounding the medieval steppe but that's just me personally.
 
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But I doubt CK3 development will last long enough for the entire map to be covered, so something's bound to be left out, and someone bound to be disappointed. I'm still bummed out post-Viking Age Scandinavia got nothing in Northern Lords and that it probably never will.
A couple of years ago Paradox did an investor presentation were they went over their business and design philosophies and an important part of the their overall strategy is what they called "endless" games. Basically, games that will continue to receive new content and updates until they are unprofitable, the dev team feels like they need a new game to do want they want to do, or new adding new content to the game would cause too many issues.* CK3 is going to have a much longer lifespan than CK2 and will probably still see new content being added into the mid 2030s unless goes something wrong.

*Example here being EU4 after that one DLC basically broke everything.
 
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I don't think it's too much to ask for turkic flavor in a DLC surrounding the medieval steppe but that's just me personally.

Especially since the state that caused the titular Crusades to happen in the first place by invading Anatolia and Levant has no flavor or content. They'll recruit Mangudai MaA now I suppose.
 
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I think that, apart from the language, the life of the Turkic tribes in the steppe is clearly more similar to the Mongol tribes than with the Turkic peoples who settled in the Middle East. Khan Könçek of Cumania lives more like Chieftain Temüjin of Örgöö not Sultan Kilij Arslan II of Rum. Everything currently mentioned in DD is available to Turkic nomadic tribes.
The Turks, of course, should have their own flavor content. But when referring to the Turkic flavors of the steppes, the emphasis should be on the Kirghiz, Khazar and other nomadic tribes, rather than the already settled Seljuk Turks or Khwarazmshah.
 
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I think that, apart from the language, the life of the Turkic tribes in the steppe is clearly more similar to the Mongol tribes than with the Turkic peoples who settled in the Middle East. Khan Könçek of Cumania lives more like Chieftain Temüjin of Örgöö not Sultan Kilij Arslan II of Rum. Everything currently mentioned in DD is available to Turkic nomadic tribes.
The Turks, of course, should have their own flavor content. But when referring to the Turkic flavors of the steppes, the emphasis should be on the Kirghiz, Khazar and other nomadic tribes, rather than the already settled Seljuk Turks or Khwarazmshah.
Its obvious that by now Khans of the Steppe is a Mongol flavor dlc being shown as nomad dlc.And also they didnt even bother to give the steppe Turks their accurate clothing,they will continue to wear Mongol clothing despite many threads giving them ample suggestions.And in my thread I speak about nomad turkic tribes like the Oghuz or the Karakhanids.
 
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Its obvious that by now Khans of the Steppe is a Mongol flavor dlc being shown as nomad dlc.And also they didnt even bother to give the steppe Turks their accurate clothing,they will continue to wear Mongol clothing despite many threads giving them ample suggestions.And in my thread I speak about nomad turkic tribes like the Oghuz or the Karakhanids.
As I mentioned that Oghuz is not the only Turkic tribe. Given that most of the Oghuz rulers in the game are not on the steppe, I don't think Oghuz should be the main reference for Turkic flavor in Khans of Steppe either.

And Turkic Character do use Turkic long hair locks since Legacy of Persia.
 
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Oh they get shafted alright, they get shafted bad...

Not one bit of proper turkic flavor presented in today's DD. Other than that 'Cataphract Archer' unit with Byzantine-looking cavalry illustration.
 
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Oh they get shafted alright, they get shafted bad...

Not one bit of proper turkic flavor presented in today's DD. Other than that 'Cataphract Archer' unit with Byzantine-looking cavalry illustration.
Dont worry,you gonna pay extra in 1-2 years for a Turkic tribes dlc to get the full steppe experience !!!! Honestly this time.
 
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Dont worry,you gonna pay extra in 1-2 years for a Turkic tribes dlc to get the full steppe experience !!!! Honestly this time.
To be honest, I wouldn't pay for that. I'm not sure I'll pay for this one too. Khans of the Steppe looks very good overall, it has good mechanics for all of the Steppes and pretty nice flavor for Mongols. But that's not what I've signed up for, not for a 'Steppe DLC' that doesn't include the most important part of the eurasian steppes' history.
That might be the first big DLC that I won't buy for CK3.
 
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image_70.png

[Iron Cavalry cultural tradition]

Where the Steppe warriors meet the ironworking wonders of the settled people. Turkmen and Oghuz cultures have this tradition at the game start.
They clearly did not forget about the Turks.
 
