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[B@W] Abominus;12107962 said:
Does the current beta works fine or does it have much CTD etc.?

I haven't had the time to try it myself but current beta reports suggest that CTD's are very very rare so if your fingers are itching to play this game then sure - go ahead and while doing so report any bugs you possibly encounter and thus help the devs improve the game even more.

There are some problems reported like Russia owning Finland, Japan to weak against the allies and Germans unable to make a proper Barbarossa campaign in Russia but these are all things you have to take into account since this is beta after all! Beta 3 will probably have these things fixed and might introduce some new bugs or the players will discover stuff that hasn't been reported before for the devs to fix ;) Official 1.6 will probably be the most polished and complete version of them all since the new patch policy the devs undertook after 1.5 patch.

I'm personally waiting for beta 3 since I have other stuff to do at this time but if you have some free time to kill then sure - go ahead!
 
3rd Report

Hello there,

I'm still playing my game with Canada, untill August '43 now and I have a lot of observations to share with you, hoping this can be usefull somehow to somebody and I'm not just talking to myself...... :D

As I wish to submit you many things I will probably type this report in more than one time, editing this post or creating a new one if needed.
So come back to check for more datas and comments.
Btw if you need numbers or close-up figure just ask me.

PACIFIC FRONT

I had finished my previous report (Mar.'42) by saying:
"Oh btw JAP is performing REALLY bad against Allies..."

I was wrong, really wrong !

Actually JAP attacked USA in early Jan.'42 and the first encounter went bad for them, also it was quite 'fixed' in China and it seemed to me to be too passive.
Well, things changes ! ( and AI-change too I guess ;) ) after a few monthes it took up the fight, attacking in all directions and succesfully too.
In July '43 they landed in Kawai and now they're attacking Pearl Harbour !

On the sea they are succesfully denying the Allies the transport of troops making impossible for them to defend their possession or reinforce their allies.

In China on the other hand JAP is doomed !
Half of the northern conquests are lost, and in the south is controlling only a strip of the southernmost provinces between Canton and Vietnam. ( well is facing 400+ chinese divisions :eek: )

All in all a good performance except for the China-front ( JAP never took Nanking for istance )

some data from the ledger, Ships lost in Pacific Front (Aug. 1st '43):

TAG----capitals----screens----subs-----transports
JAP---------2-----------6---------4---------3
USA--------0----------11---------8--------48
ENG--------4-----------0---------0---------12


RUSSIAN FRONT

After hardly reaching a 2 provinces-depth ( Odessa, Kiev, Minsk, Riga were never been lost !)
GER invasion stalled and the front freezed until June'43, with the exception of FIN ( it was with Axes before Barbarossa ) which has been conquered by SOV in Oct.'42 and it's now a soviet Puppet; as I've not followed this operation I can't judge it, but I don't remember have seen so many SOV forces up there....
Anyway they (FIN) are a very passive puppet, all of their divisions (17) are piled in Helsinki.
Now I don't think they should be eager to fight for SOV (there is an active front in North Lapland) but they should at least guard their own beaches and maybe send a couple of volunteers division to their new master.

this is the tipical AI behaviour ,or better lack of it, an human player can easily exploit

In June '43 SOV has started a general offensive all along the front and is pushing back GER by 1 province everywhere....

some data from the ledger, Land divisions on Russian Front (Aug. 1st '43):
TAG----Inf----Cav----Mot---LArm/Arm---Mount---Para---HQs----Garr----Totals
SOV---200-----4-------84--------60----------11-----0------1--------0------360
GER*---72-----1-------34--------67-----------7------2-----12------19------270**
*(total German land forces)
**(all Axis land forces on eastern front)


WESTERN FRONT

After the end of France invasion, GER started an effective Battle of Britain storming South ENG with her squadrons of Int. & Fght. putting a very hard pressure on RAF and de facto gaining Air Superiority until Jan'42 but they never bombed it, not even once !

