In my opinion, being stuck with one planet for a long time is how life-seeded should work, thematically.Sure, that's how it used to be way back when for Life-Seeded, but I was hoping it wouldn't be reverted to that point. If you can't get migration treaties for whatever reason, you're kind of stuck with a single planet until near midgame. No idea how that will play in 4.0, but I guess I'll have to test it when I have time.
Each species now grows separately. I am pretty sure there is no general growth to be "allocated" to different species. There is no cake being divided, each species is making their own cupcakes depending on their own capabilities on that planet.Pop Growth allocation for Nercophages and their Prepatents need to be revisited, as the Prepatents feels like they get to small a 'bite' of the cake growth-wise as a lot of the pop-growth is 'wasted' on the Nercophages (specially if they're also Lithoid), meaning that they're falling behind
I get the feeling you are misunderstanding. You're not supposed to get your researcher jobs from buildings anymore. You primarily get them from your city districts with a research or archives specialisation. So just build more districts, the buildings that just give jobs are not worth much anyway.I'm going to boot back up and try a megacorp, but I'm going to hazard a guess the Research Lab building is built in the Core District, so my Necroid empire didn't have room for it...though why I start with so many Necroids, so few slaves, yet start with a Precinct House I have no idea.
Edit: I started with a Research lab in the Archive...why couldn't my Necroids start with the Vault in the Archives!?