Armor Techtreechange & Hvy Tankunits
I thought long about some changes for the Techtree in the Armor section.
Some People insist on useing Hvy tanks and I must say I love Tigers, so me too
But befor I get to the Hvy tank I want to present some changes to Medium tanks that I see more acurate and historical.
Imp. Medium Tank 70 Long
In the history of WW2 many tank designs were used, some good some bad some cheap and others expensive. What would fall under Imp. Medium Tank would be the German PzKfw IV, the Soviet T34, the US M4 Sherman ...to name the best known.
None of them had a Tankgun as powerfull as the 75mm L 70 that was used in the Panther or a British 17Pdr.( Sherman only got the 17pdr in 43/44 from UK as a refit)
As a resolt I would recoment to remove the 70L and 80mm out if the Imp section and put that tankclass into the next upper 'Gold' Tech: Tank Applications, if not remove them completely.
It would be more historical to see e.g. the Sherman Firefly as a improvement to the comon Sherman.
Also the T34 first had a 76.2mm gun and only later the gun was improved to 85mm.
That move to the next Tech would reflect that.
If those tanks get deactivated by prior tankclasses is up for discution.
Hvy, Imp Hvy, Adv. Hvy and Super Hvys
At the moment the CORE techtree removed most of those hvy tanks and replaced them as a addition to the existing Medium tank Divisons, wich in my eyes is a more historical then Hvy divisons.
But, as we all know, the most famous tanks are Hvy tanks in WWII.
Tiger most of all.
Some ppl, incl me, that are fasinated(sp?) by tanks of WWII, look at the Hvy tanks in awe. (grin)
My idea to that:
Make 1 Tankunit per Hvy Tank 'class'
Basic
Improved
Advanced
Superheavy
My Imp hvy Tank unit would look as followed
Improved Heavy Tank
cost = 34
buildtime = 270
manpower = 8
maxspeed = 8
defaultorganisation = 30
grounddefence = 20
airdefence = 2
softattack = 18
hardattack = 24
airattack = 1
transportweight = 80
supplyconsumption = 6.4
fuelconsumption = 7
speed_cap_art = 8
speed_cap_eng = 100
speed_cap_at = 8
speed_cap_aa = 8
and as a compareison:
Improved Medium Tank (70+mm Medium)
model = {
cost = 14
buildtime = 190
manpower = 7
maxspeed = 8
defaultorganisation = 30
grounddefence = 10
airdefence = 1
softattack = 12
hardattack = 10
airattack = 1
transportweight = 40
supplyconsumption = 2.1
fuelconsumption = 3
speed_cap_art = 10
speed_cap_eng = 100
speed_cap_at = 10
speed_cap_aa = 10
My Adv.Hvy Tank unit would look as followed
Advanced Hvy Tank
model = {
cost = 45
buildtime = 320
manpower = 9
maxspeed = 6
defaultorganisation = 30
grounddefence = 24
airdefence = 3
softattack = 18
hardattack = 30
airattack = 1
transportweight = 90
supplyconsumption = 8.0
fuelconsumption = 9
speed_cap_art = 7
speed_cap_eng = 10
speed_cap_at = 7
speed_cap_aa = 7
Hvy Tanks used a lot more fuel then thier medium counterpart and they also needed heavier amunition wich I would reflect in the supplies needed. Even with less tanks in the divisons then in Medium divisons they still would need more manpower for logistics.
e.g. if 3 men can change a engine on a light tank I think U need at least 6 to 8 for a Kingtiger engine..no? (just a thought)
I spare me the Superheavy tank, but U see wich way I want to go with it. Still it should be playtested and worked on, if ppl aprove of my idea.
If some players want to choose if they use the Divison or the Battalion addon, then both should be in and should deactivate eachother to reflect the 'countries choise' of deployment.
Supply&Fuel must be finetuned, this is only a wild guess atm.
That's it from me for now...until my next brainstorming on tanks
P.S. buildcost 34 was 23 for upgrade in game so roughly 2/3 cost
and befor I forget... in WWII, only the best were inside a tigerclass tank, U may as well call them 'elite'. Not sure how the USSR handled that, but no doubt they used the best in the best tanks as well.