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starting to think y'all just want Turkic supremacy rather than representation; they are getting access to the new government type, getting access to the Greatest of Khans decision to do a world conquering, were already heavily featured in the Persia dlc, and the devs have signaled to you that they hear your concerns but that this is focusing primarily on the Mongol invasion,,,

which makes sense, because it was of world-shattering consequence irl and is flimsy as shit in the current game

every part of the game could use more cultural flavor, the turks are in no way unique in this regard. the entire massively diverse subcontinent of India gets less dedicated flavor than the turkic subgroup in the game as-is, you'll just need to be at peace with not being the center of attention right now
 
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starting to think y'all just want Turkic supremacy rather than representation; they are getting access to the new government type, getting access to the Greatest of Khans decision to do a world conquering, were already heavily featured in the Persia dlc, and the devs have signaled to you that they hear your concerns but that this is focusing primarily on the Mongol invasion,,,
Turks received no flavor in either the Persian dlc or in the supposed dedicated steppe dlc.As for the devs hearing concerns,they said the same about serious objections in the 1178 byzantine border situation which is bad and nevertheless still isnt resolved.Also the reply was a noncommital "maybe in the future" eg probably never.They could at least bother giving them their proper clothes which exist since Legacy of Persia and not keep them wearing mongol clothing.
 
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Yeah I keep reading the dev diaries waiting for something interesting to be implemented for the Khazars, Cumans, Karakhanids, Seljuks, Pechenegs and/or the Anatolian Turkmens, but this turned out to be a mainly Mongol DLC instead of a Steppe DLC.

What a disappointment so far. Reminds me of Legacy of Persia when I believed we might get interesting flavor for Seljuks and Ghaznavids, but got almost nothing for these important regions that were ruling and forming Persia during the middle ages.

EDIT: And the Magyars! Also missing so much flavor in addition to the Turkic people.
 
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I think we should compile all of our suggestions into a single thread where the developers can read through them and hopefully add them to the game.
 
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Yeah I keep reading the dev diaries waiting for something interesting to be implemented for the Khazars, Cumans, Karakhanids, Seljuks, Pechenegs and/or the Anatolian Turkmens, but this turned out to be a mainly Mongol DLC instead of a Steppe DLC.

What a disappointment so far. Reminds me of Legacy of Persia when I believed we might get interesting flavor for Seljuks and Ghaznavids, but got almost nothing for these important regions that were ruling and forming Persia during the middle ages.

EDIT: And the Magyars! Also missing so much flavor in addition to the Turkic people.
Just like norse serve as varangians (Anglo-Saxons and English should be able to serve too, can't recall if they are able to serve with the new dlc), Khazars should also have some similar mechanics in 867 start, there were many Khazars serving in Byzantine army and this continued well in to late 9th century. In fact, several prominent people possibly had Khazar ancestry such as Bardanes Tourkos, father of Bryennios (most likely the ancestor of Bryennios family) and Patriarch Photios who was called Khazar Faced by Leo VI.

There should be some Mamluk mechanics too since this is a steppe and nomad dlc.
 
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I think we should compile all of our suggestions into a single thread where the developers can read through them and hopefully add them to the game.
They seem to not be that interested from what I've seen, and I bet the DLC is mostly completed and just being presented to us. Implementing the people/flavors/kingdoms that we are asking for would probably take a few months.

I guess we have to wait for a few years and see if the devs have run out of regions that they are interested in to implement these requests. Perhaps after the release of Sunset Invasion 2.0 in a few years or a decade :)
 
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They seem to not be that interested from what I've seen, and I bet the DLC is mostly completed and just being presented to us. Implementing the people/flavors/kingdoms that we are asking for would probably take a few months.

I guess we have to wait for a few years and see if the devs have run out of regions that they are interested in to implement these requests. Perhaps after the release of Sunset Invasion 2.0 in a few years or a decade :)
"Not that interested" is not even half the truth. People had been asking for message settings since day 1 and we only got that recently. Suggestions section of the forums is just there for show and PDX staff almost never look there or look there with the intent of implementing suggested things.
 
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"Not that interested" is not even half the truth. People had been asking for message settings since day 1 and we only got that recently. Suggestions section of the forums is just there for show and PDX staff almost never look there or look there with the intent of implementing suggested things.
On the other hand the Project Caesar team actively responds to suggestions and have made a lot of changes based on feedback,big kudos to them actively interacting with the forum users.Btw in here it was the same with 1178 Byzantine border.Lots of suggestions about fixing them and the only reply was they saw it.
 
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On the other hand the Project Caesar team actively responds to suggestions and have made a lot of changes based on feedback,big kudos to them actively interacting with the forum users.Btw in here it was the same with 1178 Byzantine border.Lots of suggestions about fixing them and the only reply was they saw it.
Lol, I guess that we should be grateful that at least they responded, that they saw it as opposed to the suggestion sections of both CK2 and CK3.

"Yeah we saw it alright, but we won't implement it, cause it would make the game ever so slightly more historically accurate"
 
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