• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I would also like to know more about the plans for Japan. Though I have to confess to knowing little outside of pop culture and almost nothing relevant to the Kamakura shogunate, I hope the following questions will not be wildly out of order.

Are Japan’s naval vessels and embarkation going to be a factor? The Japanese seemed to have little interest in the world outside of their island and had effectively no navy during the mongol invasions. Furthermore, the rise of Wokou pirates seemed to target only their immediate neighbors, China and Korea. Frankly the status and history of their navy that I know of leaves me questioning whether Japanese ships or seamen were at all capable of sailing on the completely open ocean before the arrival of the Portuguese and other colonial powers.

What are the plans for the implementation of the samurai and honor culture in Japan? The way honor affects the position of one’s family, affects women, and affects the samurai seems quite different from European knighthood or other European cultural moors. Seppuku, in particular, as something that a samurai might request to wipe away shame or as something that I, as the liege, might order a samurai to commit, is much different than what we presently have. Furthermore, capture might be seen as dishonorable, with seppuku deemed a better alternative. Seppuku might also require the handling of someone to serve as a second.

What are the plans for the onna-musha? Equal martial culture? Something special via interaction like the Shieldmaiden? Tomoe Gozen might also make for one of these historical figures who can pop up in play.

Will there be any sort of event chain or such for the mongol invasions of Japan?

Any planned references to the Shogun novels? Perhaps an achievement for reaching Japan as an Englishman?
 
What are the plans for the implementation of the samurai and honor culture in Japan? The way honor affects the position of one’s family, affects women, and affects the samurai seems quite different from European knighthood or other European cultural moors. Seppuku, in particular, as something that a samurai might request to wipe away shame or as something that I, as the liege, might order a samurai to commit, is much different than what we presently have. Furthermore, capture might be seen as dishonorable, with seppuku deemed a better alternative. Seppuku might also require the handling of someone to serve as a second.
This pop-culture understanding of samurai honor reflects a tradition that was mostly put together during the Edo period in the 17th-19th centuries, long after samurai had ceased fighting wars. Warrior behavior and ideals during the CK timeline were rather different. For instance, during the famed Genpei War in 1181-1185 there were prominent episodes of warriors committing suicide rather than being captured alive. But, the context was different. There was no sense of a legitimate conflict between warring samurai at the time - in a conflict, one side had to be treated as rebels against the state. The Minamoto came out on top of the diplomatic maneuvers when the cloistered emperor secreted out a decree from his home confinement calling the Taira clan rebels and usurpers. Taira warriors who were captured were to be executed like criminals, and thus some preferred to die by their own hands than suffer that fate. It's a far cry from warriors respecting each other's honor, though over the centuries those episodes may have been the seed for the later seppuku concept.


What are the plans for the onna-musha? Equal martial culture? Something special via interaction like the Shieldmaiden? Tomoe Gozen might also make for one of these historical figures who can pop up in play.
Tomoe Gozen is more likely a literary creation rather than a real person, and I don't think there are other notable examples in the timeline. So basically women warriors don't have any more role in Japanese culture of the time than in most other male-centered cultures. As a caveat, one 14th century courtier's diary mentions a whole troupe of armed women passing through Kyoto, but it's a one-off mention and not confirmed by any other sources.


And also, the Shogun novel and show take place around the year 1600. Way too late. Also, CK trends toward pop history a bit much already. There's no need to do it for Japan when there's already so much great Japanese literature from the period that can be mined as a source.
 
Last edited:
  • 3Like
  • 1
Reactions:
This pop-culture understanding of samurai honor reflects a tradition that was mostly put together during the Edo period in the 17th-19th centuries, long after samurai had ceased fighting wars. Warrior behavior and ideals during the CK timeline were rather different. For instance, during the famed Genpei War in 1181-1185 there were prominent episodes of warriors committing suicide rather than being captured alive. But, the context was different. There was no sense of a legitimate conflict between warring samurai at the time - in a conflict, one side had to be treated as rebels against the state. The Minamoto came out on top of the diplomatic maneuvers when the cloistered emperor secreted out a decree from his home confinement calling the Taira clan rebels and usurpers. Taira warriors who were captured were to be executed like criminals, and thus some preferred to die by their own hands than suffer that fate. It's a far cry from warriors respecting each other's honor, though over the centuries those episodes may have been the seed for the later seppuku concept.



Tomoe Gozen is more likely a literary creation rather than a real person, and I don't think there are other notable examples in the timeline. So basically women warriors don't have any more role in Japanese culture of the time than in most other male-centered cultures. As a caveat, one 14th century courtier's diary mentions a whole troupe of armed women passing through Kyoto, but it's a one-off mention and not confirmed by any other sources.


And also, the Shogun novel and show take place around the year 1600. Way too late. Also, CK trends toward pop history a bit much already. There's no need to do it for Japan when there's already so much great Japanese literature from the period that can be mined as a source.
While seppuku definitely continued to evolve more during the Edo period, perhaps to the point of ridiculousness, it still seems to me that there remained a culture of both warriors, women, and leaders committing suicide when facing defeat or capture, with a poet even composing a death poem before committing it, so I would say by the latest start date we probably have at least the foundations of the later practices. I would like to know to what degree this will be represented in the game. Will we have the option to kill ourselves when about to be captured in war or a siege? Will our courtiers and family or soldiers? Will we be more likely to fail to capture enemy characters following a battle because they prefer to kill themselves, this sort of thing.

