Yeah, by the term "Duke" it could be a bit misleading but the picture left little doubt...lol, worked![]()
I feel your pain, bro! And I know the task of arranging all of your additions into a single, "ready to use" file must not be an easy one at all, given the simply huge amount of stuff you've put together in years - and which you keep increasing by the day. But if Adolphin could do that in your place I guess it would be a welcome relief for those people who, having a limited knowledge about modding and/or HoI2-AoD's directory/file structure (it's pretty clear for us but not everyone fiddles with that), would greatly benefit from a "download -> install -> play" version of your awesome work, and who to date haven't been able to enjoy it simply because they were scared or shy enough to tackle the enterprise of figuring out where and how to put your .csv and .bmp files into the game.i like the research and all this a lot, just the rest makes me mad
oh, and maybe we can figure out something with Titan, i like a lot of his stuff as well. only manpower is needed.
yeah you see i'm not that much interested in this as i have it alreadyTitan said:About your suggestion of merging your work with mine: I'd be absolutely in favour of such a thing. However, speaking of the aforementioned "download -> install -> play" issue: this is exactly what I did for my mod, so - since our creations share no common files, AFAIK - there would be no real need for that, i.e. one would simply have to first install your work and then mine, or vice-versa, on top of a patched version of AoD. Of course, though, nothing forbids us to create a single "BM & BM's* AoD revamped" or "BM²'s AoD reworked leaders and units in colour" pack
Yes, I know. In fact, all those leaders and ministers have by now reached a "critical mass" which can make them easily implode if one doesn't know how to properly treat them (i.e. how to put them into the game)but there is a reason why my files are arranged as they are (its not for giving casuals a hard time): these are several thousand people, everybody has his own history, promotion dates, death date, ideal rank, base skill maximum skill and affected sleep leader event. this is a hell of a lot to remember.
and i watched a lot of mods using the easy-to-drop-in-L/M-system: they ALL mess up
i just thought i post it one time to expalin the order of these files.
but if Adolphin wants to give it a go, welcome. he will save people like Robert a lot of trouble and i can proceed.
could download, but not extract it. also the file size of colour pics is at 115 MB ATM, on top ROM improved and JAP improved is in summa easily over 120 MB while Adolphins file was only 45 MB.Titan said:Seriously, there's some (= a lot) of work to do but it seems like Adolphin has already managed to get the hang of it - partially or even totally, right? (sorry, I still didn't check the file in the link he provided a couple of posts above)
thats actually the reason for the different naming system: i wouldnt get this myself i i couldnt read my CSVs like a book (or like a list). there are too many different people and way too many name sakes and all this. vanilla is already - well not ww2 to say the least - nevertheless i sometimes wonder how they could assemble all these things.Titan said:In fact, all those leaders and ministers have by now reached a "critical mass" which can make them easily implode if one doesn't know how to properly treat them (i.e. how to put them into the game) .
could download, but not extract it. also the file size of colour pics is at 115 MB ATM, on top ROM improved and JAP improved is in summa easily over 120 MB while Adolphins file was only 45 MB.