Why ? :confused:

As I've already reported ENG failed to guard her home-beaches until the Axis' balkanic adventures and GER never attempted to land in Britain...

My feeling is that this period of WWII need to be better covered.

On sea GER was very passive initially, then starting from spring '40 german u-boat finally appeared in North Atlantic with not so much effect indeed (can't give precise figure) I had 1 single convoy sinked and my trade with european country was never in danger...
Anyway they took quite an heavy toll (14 GER-Subs sinked) for very little effect if any, oh well they sinked an ENG CVL, and now they sit idle in baltic ports.
On the other hand ENG (& HOL too) lost a lot of convoys, I suspect mostly due to JAP surface raiders.

Yet ENG has many others problems:

1) since Dec'42 ENG has no more oil in stock ! Zero, nada !
(by July'42 she had 5200, Oct'42 1800)
I was thinking this is due to USA Airforce drinking it up without supplying but I was wrong.
USA is sending 20 oil/day and using 14, FRA is sending 21 oil/day, BEL & NZL are sending 8 oil/day
ENG herself produce 7.8 oil/day by synthese and purchaise 13 oil/day from Spain.
On top of this, she convoys in 92-112 oil/day from her colonies.
I checked 5 different saves from Jan'42 to Aug'43 but I can't figure out what reasons are there :confused:
Consequences are heavy, all main fleets are stuck in port in Britain and ITA navy is dominating the Mediterranean Sea blocking it for all convoying purpose, thus making even harder for ENG to supply herself

2) ENG doesn't properly research Land and Naval Doctrines !!
(she does research Air doctrines correctly, ie on time)
She is stuck with '38-'39 doctrines, ie the starting ones !
I finally got bored to waiting for and after research them myself and giving her Blueprints
she started reseaching those '40 Tech in late '43 !
Of course this is a major drawback but it need to be confirmed by somebody else

3) ENG doesn't produce convoys and radar-sites

Actually convoys (and escorts) are in producing cue since half '42 but they are not properly prioritized so none of them come in service.
Radars are properly researched but aren't put in prodution until June '43 when finally they appears (4 x 2) but then they are just useless. (GER has 5 provinces with size 2 radars by then)
Finally since some monthes ENG isn't producing anything at all cause most of her IC (142 ) are diverted too supplies-production,even if does have 6800 supplies in stock at July '43
*update: as of Sept. 1st '43 building restarted (42 IC ) ENG has 8700 supplies in stock now.

Once more I cannot figure any reason for explaining these observations of mine and they need to be confirmed.

I have some more general observations ( and questions ) about convoying but I guess this are not beta-patch related so I won't post them here.

some data from the ledger, Allied Air divisions in Britain (Aug. 1st '43):
TAG-----Ftr----Int----Cas----Str---Tac---Nav---Total
USA-----17------0------0-----13----32-----0-------62
ENG------6------3------0-------0-----5-----6-------20
minors-----------1--------------------1---------------2

ITALIAN FRONT

In previous report I was talking about the (relative) good performances of ITA AI, putting a lot of pressure on Allied forces in North African Front while garrisoning all of her beaches....
Now after Balkan campaign and some (too manies ?) attempt to land in Palestine-Sinai,
ITA was starting loosing momentum...

First she lost Sardinia to ENG (in autumn '42) then Sicily (in winter '42). At that time ENG fleets disappeared (because struck by oil depletion) at ITA retook Sardina.

Then I changed my game from passive watcher to limited active role (it's then when I discovered about ENG oil-troubles), thus I sent my small but modern fleet in Meditarrean and landed some Arm + Mot in Sicily.
ITA fleets put up a nice fight making my life really hard...
Thus I observed a few things:

1) I couldn't move from Palermo to Reggio Calabria even when having my fleet in Gulf of Salerno seazone & no Italian ship being seen !? :confused:
I will try to give it a new run later in game and post a confirmation of this possible bug.
UPDATE forget about this point ! Made test with nofog cheat and I see everything is fine.