Hangaku Gozen was also an onna-musha reported around 1200. Even if Tomoe is fictional though, we know that women did sometimes fight as samurai in later periods, and I’m not sure between Shieldmaidens and onna-musha who we would consider more historical. It seems to me there is probably similar amounts of evidence for both.

While I recognize Shogun is far out of period, the reality is that this expansion will almost certainly allow the player to do something like become an adventurer and make way to Japan hundreds of years earlier than historical. I just wanted to know if they were planning a reference achievement like that. And the fact remains that some elements seen in Shogun, if indeed historically accurate, might either be present in their culture already or have the first beginnings of such as with seppuku. I imagine the role of women in their society and the household did not change too dramatically, for example.
 
  • 1Like
Reactions:
While I recognize Shogun is far out of period, the reality is that this expansion will almost certainly allow the player to do something like become an adventurer and make way to Japan hundreds of years earlier than historical. I just wanted to know if they were planning a reference achievement like that. And the fact remains that some elements seen in Shogun, if indeed historically accurate, might either be present in their culture already or have the first beginnings of such as with seppuku. I imagine the role of women in their society and the household did not change too dramatically, for example.
There is the Kamakura Shogunate right after the 1178 start.
 
Hello everyone! After a couple of unexpected illnesses and delays, we're finally ready to publish our Q&A video where we address a litany of questions we've received from the community since Chapter IV's reveal.


Did your question not get answered, or do you have new ones after the answers in this video? Drop a reply in the thread and we'll try to include it for future Q&As!
Which new map regions will have new ethnic templates associated with them? With more of the Steppe revealed, will the Mongol and Turkic people be made genetically distinct?
 
Hello everyone! After a couple of unexpected illnesses and delays, we're finally ready to publish our Q&A video where we address a litany of questions we've received from the community since Chapter IV's reveal.


Did your question not get answered, or do you have new ones after the answers in this video? Drop a reply in the thread and we'll try to include it for future Q&As!
Will the Mogyer Confederation be a Nomadic Government at the 867 start date?
 
Are Japan’s naval vessels and embarkation going to be a factor? The Japanese seemed to have little interest in the world outside of their island and had effectively no navy during the mongol invasions. Furthermore, the rise of Wokou pirates seemed to target only their immediate neighbors, China and Korea. Frankly the status and history of their navy that I know of leaves me questioning whether Japanese ships or seamen were at all capable of sailing on the completely open ocean before the arrival of the Portuguese and other colonial powers.
To my knowledge, Japan's naval capabilities were extremely poor. Take the Imjin War as an example. The ships of Japan at that time were completely incomparable to those of China and Korea. Even its shipbuilding technology still relied on that of the Tang Dynasty. Most of the Japanese pirates were Japanese ronin hired by Chinese pirates, rather than Japanese pirates rampaging everywhere.
 
  • 2
  • 1
Reactions:
Hi, here I will reflect my questions, my opinion and suggestion, and although they will be a little I still hope at least some of this will be useful to you
Questions:
1. Will new texts related to medicine be added? After all, medicine in China should be different from what it was in the west
2.About the system of disasters, calamities. Will they be as annoying as the winds that you added in the legends of death? And will they be able to be turned off?
3. How hard will it be for example for a character from England to come to China and become a local governor? (with the adoption of Chinese culture and religion)
4. How likely is the situation that China will expand and reach say to England? (i like it when non historical events like the holy roman empire in africa happen on the map, if i wanted historical events i would go read a history book)
5. Will there be a hegemony title for africa?
6. Will not the Mongols be too strong, I have in each new session Mongols constantly capture Byzantium, how to fight them at all if even Byzantium can not withstand?


Opinion:
1. About the difficulty. I think the difficulty of the game is fine now (and it's good that you allow me to turn off the conquerors, because sometimes they bother me too much, and I turn them off for a while). I tried to get my four friends to play CK3 and all of them said that the game is difficult and dropped it (but I still will not leave my attempts to introduce them to this wonderful game), I'm to the fact that the easy difficulty is mostly and really complain about people who have played the game a lot of time and as for me they should not listen to them on this matter (to complicate the game there are mods). In the game now the difficulty is quite fair (normal, at the very time) and if it is still difficult to play it will not be fun, and after all in the game the most important thing that it was fun
2. You often talk about temples, and I am scared, do you plan to add playable theocracy, it seems to me that to play for her will not be interesting (maybe I'm wrong).

Suggestions for the game:
1. As for me China without a more mneny developed harem system will lose a lot of things, (although perhaps you plan to release a whole separate dlc with harems, then it would be great) there you can do a lot of different intrigue, for example: send to the court of the emperor his daughter that she would increase the influence of the player and get in this way as the influence itself, and perhaps a hook on the emperor himself (perhaps even a strong hook if she strongly like the emperor), the possibility of getting a post bypassing the exam and so on. Or when playing for the emperor himself, demand from his vassals that they provide concubines to test their loyalty (well, if the emperor demands your daughter, you could pull some kind of intrigue to provide him with someone very similar, a twin). And also provide their loyal vassals with their concubines for big bonuses to influence (the Chinese will have many vassals and it is necessary to keep a good relationship with them all). And the harem system can be realized by the means that the map is just a slot for a separate palace (harem) and there would sit concubines who could be taken to themselves (I mean those 3 cells for concubines on the window of your character) and send them back there if they are no longer needed. Well or women that are sent to the court of the emperor to give just any trait (imperial concubine)
And also it will allow you to make a harem for the Rum (Turkey) at the capture of Byzantium
2. can add an achievement for becoming a land character in Japan for a character who started in Africa with African heritage?
3. And the achievement for conquering china for tibet