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vadermath

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http://www.rockpapershotgun.com/2010/08/20/gamescom-10-report-day-2/

Does anyone of you guys read "Rock, Paper, Shotgun" (PC gaming news site)? Quintin Smith (one of the staff) had written a few GamesCom reports, and amongst them were hidden a few words about CKII!

Crusader Kings 2

Crusader Kings was an interesting medieval strategy game by Paradox that entrusted you with a European dynasty, so instead of commanding a country to glory you fussed over the country while manipulating your various lords and worrying about your kids.

I never actually played it, but I’d been interested in it ever since I read an after-action report on Something Awful that pointed out how open and in-depth the game was. Now I find out it’s getting a sequel! I am too slow, and I intend to make up for it by playing this.

New features of Crusader Kings 2 will include management of bishops and antipopes (and the option of handing your children over to the church for a career in the clergy), the existence of vassals and counts under your control in other countries (an Englishman in service of the French king, for example) and, taking a cue from The Sims of all places, characters are being brought to life with the addition of individual ambitions and desires.

There’s a host of smaller upgrades, too, and the whole package is being made much more accessible. “We can do tutorials now!” exclaimed Fredrik Wester, CEO of Paradox.

Not much, but it's still something. I personally find the "vassals in other realms" bit brilliant, it's a feature we've all wanted for a while. 'Course, if the writer was a wee bit familiar with Paradox games, he'd have known that the ambitions were a cue taken from EU: Rome, not from the Sims.
 
the existence of vassals and counts under your control in other countries (an Englishman in service of the French king, for example) and

Why do they sent people to these presentations who don't know anything about a game. :)

He could just as well mean that as king of England the duke of Normandy (which is part of the kingdom of France) is your vassal, this is already in CK1.

Or he could really mean that the king of England is a vassal of the king of France, but then only as the duke of Normandy.
 
hey thats COMPLETELY AWESOME
now i cant wait for this time game oh ten thousand times more

the talk of bishoprics is stellar news, and antipopes, awesome. heres hoping the Friars and manicheans get in there too.
I cant wait to have my son run off to join the Dominicans to the dismay and embarrassment of the family!
and the "the existence of vassals and counts under your control in other countries" might mean that finally you command your dynasty and your liegemen no matter where they are not just in your own court!
 
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He could just as well mean that as king of England the duke of Normandy (which is part of the kingdom of France) is your vassal, this is already in CK1.

I honestly doubt that's the case, seeing as the reporter knows only about the new features Paradox mentioned during the announcement. Paradox wouldn't showcase something there that was already in the original CK as a new feature.

hey thats COMPLETELY AWESOME
and the "the existence of vassals and counts under your control in other countries" might mean that finally you command your dynasty and your liegemen no matter where they are not just in your own court!

I think you might want to read up a bit on your feudal system:p
 
Or he could really mean that the king of England is a vassal of the king of France, but then only as the duke of Normandy.

I'm hoping this is the case. It would also (hopefully) stop the situation in CK1 whereby a character who is say, the vassal of the King of France inherits a county in England, and that county then becomes part of the Kingdom of France... which is crazy.
 
It's pretty amusing to see Fredrik crowing about tutorials in the interview. Sure, the tutorials in V2 are wonderful, but V2 is an exceedingly complicated game. Without tutorials, as they obviously perceived, V2 would fail completely for new platyers. By contrast, CK has always seemed to me to be Paradox's most transparent game. It was only made difficult in the original, to the extent it was difficult, by the UI.
 
Quite a few dukes of Brittany were also earls of Richmond : ]

Austen
 
and, taking a cue from The Sims of all places, characters are being brought to life with the addition of individual ambitions and desires.

Occasionally I come across some terrible thing in my day that sortof acts as a crux between the good portion of the day and the bad portion of the day, something that kindof gets me down like my wife wrecking my car or etc. and just puts the hurt on everything else that happens that day.

This quote is one of those terrible things.
 
LMAO :rofl:
 
Occasionally I come across some terrible thing in my day that sortof acts as a crux between the good portion of the day and the bad portion of the day, something that kindof gets me down like my wife wrecking my car or etc. and just puts the hurt on everything else that happens that day.

This quote is one of those terrible things.

The similarities between Crusader Kings and the Sims are actually quite huge. Call it terrible if you will, but it's true.
 
Gah! I hate it when they go and ruin a perfectly good idea by chucking in elves, magic and dragons :mad:

On the other hand, Wow! A Sims game I might actually want to play. But there is no way I'm going into a shop and buying THAT in broad daylight :p
 
Gah! I hate it when they go and ruin a perfectly good idea by chucking in elves, magic and dragons :mad:

On the other hand, Wow! A Sims game I might actually want to play. But there is no way I'm going into a shop and buying THAT in broad daylight :p
It helps to have a 14-year-old daughter, as I have. I can just commission her to buy it for me.
 
Or he could really mean that the king of England is a vassal of the king of France, but then only as the duke of Normandy.

How would this work in game? I can't quite visualise it.

Actually I don't understand how it worked in reality... Did Louis the Whatever have some actual authority over Henry II in Normandy for example, in between losing his wife and Aquitaine to him and fighting him on the battlefield, or was Henry "doing homage to him for Normandy" simply an empty ceremony?

(And if anyone's wondering, yes I am currently reading Sharon Penman novels :))
 
As long as the is a very robust vice and virtue (VnV) as well as a trigger and trait (TvT) system in the game (think RTW) I'll be so very happy.
 
How would this work in game? I can't quite visualise it.

Actually I don't understand how it worked in reality... Did Louis the Whatever have some actual authority over Henry II in Normandy for example, in between losing his wife and Aquitaine to him and fighting him on the battlefield, or was Henry "doing homage to him for Normandy" simply an empty ceremony?

(And if anyone's wondering, yes I am currently reading Sharon Penman novels :))

The Norman kings of england, were "kings" in their own right, in England.

However, their French holdings were nominally under the king of France. I believe this is also how they succeeded in snatching Normandy, some aquatine lords were unhappy with John of England, and when he refused to listen to them, they went to the french king, who used it as an excuse to revoke the areas from the control of John.

They duked it out, and eventually settled with Normandy becoming french,