2) when trying to land in Napoli the seazone for beach is set to be Gulf of Genova (ie the same that Anzio & Firenze) this is wrong ! It should be Gulf of Salerno !

Btw please correct also once for all Reggio Calabria landscape, it isn't plain but mountain (which peacks range from 1925 m. to 2250 m. )

3) after landing in Napoli I couldn't supplies my troups there cause I was needing 99+ convoys !
ie as western seazones where under ITA control, the routing was calculated from Canada through Suez (51 convoys needed) and then as eastern seazones where under ITA control too, somehow this value was doubled.

At least I guess so :confused: Please check this !!

In general convoy-routing is at least disappointing :( ( imho of course :) )

4) after landing in Napoli I mouved south unopposed, Italian divisions around mine where totally passive, conquered Reggio Calabria and left Italy. It took 2 1/2 monthes to ITA to move a division in Napoli (there where 2-3 around at start, then 4-5 ) and after 4 monthes still not moving in Calabria !

ITA AI need to have the highest priority in defending homeland ! No need to defend Egean isles or Greek coast when homeland is under enemy attack !

By August '43 ITA has no more MP ( 2 left) and seems really lethargic...

5) ITA doesn't properly research Land and Naval Doctrines !!
The same that ENG, a very worrying trend !
Even worst when you think ITA didn't research '39 Naval Doctrines for which it has Blueprints !!!

For me this is a topmost problem and a game breacking one !!! :mad:

some data from the ledger, Italian Land divisions (Aug. 1st '43):
Inf----Cav----Mnt---Gar---Mil---Total
18------0-------1------8-----2------29

Final thoughts and general observations

Another possible serious misbehaviour is that AI seems not to upgrade her production cues or not doing that enough !!!! Others players have reported this too.
So in August '43 ENG & GER are still producing Inf '39 and SOV is producing B7m for istances

Technology cost/time seems to have been raised (possible not beta-patch related), Major countries correctly research as a priority Industrial tech, then more modern units, but somehow seems to fail in Land & Naval Doctrine (not Air)
I would slightly reduce cost/time of research (and/or raising Blueprints effect )

USA as been quite passive until now (except for Air battles) only 5 Inf in Port Moresby and 3 Inf in Malta but is building sh*tloads of modern units....

I really enjoyed Naval battles: fast, short and brutal, I didn't liked the too little experience my naval units get from combat (not beta-patch related)

SOV seems to be a really hard nut to crack with the new changes made.
I got some ideas about how to solve this without returning to the old GDE-exploit, at least I hope so !
I will create a separate thread about this topic.

I had few CTDs ( 2 ) and freezes ( 5 ) while playing at very fast, but could not reproduce them.

Thanks for reading this short report of mine. :D
Hope this can help you in your task....

Best regards, Amadeus
 
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Hi Alfred37,

Well I'm more concerned about SOV having only 1 HQ, which means it hasn't build any !
Actually HQs are quite usefull and the more you advance in Land doctrine the more they're effective.

Yes, 308 Mil and 96 Inf at Aug. 1st '43

Best regards
 
Ctd

errorwk.png


File Name: error aod.rar video file
http://www.sendspace.com/file/q7gcth

I get some weird ctd during some of my Germany games..
 
I have added some new ministers to the game but I dont get problems before around April to October 1940. I have played two games as Germany in the beta2 patch 36GC and 38GC. First I got crash to desktop after that the save-game after April 1940 dint work anymore. maybe the game dont like my new ministers for n.Spain and Portugal if that's strange because I can normally load up as them in any campaign. I have tested nearly all the minister I have so fare have had only problems with Algeria.
I will upload the the save-game to morrow.

