AUTHOR'S NOTE
Back, and ready for it all over again!
It’s been almost four years since I last started an AAR. Tellingly, it’s been three and a half years since I last updated one. Since then my time for Paradox games has been scant, and any writing I’ve done has been almost universally academic.
But the urge to get back on the horse never entirely left. Ignoring all good judgement and past form, I’ve decided – foolishly, perhaps – that this is going to be the summer where I finally start writing for pleasure again. The impetus stems largely from having re-installed Vicky 2 about a month ago and trying out the New Era mod. On my first play through, I gave myself the goal of somehow flipping the UK communist and riding out the revolutionary storm. In the event, the game only lasted about a decade before everything went “full Vicky” and things got a bit too crazy to even try post-rationalising. But the ten years I did manage set off a spark in my brain, and before I knew it I had a whole new world fleshed out. Which, four weeks of drafting and planning later, is how I end up here.
Echoes of a New Tomorrow draws on one brief session of gameplay, playing as the UK between 1920–1935. I have taken an incalculable number of liberties with plot and history; all I hope is that the result manages to hold itself together with a discernible internal logic of some sort. That said, this is not an academic exercise, nor am I anything beyond an amateur historian of the period: there will be jarring moments, I am sure. I only ask that you indulge me when they occur. Naturally, I invite all discussion about alternative possibilities to those I present – particularly where my own timeline is less fleshed out.
Reflecting my own need for structural flexibility, updates will likely be relatively short and come in a variety of flavours. I’m not aiming for strict chronology, rather a sort of collection of sources that gradually builds up a picture of the world I imagine to have developed from the initial gameplay. With any luck, this will leave me able to at least make decent progress before external circumstances inevitably catch up with me and I’m forced to take what I will euphemistically call a “break from writing”.
I am of course indebted to numerous people, both on these boards and off. While I wasn’t there to see it at the time, Meadow’s
The People’s Flag remains an obvious point of reference, both in terms of form and content. Four years after I last thanked him for it,
@LordTempest ’s counsel is still greatly appreciated. I should also mention my gratitude to
@99KingHigh for pretty much single-handedly keeping me around the forums for the last couple of years. Finally, while I have never played it myself, the scenario I’ve set up here will invite inevitable comparisons to Kaiserreich. Although a number of similarities are coincidental, I would be lying if I said that KR lore hadn’t fed into the planning of my own scenario. All the work the KR team put into developing their universe is gratefully acknowledged.
To those of you kind enough to join me for the ride, my lasting gratitude. Hopefully this will be enjoyable for all of us.
DB