Here's my wish: I'm not sure if it can be done, but I would like to be able to choose the provinces that will constitute a vassal's demesne when releasing them.
Task 4.6MichaelM said:I think perhaps core provinces of the vassal nation should be automatic, but "extra" provinces could be chosen by the releaser. And I definitely agree that even if this isn't implemented, the releaser should be able to see what provinces will be released.![]()
1 shouldn't be terribly hard. There is an event handler for when a country's government falls, so it should be possible to just add a field like "lastbroken" to each country and reset it then.YodaMaster said:Yes, good ideas. 2 and 3 are in my list and will be useful. Not sure how to implement 1 but useful too, for sure.
Well, my idea would be a similar system - but a more rigid one. In keeping with the style and design of the AGCEEP, such a system would allow for a more fluid and in many ways dynamic transfer of power to the possible alternatives to the current monarch. Unlike in EU3, however, it would not be random, but one of a number of historically plausible candidates relevant to the current situation/civil war. These would to be set in the game's memory using flags, so it wouldn't just be a random new monarch like in EU3, but someone who could have become king or queen in real life - alongside relevant events (with event text), &c.YodaMaster said:And why not rebels with a cause?![]()
YodaMaster said:Yes, good ideas. 2 and 3 are in my list and will be useful. Not sure how to implement 1 but useful too, for sure.
Dark Scipio said:Yes, rebels and civil wars should be boosted. This ideas sound very good.
Above all, I don't think it is possible in any wider extent. I'd doubt they'd have anything against such a concept, though. What makes you think that?Lord Grave said:If you guys are referring to the In Nomine rebel system, it would be a really major modification of EU2 engine, and I don't know if Paradox would like it if we suddenly started implementing EU3 features in EU2![]()