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Caribou région in Maine was not part of Maine or New-Brunswick. Historical conflict for that region 1830 to 1842. And Labrador was colonized by french canadian, not irish . Labrador was dispute between low Canada and new foundland until 1927.
 
Caribou région in Maine was not part of Maine or New-Brunswick. Historical conflict for that region 1830 to 1842. And Labrador was colonized by french canadian, not irish . Labrador was dispute between low Canada and new foundland until 1927.
 
For a game called VICTORIA 3 it's sort of funny that the game misses the capital and biggest city of the era in BC, Victoria. It also makes the island its on, Vancouver island, a weird peninsula. Please stop this aggression towards my city and island and respect BC's historical geography.
 
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The location of New Orleans, Louisiana is very different from reality.

In the game, it is at the end of the Mississippi River delta facing the ocean.

As you can see from this map of Louisiana from 1863 in the Library of Congress collection, that is not its location. Two things that stand out are: 1) the French Quarter (the initial colony and oldest part of the city) should be on the north bank of the Mississippi, and 2) the river should run along the south of the city, instead of the city being in the swampy delta of the river facing the Gulf of Mexico.

Having the city at the delta, with no clear river path from the continental interior to the delta, goes against the fact that the city was/is primarily an important river port.

The coastline and lakes nearby seem very differently shaped from this map as well.

I understand that the game has limitations and there are game mechanical reasons for decisions, but please have a look at it.

Zoomable map of Louisiana, 1863

Victoria 3 map of New Orleans area:
 

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Have you stumbled across an area of the world that is not looking as you’d expect it to? For instance, are the borders slightly off, or is it populated by cities that should not exist at the time period of the game? Or do you simply have suggestions for improving the map?

Document them here! We will do our best to investigate it further!
The city of Chernivtsi is in the wrong state. It should be part of the Moldavia State not the East Galician State
 
Many suggestions according Germany were already written down but maybe some of mine to add:

- Make Western Prussia smaller and Danzig seperate like in HoI IV
- The shape of Alsace-Lorraine is a bit odd
- Nordrhein should be named Rheinland and current Rheinland is named Better Moselland or Mittelrhein
- Köln is located left of the Rhein
- Düsseldorf should be placed where Köln is now
- On the place of current Düsseldorf I would place Essen (I wonder this city of industrialisation isn't included)
- Mainz is left of the Rhein
- I would split Emsland from Hannover and unite it with Elbe
- Südtirol is currently Südtirol and Trentino - so split it correctly
- The border between Rheinland (Nordrhein) and Westfalen is too far east

That's a proper Alsace-Lorraine ;)

1666859947504.png
 
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There are a few problems with the cities chosen for Japan. I used Wikippedia and looked at some maps made during the era. (I speak Japanese and have lived here most of my life, so a bit of this is from personal knowledge as well.)

I haven't played a whole game, so I don't know if these cities appear later (does that even happen?). However, almost all of my comments apply to the starting map conditions. There are many important cities of the time left out, and a few anachronisms.

Starting from Okinawa going north:

Nago: This was a small village at the time. I recommend it be replaced with Naha, the largest settlement then, which was also a stopover for Commodore Perry's expedition in 1853.
Amami: Also a very small settlement at the time. Suggest removing to add Nagasaki instead, if there is a limit on cities in a state.
Nagasaki: This is not on the map, but was hugely important in that it was the only port that allowed access to foreign trade until this isolationist period ended. Should be the location of the Kyushu state port. Along with not having Ōsaka and Yokohama, this is a big oversight, at the level of not having New York on the US map.
Kitakyūshū: Did not exist until 1963. The cities before that were Kokura and Hakata.
Sukumo: Tiny village. Suggest replacing with Kōchi.
Kōchi: Not on the map, but was the largest town in Shikoku and the seat of local government at this time.
Ōsaka: Not on the map, but was the economic hub of Japan at this time. Very big oversight. The port for Kansai that is around where modern Tsu (Mie pref.) is, should be here.
Nara: Culturally important. If Fukui is in the game for Buddhism, Nara certainly should be.
Fukui: Fine as a center of Buddhism, but I think Kanazawa was more culturally and economically important, and more populous.
Yokohama: Extremely important after Japan ended isolationism, but not on the map. This is where the port for Kantō should be, not at Hitachinaka.
Kamakura: Another center for Buddhism.
Hitachinaka: Established 1994. Replace with Mito.
Mito: Not on the map, but was very important to the Tokugawa government at this time, and is around the area of Hitachinaka.

