Can you be more specific? Is it when Nat.China first asks for help? Do you have an approximate date?
Azkor said:Baylox another bug. The American response on the flying tigers fired 4 times.
baylox said:Can you be more specific? Is it when Nat.China first asks for help? Do you have an approximate date?
baylox said:Hehe, maybe I should add a check to see if China exists to the chain. But cut me some slack, those events are the first I ever wrote!![]()
I recognize these, KoB - and they're both fixed for next release. Sorry for any troubles it's causing you now.King of Brazil said:Just a quick post to report a couple of things.
1. When installing I chose a different directory, not the default one, but the shortcut that was created in my desktop still pointed to the default directory.
2. For some reason everytime I play I have to reset all the game settings, like music, messages etc. They do not save from one session to the other.
Looking foward to the next version.![]()
It is looking good so far.![]()
King of Brazil said:2. For some reason everytime I play I have to reset all the game settings, like music, messages etc. They do not save from one session to the other.
Azkor said:2. Lack of sufficient raw materials on the world market leads to tightening of the global economy in the 36-40 era.
Example: Japan has an oscillating economy for a good portion of the time in the period of the Chinese war. Observe their IC on a daily basis it goes up a down like a rubber band. This is caused by a lack of sufficient stockpiles of raw materials before the war kicks off. What this rubber-banding causes is an economic situation where Japan can’t sufficiently supply its soldiers which leads to dissent and less production, i.e. a classic feed-back loop. For Japan this isn’t a huge issue because the nationalists roll-over.
Suggestion: The only thing I can think of that might help this is to divorce the peace time IC modifier from the resource production, however I think this is a hard coded “solution” that paradox added to prevent massive resource stockpiling.