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Something that always interested me:

- What non-Paradox games have you been playing lately?

I rarely find the time to play games at all these days, but I 've just bought Hannibal: Rome and Carthage in the Second Punic War which looks really interesting.

- What Paradox-published but made by external stutios titles you enjoyed lately?

Haven't played that many, but I want to try the AGEOD/Paradox France release Revolution Under Siege.
 
Something that always interested me:

- What non-Paradox games have you been playing lately?
- What Paradox-published but made by external stutios titles you enjoyed lately?

Milmo, a Facebook game developed by some friends of mine, and Demon's Souls.

Magicka! Love the humour but I'm terrible at it, I try to get some friends to play with me but none seem interested :(
 
Something that always interested me:

- What non-Paradox games have you been playing lately?
- What Paradox-published but made by external stutios titles you enjoyed lately?

Dragon age 2
Planescape torment (after a recomendation from users of this forum :) )
Bionic commando rearmed 2 ( I was working on the first one, and wanted to see what they did to the second)
Red dead redemption

External Paradox published:

Pride of Nations beta (I begun to test it during working hours as a part of the job, but it had happened sevelar times that I continued playing it after working hours for fun, so I think that it should count)
 
Something that always interested me:

- What non-Paradox games have you been playing lately?
- What Paradox-published but made by external stutios titles you enjoyed lately?

- Playing several iPad games atm, including Battleheart and The Settlers. I tend to make some time for Team Fortress 2 every now and then as well.
- The ones I played the most recently include Majesty 2 (Monster Kingdom expansion), Magicka and Mount & Blade Warband, the past week I've been playing around with the Sword of the Stars 2 alpha.
 
Something that always interested me:

- What non-Paradox games have you been playing lately?
- What Paradox-published but made by external stutios titles you enjoyed lately?

- Mass Effect, to get a better save for Mass Effect 2, to get a better save for Mass Effect 3. Love those games...
- Lately, mostly Magicka and Dreamlords.
 
I'm assuming that for every Mod the Modder has to find his own photos?

I'm really hope that I'm totally wrong about this? Can you please clear this up for me?

If I'm correct and the above is so... Would it not be a good idea for Paradox to have a Common Source for all this items.. Why?

Well it would save the modders lots of time, the forumites could update and improve the photos over time,.. it could be a mini-wiki-paradox for historical photos and items of interest.

Thanks for your time.

afaik modders have access to any photos we have and I guess most just use wikipedia/google to find stuff. If fans wanted to make some common website with photo collections there is nothing stopping them from organizing this I think. You'd ahve to be careful with ownership however. you cant jsut take photos from anywhere and need to check your sources.

I'm a little unclear on what exactly an engine is. How might it be defined, in layman's terms?

reusable code between games. its exactly the same as a framework or collection of libraries if you are familiar with programming.
 
Thanks for the answers about games, one I'm surely going to check out is the Matrix' Hannibal game. I hear a lot of positive things about it.

Let me know what you think of it.
 
I was wondering today... What was the first game you guys got? Just curious if it would reflect on your later gaming (career?) choices :)

In my family we got our first computer in 89, a 286, and it came with some games like Police Quest, Space Quest, King's Quest (I see a theme here), Larry Leisure Suit and Space Invaders. All were very exciting. And all except the last one were kind of hard when your eight and don't speak English... ;)
 
I was wondering today... What was the first game you guys got? Just curious if it would reflect on your later gaming (career?) choices :)

The very first was probably frogger or pong. I don't think that my first game reflected my later gaming choices. I have always liked strategy games, I begun making strategy games before I begun to play them.
 
I was wondering today... What was the first game you guys got? Just curious if it would reflect on your later gaming (career?) choices :)

The first game I got was Grim Fandango, but I had played games on an old MacIntosh before and finished Little Big Adventure 2: Twinsen's Odyssey the year before but it was my little sister who got LBA2, not me. She never played through it, though. So Grim Fandango was my first own game.

Yeah, the games I played when I was little has affected my career choices. I love games with an interesting story or interesting characters such as LBA2, Beyond Good and Evil, Psychonauts, Grim Fandango and the Monkey Island games. I have always loved reading, writing and games so the work I do at Paradox, where I can make short stories of my own through events and event series, combines the two passions of my life: writing and games.
 
I was wondering today... What was the first game you guys got? Just curious if it would reflect on your later gaming (career?) choices :)

The first game I remember playing was Bubble Bobble or International Karate +. I wouldn't say it has affected my career other than awakening a love of games in general.
 
On that topic, it is generally regarded as a bad idea in the industry to communicate much with fans? It seems to me most games companies could do themselves a lot of good and whip up a lot of hype by just talking a bit on the forums, but they just won't do it. Also, neither give anything like the amount of interviews that Paradox do. There must be some reason for this, but what could it be?

What sets Paradox apart I think, is that since we have hired so many people from the community, we are still part of the community. We don't just have our roots here, we are here. That attitude also spreads to the others in the company, that were not recruited from the forum, because we see how rewarding it can be. Frustrating at times, sure, but also very rewarding. Plus the fact that we are a publisher as well, which means that we have people working here that really understands how important this contact is and make sure we do the video dev diaries and such.
 
On that topic, it is generally regarded as a bad idea in the industry to communicate much with fans? It seems to me most games companies could do themselves a lot of good and whip up a lot of hype by just talking a bit on the forums, but they just won't do it. Also, neither give anything like the amount of interviews that Paradox do. There must be some reason for this, but what could it be?

The other companies that I was working on, were developers only. They had very strict policy about what we were allowed to say and not. Telling too much could be interpreted as contract violation between publisher and the developer and could result in the whole project being canned... which could mean the death of the whole company... So my bosses wanted to play it safe. Naturally we were allowed to talk, but the fear of saying too much was always there. At Paradox, things are totally different. Here everybody are encouraged to talk to people on forums.
 
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That's one of the upsides of being privately owned, owning most of your IP's and investing money that only belongs to you and not someone else - you have more freedom to do what you want rather than what somebody else thinks you should be doing. My personal experience is that when I joined Paradox 7 years ago, the forum was one of the quickest way to gage if we were doing the right thing or not, you'd get instant feedback both good and bad. We, and others who do business with us often refer to us as the "Paradox Family" which I think is a pretty unique way of looking at a company. This forum and everyone in it is a natural part of that family so the communication also become more relaxed and genuine. Just like any family you have your ups and downs and sometimes massive arguments but you accept because you're in it for the long haul :).

Sus
 
I was wondering today... What was the first game you guys got? Just curious if it would reflect on your later gaming (career?) choices :)

I got an Atari 2600 in -81 or -82, but I can't recall that it made a great impression on me. I had my first real gaming epiphany with the ZX Spectrum (that I got in -83) with games such as Bruce Lee, Spy vs Spy, Gremlins, Manic Miner and Saboteur (probably just remember 10% of the games I played). Other games that have had an impact on me as a gamer is Defender of the Crown and Fairy Tale Adventure (Amiga), Civilization (Mac) and Excite Bike (NES, I just loved the editor!).

Edit: I forgot Daley Thompson's Decathlon and Ultima IV, they also have a special place somewhere in the back of my head :)