The towns north of Sapporo were very small during this era and still are. I wonder if Otaru and Nemuro were more important. I have to check.

There should be a discoverable gold mine on Sado island (the island north of Niigata city). It was active since the Heian era through the game era.

I'm not sure the capital should be Kyōto and not Edo instead. The shogunate is in control of the country, and the emperor's court is not even represented in the political groups that control the government. The shogunate was centered in Edo not Kyōto. With the Meiji Restoration, Edo is renamed Tōkyō and the emperor moves there, but my understanding is that is because he becomes involved in the political center that is Edo, more than a result of the actual capital moving, especially if we think of things in terms of how the game represents things.

Vowel macrons (the bars I placed over some vowels that indicate saying a vowel sound for a longer time in Japanese) are not used in the game. That's better than having them used inconsistently. However, if diacritics are used in French names, for example, then maybe we might want to have them for other languages like Japanese too.

To be honest, it seems Japan is kind of a mess in Victoria 3. Maybe it should be more carefully researched overall. If there is no Meiji Restoration event chain, I will be pretty disappointed.
 
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Weren't Abkhazia, Mingrelia, and Svaneti also still independent, or at least not fully incorporated into Russia during this period?
Yes full incorporation for those areas happened later, though the judgement call not to have them as subjects on release was perhaps a little more understandable. I'd love to see a more detailed representation of the Caucasus (map, pop distributions, etc) included either in
1) a colonial resistance DLC that makes decentralized powers playable, with the Caucasus playing a role for Russia, the Ottomans, and Persia that is somewhat analogous to the American West for the USA.
or
2) dare I hope: a "Great Game" DLC fleshing out diplomacy, subject, and influence mechanics and with Middle East, Caucasus, and Central Asian regional flavor, as well as events for Great Britain and Russia.
 
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1) a colonial resistance DLC that makes decentralized powers playable, with the Caucasus playing a role for Russia, the Ottomans, and Persia that is somewhat analogous to the American West for the USA.
This could include the autonomies split between Iran and the Ottomans too, like Ardalan. I know they're a little too close to the Ottomans for any level of subject we have at present, but starting as Ardalan or Soran and being able to form Kurdistan would be cool.
 
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Have you stumbled across an area of the world that is not looking as you’d expect it to? Is a named “hub” (city, mine, farm, etc) erroneously placed or misnamed?

Hello,
What I have noticed is that the city of Chernivtsi/Cernăuți is in the region of East Galicia when it should be in Austrian Moldova since that would be the equivalent for Bucowina
 
I think the system for leasing ports should be improved and more ports should be leased. For example, in the game, the rental port in Guangdong is in Macau. After Portugal acquired Macau, there was no way to obtain a lease port in Guangdong. Actually, Guangzhou also has a leased port. The port leased by Shanghai is in Nantong. In fact, many countries have leased ports in Shanghai. It's weird that a region can only lease one port to a country.
 
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The city of Lucerne in Switzerland is currently placed south and a little bit to the east of Zurich, whereas it should be south-west of Zurich.

The city of Geneva does not even appear on the map at the start of the game (it seems to appear once you build up a little). I think that this is very wrong, Geneva was a very important city in the time period, and for now it appears as a tiny town. It should be made much bigger (maybe there should be a third state in Switzerland?).
 
I have a number of things that need to be pointed out.

1.
The first and most notable eyesore is the anachronistic Russo-Finnish border. Over in Lapland, a small triangle is missing from Finland, which historically was sold to the Soviets in 1947.

