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Quoting Daan from elsewhere:

Actually I misspoke a bit in the video there - I mean to say Tang was in an Expansionist Era. Tang at the start of 867 will be in a very unstable state, and in a different Era.
Tang can go back to an Expansionist Era if they get their things on the road again; but that is not what happened historically.
So, just to be clear, a ruling dyansty can change its era?
 
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Have the performance concerns been addressed? Adding such a huge area to the map surely adds a lot of lag or a decrease in performance unless the devs make dramatic improvements.
Quoting from the pinned comment response:

We had an answer for that that didn't end up in the final cut of the video, but basically: We've kept performance at the front of our minds from the very beginning of All Under Heaven's concepting stages. We're not going to promise miracles, but we are dedicating a significant amount of time and resources to minimizing any potential simulation performance hit that comes from expanding the map.
For clarity: This refers to tickrate performance, not graphical performance.
 
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I appreciate the video answering a lot of our questions, but although you mentioned in the video that you aren't focused on harem mechanics in All Under Heaven, will there be at least some semblance of a harem or events around it, as I would think a Wu Zetian rising to power event would have been an excellent event, and harems plots and politics could add another layer of depth to gameplay in China.
 
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Horn of Africa confirmed! Hopefully this will extend as far as Zanzibar.

In the Youtube comments, someone from CK3 said it will indeed go as far south as Zanzibar.

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Anything about what clothing packs will get added with All Under Heaven?

Probably at least Chinese, Japanese and generic Southeast Asian. (I mean Southeast Asian clothes did not resemble the Indian ones at all)
But Tibetan would be great as well, along with Khmer or Indonesian.
 
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A lot of my earlier questions either got addressed in this video or in dev diaries. Some topics I'm still curious about:
  1. In regard to Chinese hegemony: will receiving tribute be represented as something the Chinese empire has to expend resources on (e.g. the court often returned gifts to envoys that were worth more than any tribute received)? Will something similar to Zheng He’s expeditions be represented? And will rulers of neighbouring realms be able to travel to China and send gifts to show their submission (as in CK2)?
  2. For the Chinese government, will protectorates be represented? What about power/land passed down hereditarily for the purposes of governing conquered peoples (via the Jimi and Tusi systems)? Or the threat of power devolving into the personal hands of governors/warlords as a result of a weakened dynasty?
  3. Will some measure of the imperial consorts be represented/playable in the Chinese government? As far as examples of women wielding political power in China go, the most obvious example would be Wu Zhao, but even ignoring her there have been instances throughout Chinese history of empress dowagers who used their position in the imperial court and regencies (which they were often expected to participate in) to gain power for themselves and their clan (e.g. Empress Lü of Han and Empress Liu of Song).
  4. Will some measure of the imperial eunuchs be represented/playable in the Chinese government? While their reputation as being corrupt and conniving is probably (in the majority of cases) undeserved, they did serve an important role in the Chinese administration. And there were of course those who actually were corrupt and conniving, and secured significant amounts of political power. If the concern is that they do not make for good dynastic gameplay, I would highlight that (at least during part of the Tang), eunuchs were eventually allowed to adopt children and even have wives.
  5. Will the weakening/disappearance of the great Chinese clans (the Chinese aristocracy/nobility) during this time period be represented?
  6. Will any new features or flavour (besides the Mandala government) touch on Tibet or India?
  7. As a side-question to performance concerns, will the long loading times be addressed in anticipation of All Under Heaven? For a while now CK3 has suffered from strangely long loading times when booting up the game, with bigger mods especially taking an absurd amount of time to start. I imagine both a vanilla CK3 with an expanded map and large mods would benefit from an improvement here.
 
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Regarding Coronations, will there be specific Coronation Crowns? Saint Edward's Crown for the English and British Kings comes to mind. It's only ever worn once, when the Monarch is Crowned...
 
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In regard to Chinese hegemony: will receiving tribute be represented as something the Chinese empire has to expend resources on (e.g. the court often returned gifts to envoys that were worth more than any tribute received)? Will something similar to Zheng He’s expeditions be represented? And will rulers of neighbouring realms be able to travel to China and send gifts to show their submission (as in CK2)?
Regarding this, the latest research shows that tribute was a unique trading system. It is indeed possible that the emperor would bestow more gifts on the tributary states that he liked or were loyal to him. However, in most cases, the value of the gifts bestowed by the emperor was not significant to China. For example, the iron pots and porcelain that were repeatedly granted by the Ming Dynasty. They were not valuable to China, the original producing country. Not to mention that the Ming Dynasty even used the notorious Great Ming Treasure Notes as gifts for a long time.

