Update:
- Now possible to save variables on titles
your a machine!
with the addition of new variable stuff, is there any way for variable info to be shown within the interface?
Update:
- Added support for weighted names (i.e. Lars_Laurence:50, where default value is set at 1)
Awesome! I was waiting for such event options.- Added an on_startup on action
Update:
- Added support for weighted names (i.e. Lars_Laurence:50, where default value is set at 1)
- Added an on_startup on action
- Added support for weighted names (i.e. Lars_Laurence:50, where default value is set at 1)
Does that also work for regnal names or just for cultural ones? Great feature nontheless!
yay on_startup is good to see, will that work for both province and character events?
Would 0 mean, they just use it if Laurence convert to Swedish and became Lars? But Swedes would never call there children Lars? That would be awesome!
No, zero would mean it's never picked.
Yes. That's what I want. But if a English Henry for exemple would convert to German with Heinrich_Heny:0 his name would still change to Heinrich, right?
Yes. I've only changed how the names are used when you generate a new character with a random name.
Maybe a dumb question, but I would want to be sure: would on_startup be called only at the start of a campaign, or also at any instance of loading a savegame?
Maybe a dumb question, but I would want to be sure: would on_startup be called only at the start of a campaign, or also at any instance of loading a savegame?
Thats awesome. I really, really love this feature. Now I can use Slavic names in my German culture which will just appeare if Pommeranians and Bohemians convert.And so many other things!