In the same picture you can see that the Paatsjoki river, which runs from lake Inari to the Baretns sea is missing. It should be running along the Russo-Norwegian border. Quite literally the reason why the border is where it is.

Tenojoki appears to be there, but for some reason the Finno-Norwegian border and the river are not in the same place. Again, the river is literally the border.

Lapland_border_problems.png


2.
The same problem can be seen on the Finno-Swedish border. Tornio river is where the border was drawn in 1809. The city of Tornio, the only city in Lapland at the time, is also missing. It should be located on an island at the mouth of the Tornio river, but that's probably too fine a detail to include. Tornio should be placed on the Finnish side of the river instead.

torniojoki_border_and_tornio.png


3.
The Oulu region appears as a little puzzling, too. The city of Oulu, trade hub of the whole region is missing.

Meanwhile, the teeny tiny city of Kajaani is represented. It's roughly in the right location at least, and maybe reserves its place as the center of the Kainuu region.

But the biggest issue are the waterways. This is some legacy PDX stuff and has been in previous titles, too, but it's no excuse. Just look at the rivers and lakes in the region. They are not quite the same. The river should continue east over on the north side of Kajaani. And it's not just a river, rather a series of lakes stretching all the way to Kuhmo and the eastern border.

Oulu_and_oulujoki_basin.png


4.
Looking at the Karelian isthmus, I feel like the river Vuoksi should really be there. Rough outline drawn in the picture below.

Additionally, the Russo-Finnish border over there doesn't look quite right to me. It should be located a little closer to St. Peterburg. In 1836 the border starts in the city of Siestarjoki/Systerbäck/Сестроре́цк and follows the Siestarjoki/Systerbäck/Сестра river until reaching the latitude of Kivennapa.

The city of Sortavala could also fit here. Käkisalmi is nice, but Viipuri became the main trade hub of the region at the expense of Käkisalmi. Sortavala would then grow to become the 2nd regional hub.

Karelian_isthmus.png


5.
Looking at Pohjanmaa/Österbotten/Ostrobothnia the most notable thing is that Kokkola is represented as the only city in the region, although Vaasa was the capital of the province. Kokkola was an important city for tar trade for sure, but not as important as Oulu, nor as big of a city as Vaasa. Kokkola can stay there of course, but Vaasa should really be there, too.

The meteor crater lake Lappajärvi would also make a nice addition to the map.

kokkola_instead_of_vaasa.png


6.
The Finnish interior lacks some cities. Tampere is there and righty so. Joensuu can be seen in the east and it did become the center of the area after its founding in 1848.

The lakesystem is also lacking in detail in my opinion, which makes it a little difficult to recommend which cities to include and where to place them.

Some possibilities are included in the picture.

inland_cities.png


7.
Speaking of Tampere, I really think that the lakes around the city need some work. Additionally, the should be a waterway via some lakes and the Kokemäkijoki river all the way to Pori. This river was very important for trade and transportation, allowing Pori to become a regional center of the saw mill industry.

kokemaenjoki_river.png


8.
There's also a noticable contrast between Finland and the Russian parts of Karelia. There are seemingly no lakes outside of Laatokka/Ladoga and Ääninen/Onega, although the region is home to a plethora of lakes, much like Finland.

A couple of other features raise eyebrows:
  • Murmansk was founded only in 1916, so maybe it could be Kola instead.
  • Kontupohja is a small town. The larger city of Petroskoi right next to it should be represented instead.
  • The city of Onega is on the map, but nothing in those two crossroads. Having Kem and Arkhangelsk instead would make more sense.
  • Kemijoki/Kem river is missing.
  • Vienanjoki/Northern Dvina river is missing.
no_lakes_in_karelia.png


9.
Moving southwards, there are rivers missing in the Baltics, too.

no_rivers_in_baltics.png
 

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I'm dumping most of the suggestions I can remember about Spain (states, cities, state resources, etc) here. Some of them are already mentioned in this thread, others aren't.