*
File Name: save games CTD.rar
http://www.sendspace.com/file/k27jyo
*
 
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It seems that I (GER 1936 GC) can´t trade any more regarding oil, energy and metal. It´s mid 1939 and even SLO won´t accept any energy, the possibility is greyed out. They are down to 1 IC, but I can´t send anything at all, neither by trade nor as a gift. In fact, noone wants to trade those goods with me. This happened after I saved the game (somewhere around 1938) and loaded up again.
 
It seems that I (GER 1936 GC) can´t trade any more regarding oil, energy and metal. It´s mid 1939 and even SLO won´t accept any energy, the possibility is greyed out. They are down to 1 IC, but I can´t send anything at all, neither by trade nor as a gift. In fact, noone wants to trade those goods with me. This happened after I saved the game (somewhere around 1938) and loaded up again.

This has only happened to me when I have tried to start a sea trade line without enough convoys. Shouldn't affect the land trade though. Is there some kind of limit for the land trades also?
 
We saw a weird bug in multiplayer.

One of our players saw a daily gradually increasing supply need, up until he as UK in march 1936 needed to spend 150+ IC on supplies and were running deficits on -600 daily. Then he tried to switch to USSR and the problem came back increasing little by little each day.

I suspect some sync failure but I haven't seen the problem since (he quit playing due to the bug and decided not to play AoD). We didn't modify any files, clean 1.06 beta 2 install.
 
Some notes from my current Beta2 Germany game (also using SMEP mod, but that should not affect balancing)
I have been playing historical up to where I decided to invade Sweden after Norway and release Scandinavia. SU declared war on Scandinavia which caused the war to start early with my army unprepared and almost no troops deployed on the eastern front. SU could (should?) have hurt me badly if they had attacked in Poland and not just in Scandinavia. Instead they were nice enough to just sit and wait for my army to get ready.

* Italian conquest of Ethiopia was really slow
* SU quickly won winter war and annexed Finland
* Spanish civil war in deadlock with almost no changes in territory ownership since beginning, now in 42
* Japan is making no progress at all in China after taking the first few provinces in the NE
* Using panzers on the east front gives me the feeling of cutting butter with a hot knife, just seems a bit too easy
* In beginning of 42 I have rare & oil stock of around 40000, that was before capturing Moscow.
* I still have around 1400 manpower reserve
* USA eventually declared war on me, but Japan is passive and have not attacked the allies
* Italian campaign in North Africa was successful at first. They never captured Egypt, but managed to get Jerusalem. Now by march 42 they are starting to lose. It will be interesting to see if they manage to evacuate their army or not (major threat here being italian AI, not Royal navy).
* The Royal navy are allowing me free fleet movement in the entire north sea & atlantic. Nice of them since they could stop me if they wanted. I could probably invade UK easily, but it feels like an exploit to do it at this time. I only encountered their two main fleets briefly right after the beginning of the war, then did not see them for years.
* Also they are not even trying to sink my ships using aircraft. Compared to the historical effort put into the raids against Tirpitz it feels a bit ridiculous that I can just park my fleet on the british east coast for a month with no air cover.
* My only naval losses are a couple of submarines and a destroyer flotilla, this despite being very active on the seas and actively seeking engagements
* UK need to garrison their coastline better
 
Not sure we can do something about it now but for the future I hope we could see a smarter nationalist Spain.
By smarter I mean not place all the it’s troops in North West Spain but have some troops near the cost and prioritize borders for defence.
 
A bug that appears to have been introduced by 1/06 Beta 2 is a crash that occurs when the command to delete a random unit is given. It doesn't always happen but I've observed it sometimes and eliminating the command eliminates the crash. It is likely to be related to the already reported bug of the sleepleader command with a random argument sleeping the wrong leader.
 
At least 1.06b2 is more sensitive to the delete_unit command. All HOI2 incarnations have been "wobbly" if more than 10 units were deleted. We have noticed this in CORE, where previously uncritical events at the end of the SCW suddenly became causes for crashed. We have now seperated this into several events and the problems disappeared.

Of course the underlying problem is still there and using four events where one will do lack elegance at the very least.
 
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