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Hive said:
Here's a little screenie from the end of my 1816 testgame as Sardinia (later Italy):

post-4-1093814289.jpg

very impressive Hive.

It almost looks like a screenie from vicky. (but then better :))
 
About that screenie, btw... what I found interesting about it is that the map looks relatively historically. At least when you consider that I played for almost 100 years...
 
Wilhelm VI said:
Maybe you could make an World War 1 scenario ? Or show a screenshot of another scenario.

No WWI scenario. I don't think EUII is suited for that...

Emp_Palpatine said:
and... when will this version be released??? :)

I aim to have it ready for next month, but it's hard to say...
 
I've just found out that peace treaty/defeat events ARE possible, after playing the Mongol empire scenario.

This has inspired me to write up a few events simulating the creation of the Confederation of the Rhine, the Kingdom of Italy and Kingdom of Naples with regard to the Napoleon scenario. I'd need to know which event IDs and country tags are free though - so I'll need some approval/assistance from Hive.
 
The Mongol Empire scenario has a series of events which involve the trigger checking for Mongolian CONTROL of provinces, which are OWNED by whoever they're at war with, and the Mongols inherit the poor folks. At first, I didn't even know the trigger = { control = { province = 123 data = TAG }} existed, but there's the code, and it works in gameplay.......

So I'll need to use three tags - I could use some of the preexisting ones, or the user defined ones (although these are running short?)
 
ptan54 said:
The Mongol Empire scenario has a series of events which involve the trigger checking for Mongolian CONTROL of provinces, which are OWNED by whoever they're at war with, and the Mongols inherit the poor folks. At first, I didn't even know the trigger = { control = { province = 123 data = TAG }} existed, but there's the code, and it works in gameplay.......

So I'll need to use three tags - I could use some of the preexisting ones, or the user defined ones (although these are running short?)

Ah... well I know about this command. But it's not actually a peace command... what do you want to do, have France inherit all countries who's capitals they occupy?
 
Only for Sardinia Piedmonte - the AI can't figure out how to lay siege to the island of Sardinia, and historically the kingdom capitulated rather quickly.

With regard to Austria, Britain and Prussia, the secedeprovince command will be used - although I must ask whether this can only be done if the provinces to be ceded must be CONTROLLED by the owner or merely owned?

ie - can Prussia cede Kleves to France if the province is under French control....
 
ptan54 said:
Only for Sardinia Piedmonte - the AI can't figure out how to lay siege to the island of Sardinia, and historically the kingdom capitulated rather quickly.

Aactually, that's not completely accurate... the Sardinian government fled to the island of Sardinia, protected by the English navy. France only annexed their possesions on the mainland.

But that can be illustrated by a simple event that moves the Sardinian capital to Sardinia itself, in case their original capital is captured by France.

With regard to Austria, Britain and Prussia, the secedeprovince command will be used - although I must ask whether this can only be done if the provinces to be ceded must be CONTROLLED by the owner or merely owned?

ie - can Prussia cede Kleves to France if the province is under French control....

Thing is, I don't really like doing this. Why? Because even though you by event cecedes a load of provinces to France, the war will still not be over - meaning that France can then just take more if they please... no, I don't like using this. Sorry.
 
I agree, it would be to easy for france to overrun Italy and Austria.

For the Italian unification. Doesn't a cb on all provinces, a war between all contestants (and a an alliance between either S-P or the pope and France) and the above proposed S-P 'move to sardinia' event do the trick?
 
Well all in all, I don't really focus much on the Napoleonic Wars... I'm not gonna use tags on shoirtlived nations like 'The Rhine Confederation' and the Various Italian countries Napoleon set up. I just don't rate it as important enough, and it's very unlikely that AI will ever be able to trigger such events - and very rarely that a player will.
 
The main problem, as I have learned to my dismay and chagrin, is the lack of a command = { type = peace which = TAG } command.

As for tags, since there is already a tag for Italy and Germany, those could be used - but the discussion is a moot point, since the idea is unfeasible.