STATES' BORDER CHANGES

-Logroño (La Rioja) should be part of the state of Castile instead of Navarra/Basque Country. Around 147,000 people (roughly the population of this province at the time), and most of them would be Spanish (in terms of game's cultures). It's part of Old Castile in this 1833 regional and provincial map of Spain, showing the much accurate border of the Basque Country and Navarra.

View attachment 895682

-Murcia should be a separate state. I couldn't find the historical population, but probably would be roughly 1/3 of the game state population, most of them Spanish. Cartagena should also host a naval base, one of the oldest anmd most important naval bases in Spain. See again the 1833 province map showing this state.

View attachment 895683

-Ceuta, just like Melilla, should be a Spanish city. In reality it would cover a much smaller territory, but probably the best option would be having an artificially big hinterland just like Gibraltar. Population, Spanish with probably a significant Berber or Maghrebi minority.

View attachment 895684

-Badajoz state should be renamed as "Extremadura".

-Besides all of this, consider making Leon another separate state, as it is in the 1833 map. This is not as important as the other suggestions, though.

CITIES

-Leon and Salamanca gfx (mining town and standard city looks) should be switched: Leon was one of the most important mining areas (specially coal) in Spain, while Salamanca wasn't.

View attachment 895685View attachment 895686

-There are some issues with the name and the location of two of the biggest cities in the Canary Islands. Santa Cruz de Tenerife was the main city in the island, and was placed there (see picture), the same about Las Palmas de Gran Canaria.

View attachment 895687

RESOURCES IN STATES

-Asturias should have some significant coal mines which were exploited since the late 18th and early 19th. On the other hand, Valencia and Navarra shouldn't have the coal deposits they have in the game. It's discussed here.

-The Canary Islands should probably produce bananas. Discussed here.

Also, Galicia is definitely too flat.

1666869769854.png


Just compare this to an actual topographical map.

1666869831896.png


Looks like most of the high terrain was ignored and simply painted as dry plains somehow.
 
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Zuiderzee, there where no major polders yet. Only after the flood of 1916, serious planning and works starts https://en.wikipedia.org/wiki/Zuiderzee_Works

Also consider moving Gelderland too the Northeastern state of the Netherlands, you could move Zeeland to the southern state, if balancing needs to be done. Those borders look better for land grabbing from Belgium. Same goes for a Nord-pas-de-Calais state in Northern France. It’s weird that Cambray isn’t in the same state as Lille and Dunkerque.

In general the states shouldn't be named after provinces. Calling the Brabant/Limburg/Gelderland combination 'Gelre' is like calling a state composed of New York, Pennsylvania and New Jersey 'New Netherland'. Just name them '<compass direction>ern Netherlands'.
 
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Hjälmaren the fourth largest lake in Sweden is not present on the map. But the smaller lakes Storsjön and Siljan is. a bit weird especially consider the historical importance of the lake during the time period.
 
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In-game the decentralized nation of Nyamwezi is named erroneously (located in western Tanzania). In-game the culture of the people there are called Unyamwezi, while the region is called Nyamwezi. This should be flipped. The people were called the Nyamwezi/Wanyamezi, while their cultural homeland was called Unyamwezi. Same is true of the nearby Uhehe (in game it’s Hehe, should be changed along with Unyamwezi/Nyamwezi to allow for uniformity)

The current situation would be if we had the nation of French inhabited by the France people. I know African decentralized nations are not a priority, but please allow time to fix this issue sometime :)
 
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The Kiel Canal is not correct. :(

1. Placement: On the map it connects Flensburg and what would be likely be Tönning, instead of Kiel and Brunsbüttel (very similar to HOI4 ... ). A suggested better route is in the attached screenshot. Itzehoe should remain south of the canal (source: used to live there ;) ).
2. Timing: The canal shouldn't exist at the start of the game. It was opened in 1895.

Not sure if this will be changed, but doesn't hurt to try. :)
It's on the map? And I asked myself why there is no event to build it :)
 
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