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Ironically that's the only portrait pack I haven't bought till this day having 1500h or so in game xd (excluding early and late clothing packs)

You may get it now, it looks like this (much better):

1717769350601.jpeg
 
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Am I going crazy or did people live a completely different timeline than I did? I vividly remember the CK2 portraits being called ugly back in their day and being criticized, with players even recommending each other not to buy some of the CK2 portrait DLCs like the Byzantine Portrait Pack.

Obviously, 2D portraits nowadays need not to look like they did back in the day but it's crazy to think that somehow the change to 3D in CK3 was a downgrade and was disliked by the community. Victoria 3 portraits do indeed look ugly but for me the issue in that game is hardly limited to just that.

The 3D portraits we saw in the thread also looked really well-made. Sure, some improvements could occur but they were fine overall, and 3D does add some benefits over to it. I don't understand the reason or logic behind this panic. This seems to me to be a very vocal minority complaining about the change. I hardly doubt the vast majority of EU4/PDX fans actually care about this.
trust me when they transition to directly beaming the character into your brain or whatever people will want 3d back.
 
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The main issue is it will make the game look aged much more quickly than 2D art would. It already looks iffy for a 2020s game.
 
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Personal opinion: as someone who did not really like Paradox's 3D portraits so far and did not like Vic3 at all and felt mixed about CK3, I do not care about 3D portraits and I do not think it made any significant difference in my dislike for those games. I care so little you could have anime style drawings and I would still not care enough. It would be odd, weird and memey, but I would not really care.
 
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trust me when they transition to directly beaming the character into your brain or whatever people will want 3d back.
4D hologram of some character appears next to you every time you open a screen
 
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First, I want to say that everyone is entitled to their opinion and of course we will keep an eye on any valuable feedback regarding Project Caesar as we have been doing since we started this process, but to comment on one point...


For CK3, failure, really? I know it is a common theme to glorify CK2 in the forums, but there are no numbers that would put the games any close to each other in success, be it financial, engagement, reviews, anything. It is OK that sometimes the player sentiment in the forums (or reddit) is not necessarily shared across the entire player base of a game. The bigger our games get, the more different clusters of players we have, and we track as much as we can to make a game that everybody enjoy, but it is near impossible to satisfy 100% of people. Characters are definitely NOT a problem on CK3.
CK3 team had a whole dev announcement about how "we hear your dissatisfaction, things will be fixed, everything is fine, please stop negative reviews". And on top of 3d - there are whole sections dedicated to ugly and misshapen NON MODDED CK3 chars. Not ugly by design or for fun but ugly by system.
Then V3. Yeah, it is not Victoria 2 remastered. It is not a game for you if your really like the tactical aspect of little soldiers on a map, but it hardly comparable to Imperator in terms of numbers or player sentiment in the same timeline, so this "both are failure" sentiment is off. I understand there is a big division of sentiment about it, and a very engaged and negative community group especially in the forums/reddit dislike its take on the victorian setting, but I would also say that even in those groups, 3D characters is not one of their main issues they have with the game.
We are discussing 3d aspect and in case of 3d models and UI Victroia 3 is the lowest common denominator. Like, you literally cannot fail lower than Victroia 3. And in case of 3d - HUGE chunk of initial post-release bad reviews were caused by horrible and incompetent UI and 3d models that add nothing to the game and at the same time take up to 60% of space. It is not the main issue but in case of 3d - it surely plays its part.
So I would argue that some concerns are valid, like effort needed to mod the game with the 3d characters, how they can look if not done well, maybe some potential problems with performance, etc, but there are some good benefits when it comes to immersion. And no, we do not push 3D characters to sell hats or whatever (Earth will stop moving the day business people can push anything in GSGs for the sake of making $$$).
Half of Paradox games' "vitality" comes from mods and by adding 3d you are killing that vitality, skyrocketing the requirements for major overhauls and players that will try to install new mods for fresh experience. Compare modding scene of 3d infested titles with non-ugly PDX games - HoIIV, Stellaris, EUIV. It is uncomparable, tiny, negligable.
Tinto believes this will make the game more interesting to players and is keen on taking the challenge to create engaging visuals while avoiding/minimizing the risks I mentioned above, even if characters are definitely not so upfront here as they are in the games you mentioned (sometimes I barely pay attention to the characters visuals when playing Caesar).
Ok, then announce that players can turn all 3d chancters off in game menu. No uproar, no such threads would happen.
So again, we do value feedback, that is why we are doing this whole Tinto Talks thing, but a point just saying "I don't like it" is not super useful to us, because there are a lot of people that liked it as well, as you can check yourself on reactions to the character Tinto Talk.
Yeah reactions is a funny thing. Go figure at Victoria 3 forums, every DD have almost no dislikes...and also no players as well.
But if we came down to counting likes and dislikes how about this:
izAQZqG.jpeg

I may miss something but would that count as a "valued feedback"?
 
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I think Johan said something about that, but only by modding
 
I think Johan said something about that, but only by modding

But how easy is it to do? Technically you can do it in CK3, it's been done by the weeb community to make anime mods.

It's a proper pain in the arse to do though, and the end result doesn't look great.
 
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The main issue is it will make the game look aged much more quickly than 2D art would. It already looks iffy for a 2020s game.
Agree, that's why I'm not a fan. Look at old 2D games from the 80s and 90s that still look great today because of their stylised art style and then look at Deus Ex for example which looks hideous. The problem with attempting a photorealistitc style is they inevitably have an uncanny valley feeling. Personally I find even the cartoony graphics of Civ 3 to be preferable.
 
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I would like a slider, where the 3d portraits slowly lose depths until they are fully 2d.
 
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Holy moly, some people in this thread REALLY need to go outside and touch some grass
Yup. You can pretty much sum up this thread as:
20% of posts: The half of the forum who somewhat prefer 2D but just want to play EU5 already.
20% of posts: The half of the forum who somewhat prefer 3D and just want to play EU5 already.
59% of posts: The same ten people being inconsolably angry that game art might change from one game to another
1% of post: Johan unofficially launching Paradox's new fantasy monster breeding game, Project Chimera
 
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59% of posts: The same ten people being inconsolably angry that game art might change from one game to another

The anti-victoria3 pity party throwing a tantrum that a feature shares a game with vic3 instead of whatever projected ideals they placed on Tinto and Project Ceasar being an extended apology and proof that vic3 has fully truly objectively failed and they were correct all along and deserve to be fully catered to, with their same graphs and same "player retention" and their same "everyone agrees with me" mentality....


Theres disliking a game and theres a pity party and boy did the champagnes go flat really fast when 3d models came up.
 
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