The "Great Ming Code" stipulates that the purchasing price of pepper for tribute envoys is 37.5 wen per jin. However, the problem is that the blue and white porcelain dishes exchanged for tribute envoys in the "Great Ming Code" are priced at 6,250 wen!

One blue and white porcelain dish is equivalent to 166 jin of pepper. The 10,000 jin of pepper presented by Siam in one tribute mission is only equivalent to the price of 60 porcelain dishes.

According to Chen Baoliang's research, in Songjiang in the late Ming Dynasty, a top-quality fine porcelain could be bought for 3 to 5 qian, which is equivalent to 0.5 taels each. That is to say, the imperial court sold them to tribute envoys at a price more than 12 times the market price. If we follow the quotation in the "Regulations of the Ministry of Works" during the Wanli reign, the price of porcelain dishes was reduced to 0.005 taels each, which is exactly the price of lower-grade fine porcelain in Songjiang. If calculated according to this price, it means selling to tribute envoys at a price 1,200 times the market price.

During the Hongzhi period, it was stipulated that for all tributes from foreign countries, the goods brought by the kings, queens, and envoys would be subject to a tax of one fifth, with the remaining four fifths returned in value, always in a combination of money and paper currency. For kings and queens, six parts would be in money and four parts in paper currency. For envoys and their entourages, four parts would be in money and six parts in paper currency. The returned value would be in goods, with one hundred strings of paper currency and five strings of copper coins being equivalent to ninety-five strings of paper currency in goods. This would increase progressively, all according to the set amounts. If the emperor specially exempted the tribute from the tax, it would not be subject to this rule.

The specific return prices for the tributes were as follows, with different prices for some countries' tributes:
Tributes:
Saffron, 500 coins per jin. Pepper, 3 guan per jin. Ivory, 500 coins per jin [10 guan for Siam].
Returns:
Rhubarb, 30 guan per jin. Blue and white porcelain plates, 500 guan each. Pots, three feet wide, 150 guan each.
The tributes were subject to a customs duty of half, and the returns were mostly high-premium goods, with a considerable amount of paper currency.

1.jpg

This is a price comparison table. On the left is the value of the tribute gifts from tributary states after being maliciously undervalued by the Ming Dynasty. On the right is the value of the gifts bestowed by the Ming Dynasty after the prices were crazy inflated within the Ming Dynasty.

This comparison is simply insane. The Ming Dynasty raised the prices of many items to several thousand times the market price, while pushing down the prices of the tribute gifts from tributary states to about one-tenth of the market price.
 
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View attachment 1275939

Well if that's so I at least hope they can change the steppe setup to be more accurate. But the Q&A was very helpful.
They're really planning to sell us Turkic gameplay and flavor overhaul in a separate dlc when it should've already be present in Khans of the Steppe...
Thank you PDX, but I think I'll pass.
I find it more probable that they will relegate it to a Content Creator Pack.Dont see them touching the steppes again.
 
I find it more probable that they will relegate it to a Content Creator Pack.Dont see them touching the steppes again.
A Turkic pack could really straddle the Steppe, Greater Persia and North India, and Anatolia and the Balkans. Everything from Ghilmans first entering the scene in the Abbasid military and politics, to late-game struggle zones. It might be a bit tricky that lots of the territory has been covered by other DLCs, but there are definitely pieces that were left out of them. For instance, Legacy of Persia had nothing for the later start dates including the hugely-important Seljuks. RtP didn't really do anything for the conflict with Rum, and now Khans of the Steppe is leaving room for future Turkic flavor too.
 
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At 17:13 you're basically telling us all to just quit the game as it's already "beaten" and you don't plan on fixing it.

So, who are you making the DLC for?
 
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A Turkic pack could really straddle the Steppe, Greater Persia and North India, and Anatolia and the Balkans. Everything from Ghilmans first entering the scene in the Abbasid military and politics, to late-game struggle zones. It might be a bit tricky that lots of the territory has been covered by other DLCs, but there are definitely pieces that were left out of them. For instance, Legacy of Persia had nothing for the later start dates including the hugely-important Seljuks. RtP didn't really do anything for the conflict with Rum, and now Khans of the Steppe is leaving room for future Turkic flavor too.
Maybe but there are 2 issues:
  1. In essence until Turkic tribes get flavor and their own content,the steppes are incomplete.
  2. Also it would be insulting for Turkic flavor to be relegated into Content Creator Packs as I fear it may be happen,because I dont see the devs touching again steppes.
 
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