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"Current" is a bit arbitrary, but yes we've got a high pace right now, mainly due to the online titles. In a month or so two of the games in the upcoming games will move down a category.

We're definitely reaching an upper limit for how many titles we can handle without requiring some re-organisation. But we believe in "organic" growth. Our aim is to retain roughly the same output per year but instead increase the quality of each product.

We do this by working with experienced devs who enjoy a great level of freedom, meaning that we don't have to micromanage and meddle in their thing - namely, making games.

We just announced a bunch of online games, this might become a separate dept of paradox down the line - this is how we make more room for growth.

Svea Rike sequels aren't on the roadmap :) but feel free to build a prototype and show it to us.

/s
 
If I go and visit Paradox HQ can I get everyones autograph?

Hmm, if we say yes I fear that we'd have to grant the same wish to many others. But we have fans by the office from time to time so it's not entirely impossible.

/S
 
We absolutely recognize that we're losing a portion of the sales if we only go steam. BUT I have to point out that polls and non-committal surveys don't mean didley s*** in reality.

Modern warfare 2 had one of the biggest petitions running against it before launch where players vowed never to buy the game unless it had dedicated servers. These petition lists were signed with actual steam accounts, so come release day more than half of the bunch were happily playing MW2, regardless of dedicated servers. And everyone could see so for themselves.

So yeah, fan opinions are important, but if your friends, reviewers and your grandma starts talking about how freaking great the game is I'm fairly sure most people will be pragmatic enough to stater playing.

Petitions are about making your voice heard. Having it the way of enjoying a good game, or even worse, not supporting the developers so they can make more games is IMHO not smart.

/s
 


Well, i personnally don't intend to give one cent to Steam. If i can still buy my games from Gamersgate and then register it on steam to play... like i did for Lead and Gold, i'm ok with it. Will that still be the case in the future ?

Isn't going all Steam is an alternate way of having a DRM without officially having one ? Let us be clear, i strongly support companies wanting to protect their games from piracy obviously... i just wish to fully understand.

In the case of Lead & gold, what's the difference? you're still playing the game on steam? and they get a cut from GG.

The reason why we go only steam with a title (like with LNG) is never because of Steams "DRM", but because the game tech was built from the ground up on steam tech. When we sign new titles we always want games to at least have the possibility to be non-steam as well.

Let's not get into a whole Steam/drm discussion here (happy to do it elsewhere) but rest assured that: Paradox always strives to have a non-steam version when possible. It's just common sense for us to do so.

/s
 
I'd love to make a game based off Magicka. Ever played Munchkin? kinda like that.

/s
 
Question to Paradox : if the HoI online card game works, are you thinking about porting it to your other strategy games ? if yes, which one would come first ?

Doesn't matter which one - they will all be owned by Doomtroopers!

By the way gigau, congratulations on blabbering enough to scrape together 10K posts! ;)
 
If Mel Gibson offered to appear at PI Con 2012 for free, would ye let him?

if he promised to wear blue face paint and kilt ABSOLUTELY

Question to Paradox : if the HoI online card game works, are you thinking about porting it to your other strategy games ? if yes, which one would come first ?[/FONT][/SIZE]

Me, Tegus, Brother Bean and some other people were actually working on a "Paradox Forum" card game for a while after friday beer that we planned to give out on the forum. Sadly we never finished it because we got busy with actually working, but here are a few of the rules that I can remember:

- You had developer cards that you had to try and get to accept your feature cards (balkan border disputes, multicore support, redo map in 2D etc)
- each developer could only do so much in each game phase (alpha, beta, release, patch)
- whoever had most of their features implemented after first patch won
- one of the player could become a forum troll and would get points for blocking other features and wasting development time
 
As I recall, Paradox and GamersGate are based in the same building. Does that mean when a new Paradox title is ready to be published on GG, you get an intern to burn it onto a disc and head down the hall to deliver it?

No, gg does what everyone else does, just download it from out ftp. (It's not even down the hall actually, we can wave at them.)
 
Is there any plans at all to ever come up with a new download system for your patches? We should not have to rely on individual retailers for the patches as they are usually very slow about adding the latest patches to their sites, and clicking the stickies from your forum is insanely slow if they even work at all. (for instance I have been trying to DL one patch for one of your games for the last 4 hours, keeps cutting off half way through).

Since different download portals wrap the game in their code, you have to use their version or it won't work. There is not that much we can do about it.
If you bought from a place that allows generic patches like retail or gamersgate you can use the launcher to get the latest patch.
 
I have another question for you Guys/Gals at Paradox. I read that you guys once worked with Avalanche studios (the Makers of Just Cause 2, which I LOVE!) on a game called Vahalla Chronicles. Have you ever thought of working with them again or even publishing Just Cause 3 if its in development?

And heres anotehr one I just thougth up just berfore I clicked submit, are you guys looking forward to the Elder Scrolls V: Skyrim when it comes out (and maybe post a semi aar about it, please:D)?

Paradox has not worked with Avalanche Studios in its current form. Some of the founders used to work for Paradox before. A game like Just Cause is way more expensive than anything Paradox has been involved in. Im not ruling anything out, but I would be surprised. :)
Skyrim, yes! AAR... Probably not.