• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
And finally, I have a question related to the religion_map configurable file in the converter. If a custom Muslim faith remains with for example the Sunni head of faith, would it turn at conversion into Sunni, just like if I have a custom Christian faith that remains with the Pope as its head of faith?
 
Hello, I have a question related to the building upgrades and their effect on conversion: according to the wiki page, a building upgrade gives a certain amount of points related when converting to EU4. My question is: does this effect only occurs once per building (ie, you only get the point when you upgrade the building to level 2), or do you get the effect as many times as the amount of level the building end up being at the time of conversion (ie, maximum of 7 times at the maximum vanilla level for a building of 8)?
The latter. More upgrades = more dev, as you would expect.
 
  • 1
Reactions:
Also, I found a mod that expands the vanilla map to include the rest of Asia. If I implement it, would I still be able to convert with no issue?

It's not supported.

And finally, I have a question related to the religion_map configurable file in the converter. If a custom Muslim faith remains with for example the Sunni head of faith, would it turn at conversion into Sunni, just like if I have a custom Christian faith that remains with the Pope as its head of faith?

Maybe? Why not try it and see.
 
Hmm, do you intend to support it eventually? It's called Asia Expansion.
Nope, sorry. There are 3 or more such mods, each is different and each requires simply too much effort to maintain support.
 
  • 1
Reactions:
In culture_map, can I refer to diverged or hybrid cultures from ck3? If so, do I use the name or something like dynamic_culture_###?
No, you cannot. They are generated on the fly.
 
In culture_map, can I refer to diverged or hybrid cultures from ck3? If so, do I use the name or something like dynamic_culture_###?

Well, *technically*, if you made a mod that introduced more of the named hybrid cultures akin to ones already present in CK3, you could map those without issues. The dynamic cultures are generated only for those cultures that lack any other descriptor.
 
In culture_map, can I refer to diverged or hybrid cultures from ck3? If so, do I use the name or something like dynamic_culture_###?
You can. You would need to use their dynamic name, you can find it in the save file.
Dynamic cultures are generated when they do not have a match in culture_map, so if you give it a mapping, then it should convert as expected.
 
Thanks. Also, can I map ck3 realms to eu4 nations so I don't get mostly generic ones?
Yes, use tag_mappings to assign titles to EU4 tags.
 
  • 1Like
Reactions:
is there any plans to do a ck3 1.7 to eu4 1.33 or do you guys plan to wait for eu4 1.34? and if you plan on doing 1.34 what is the usual turn around on a update like this?
 
Is there anywhere I can look at (and modify) how Dynamic ck3 Cultures are converted into Eu4 ones? Especially when it comes to ck3 heritage to Eu4 culture groups, it'd be nice to be able to configure that.
Sure. configurables/heritage_map.txt, edit at will before conversion.
 
Is there a way I can bypass the ck3 to eu4 requirement for 1.6 even if it is buggy because my save is on 1.7?
No.
is there any plans to do a ck3 1.7 to eu4 1.33 or do you guys plan to wait for eu4 1.34? and if you plan on doing 1.34 what is the usual turn around on a update like this?
Nope. Usual turnaround is when it's ready.
(Spoiler: It's ready)
 
  • 1
Reactions: