Sounds good.Ciçatrix said:Should I do the rest of the frontend things too (multiplayer, valkyrienet, winner-screen etc)?
It is, but I chose to keep them in, no use denying this is EU2.Van Engel said:Sounds good.Just wondering, is it possible to get rid of the EU2 loading bar and the EU2 text on the mainmenu? I'm sure I've seen it different on other mods.
Josip said:Well for the moment I won't be adding new planets to the map (if that's what you mean)... We'll just make this one playable and with a working scenario, before any new addons...
I'm just saying it looks wierd having the vanilla EU2 font and then TU underneath in another font.Ciçatrix said:It is, but I chose to keep them in, no use denying this is EU2.![]()
OK, well what about making EU2 half transparent?Van Engel said:I'm just saying it looks wierd having the vanilla EU2 font and then TU underneath in another font.
*drools* That would look cool.Ciçatrix said:OK, well what about making EU2 half transparent?
The provence.csv editor or the scenario editor?Da Swede said:I know how to work the EU2 editor![]()
Mr. Capiatlist said:The provence.csv editor or the scenario editor?![]()
I assume we don't want to use the vinnilla shield for our races... Shall we use the EUIIMDS flags instead? There is a template with 15 or so different shields, which is a good reflection on the different races.
The scenario editor doesn't work on changed maps (or maps with more than the normal amount of provs).Da Swede said:The scenario editor XP