Tsk. As if you can stop us![]()
##Play 1 strong card, 1 weak card
Tsk. As if you can stop us![]()
I am not worried. If I were human I would have pulled something like that long ago. I have enough cards to keep the humans entertained for a while longer.Slinky, don't be overly worried. They can evac all the civvies they want. Still, let's make them fail this.
Should I inv com this Randakar?
Good thing your math was off. DD went neutral.##Play Tactics-2 (Launch Scout)
Tactics-4 (Strategic Planning)
That puts us at 12, and with this many colors counting for it, hopefully the DD that has not been messed with will help us for those last 3 points.
Intra-Atmos Entry
Skill check: LEA/TAC/PIL/ENG = 15
PASS: Prepare or evacuate 1 Civilian Ship. Then +1 Prepare for Jump.
9+: No Effect
FAIL: -1 Fuel then damage Galactica if it is in orbit of New Caprica
POST CRISIS: Activate Heavies, +1 EVACUATION AND PREPARE FOR JUMP
LEA/TAC/PIL/ENG = 15
Leadership-3 (Declare Emergency)
Leadership-5 (Declare Emergency)
Piloting-3 (Maximum Firepower)
Piloting-3 (Maximum Firepower)
Tactics-1 (Launch Scout)
Tactics-2 (Launch Scout)
Tactics-4 (Strategic Planning)
Politics-1 (Support of the People)
Politics-3 (Investigative Committee)
Treachery-3 (Human Weakness)
21 - 7 = 14 FAIL!...BUT WAIT! Chief considers Galactica about to crash into the planet as an emergency (DE~3 played) and coordinates a flushing of all the toilets in the detention area which somehow pushes the planet just enough to give Galactica just enough room to jump back into orbit safely and cover for one extra civilian ship to escape.
Baah... it's in the hands of Fate now, I guess.
## Keep POL-ENG draw
## Move to Breeder's Canyon
## Activate Breeder's Canyon location
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]
randakar~ Admiral boomer [3, 2N]
slinky~ William Adama [3]
Eternaly lost~President Tory Foster [5, 3Q]
[B]reis~leoben~ [4+2][/B]
graham~chief Tyrol [3]
Destiny Deck [4]
[b][u]Fleet Status[/u][/b] [b]Distance[/b] 8/7 AKA New Cap
[b]Food[/b] 02/08 [b]Vipers[/b] 4 Active, 0 in Reserve, 4 Damaged
[b]Fuel[/b] 05/08 [b]Raptors[/b] 1 in Reserve
[b]Morale[/b] 04/10 [b]Jump Prep[/b] 6/5 (Galactica arrived.)
[b]Population[/b] 03/12 [b]Cylon Boarding[/b]
Locked Civs 0
Prepared Civs 1
Active Civs 3
Destroyed Civs 8
Ships and Resources Remaining
-- 1 Pop x2
-- 2 Pop x1
-- Empty x1
-- Galactica Food Damage Token
[b]Galactica[/b] (1/6 Damage)
[i]FTL Control[/i]
[i]Weapons Control[/i]
[COLOR="Red"][i]Command[/i] [/COLOR]
[i]Communications[/i]
[i]Admiral’s Quarters[/i]
[i]Research Lab[/i]
[i]Hangar Deck[/i]
[i]Armory[/i]
[i]Sickbay[/i]
[i]Brig[/i]
[b]Pegasus[/b] (2/4 Damage)
[i]Pegasus CIC[/i]
[COLOR="Red"][i]Airlock[/i][/COLOR]
[i]Main Batteries[/i]
[COLOR="Red"][i]Engine Room[/i] [/COLOR]
[b]Colonial One[/b]
[i]Press Room[/i]
[i]President’s Office[/i]
[i]Administration[/i]
[b]Cylon Locations[/b]
[i]Caprica[/i]~ Slinky/William Adama
[i]Cylon Fleet[/i]
[i]Human Fleet[/i]
[i]Resurrection Ship[/i]
[b]Off-ship[/b]
[b][u]New Caprica[/u][/b]
[b]Medical Center[/b]
You may only draw 1 card during the receive skills step.
[b]Detention[/b][U]~ mGraham/Chief Tyrol, [U]~ Randakar/Boomer[/U] [/U], [U]~ Eternaly Lost/Tory Foster[/U]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="Yellow"]Politics [/COLOR]9) -
You may not move or add more than 2 cards to skill checks.
[i]Action[/i]: Pass this skill check to move to any other location.
[b]Resistance HQ[/b]
([COLOR="DarkOrchid"]Tactics[/COLOR]/[COLOR="SeaGreen"]Leadership[/COLOR]/[COLOR="Sienna"]Treachery [/COLOR]7)
- [i]Human action[/i]: choose a character on NC (human or cylon), then pass this check to execute them.
[b]Occupation Authority[/b][U]~ Reis/Leoben[/U]
- [i]President action[/i]: Draw 1 quorum card, then play 1 quorum card. ([i]Risks being send to detention[/i])
- [i]Cylon action[/i]: Activate 1 occupation force, then place 1 OF on this position.
[COLOR="Red"][OF~2 ] ->[/COLOR]
[b]Breeder's Canyon[/b]
- [i]Human action[/i]: reduce the highest resource by 1, advance the jump marker by 1.
- [i]Cylon action[/i]: Draw and resolve the top card of the crisis deck. Skip prepare for jump step.
[ ] ->
[b]Shipyard[/b]
[i]Human action[/i]: Prepare OR evacuate 1 civilian ship to Echo or Foxtrot.
If you evacuate a civilian ship, you may freely move to any Galactica location.
[i]Cylon action[/i]: Look at the top ship of the Locked stack, place it on top or bottom
[ ] ->
\ BRAVO | CHARLIE /
\ basestar | basestar /
\ rdrs x4 | rdrs x4 /
\ hvy | hvy /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | /
A \ | / D
L \ | / E
P \|/ L
H /|\ T
A / | \ A
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ viper x2 | viper x2 \
/ civvie x3 | \
/ FOXTROT | ECHO \
Baah... it's in the hands of Fate now, I guess.
## Keep POL-ENG draw
## Move to Breeder's Canyon
## Activate Breeder's Canyon location
Meet Liason Officer
Skill check: POL/TAC = 10
PASS: No Effect
FAIL: -1 Fuel and destroy 1 Raptor
POST CRISIS: Activate Raiders, +1 EVACUATION AND PREPARE FOR JUMP