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I spent 6 hours yeasterday trying to figure out the only bug which prevents me from reading the last 25% of a Victoria .EUG save game... Apparently I somehow manage to read to the end of file while the state machine in the reading loop thinks that it has only come half ways.

EDIT:
Apparently I made a faulty assumption when I wrote this and assumed the equal signs were unimportant. Now I found what caused the error:

preference = { 6160401 = 20.000 6160401 = 100.000 6160401 = 50.000 6160401 = 10.000 6160401 = 20.000 6160401 = 20.000 6160401 = 20.000 6160401 = 20.000 6160401 = 20.000 6160401 = 20.000 }

As you can see node names can also consist of digits... In my opinion this is a pain in the _ss, but since Paradox decided to implement it this way I guess I have no choice but to add a lot of extra code to work around it.
 
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Please let me know if you need any help on EU2 provinces to Vic states for the Balkans, Ottoman Empire, Caucasia and Middle East.
 
Sorry, no time to read through everybodies contributions; but I just want to tell the co-project leaders that I have secured webspace and I'll set up accounts for each of you.

Chaingun? Have you heard from FooFighter recently?

- MVSN

P.S. Back to you soon...
 
I have not heard from him, but then again I haevn't communicated with him in private.

The loader takes longer time than expected due to that new found error which forces me to change much of the logic in the reading loop (before I could assume a number either was correctly placed like data or invalid). Now I have to take into account whether a number is a node name or not as well; something which is not always easy to tell.

I'll see how much time I can dedicate the coming week because I have a major deadline on Thursday next week. Hopefully I can finally finish the loader without any major bugs left though.
 
Do anyone know if there is a list of all new tags that were addded to the recent EU2 betas? These could complicate things a bit, since I am not entirely sure there are now enough Victoria tags to cover the huge amount of EU2 tags...

Tunch Khan: Yes we might need your help later (most probably actually since ID converting is a lot of work). However, I'll get back to you later because I'll have to see what kind of exact format we need for the IDs. After that I think we need to start a separate thread that keeps track on who's doing what; this thread is a bit overworked right now.
 
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Chaingun said:
Tunch Khan: Yes we might need your help later (most probably actually since ID converting is a lot of work). However, I'll get back to you later because I'll have to see what kind of exact format we need for the IDs. After that I think we need to start a separate thread that keeps track on who's doing what; this thread is a bit overworked right now.

Ok, feel free to PM me whenever you feel the time is right.
 
My two week vaccation will start next week, I can almost guarantee I'll finish the currents bugs in the loader then so that it is usable for conversion to Java, although all manipulation functions still have to be coded (currently you cannot perform any editing on the data that is loaded).

By the way, I think I soon will start up that fresh thread that gathers the working team for this. We need to organize for the province ID translation and country translation as soon as we know what format the data should be entered in. Like I've said earlier I think something like this below should work:

EU2_prov_id VIC_id1 VIC_id2 VIC_id3 VIC_idn etc.
234 756 738 738 475
269 1264 478 1273 etc.

It is just to read a number string until a whitespace is found, and if a new-line or end-of-file character is found the current entry is finished.
 
Chaingun said:
My two week vaccation will start next week, I can almost guarantee I'll finish the currents bugs in the loader then so that it is usable for conversion to Java, although all manipulation functions still have to be coded (currently you cannot perform any editing on the data that is loaded).

By the way, I think I soon will start up that fresh thread that gathers the working team for this. We need to organize for the province ID translation and country translation as soon as we know what format the data should be entered in. Like I've said earlier I think something like this below should work:

EU2_prov_id VIC_id1 VIC_id2 VIC_id3 VIC_idn etc.
234 756 738 738 475
269 1264 478 1273 etc.

It is just to read a number string until a whitespace is found, and if a new-line or end-of-file character is found the current entry is finished.

I've been working on something that should help us decide on which conversions we should use for the map.

P.S. I have secured webspace, unfortunately people will have to send me stuff and I'll upload it from there. At least for now. I'll go about securing more access.
 
Hello everyone! :)

I just wanted to say that I've not abandoned this project, I'm still converting EU2-provinces to Victoria provinces. I've done Scandinavia, the eastern Baltic region, western Poland-Lithuania and I'm currently doing northern Germany.

How are things going for you?
 
Since my vaccation starts this weekend I plan to finish the loading code then, and thus the real programming shall begin ;). Actually, we still need to write a more formal description of what the conversion utility is supposed to do. It would be fun to get something working within 3 months though.
 
Msvnconsolegenerale, can I send the code to your e-mail address even though it's unfinished? (and because it's in editing it won't even compile like it did a few weeks ago). My reason is I don't have enough time to finish it properly the coming two weeks. The idea is that you should be able to familiarize yourself with the coding style and actually begin to lay the groundwork in Java (if you have the time).
 
Great project you have going on here!

Sadly, I can't really help, since I haven't even EU2 (though I'm definitely planning to pbtain it...). Just a suggestion about the CoTs: Instead of converting them into factories, why not make them into capitalist pops, or perhaps railroads if the country has the appropiate techs?

Of course, I don't really know what a CoT does, but I got the impression from AAR that they provide income bonuses... which is what capitalists do (sort of...)
 
Chaingun said:
Msvnconsolegenerale, can I send the code to your e-mail address even though it's unfinished? (and because it's in editing it won't even compile like it did a few weeks ago). My reason is I don't have enough time to finish it properly the coming two weeks. The idea is that you should be able to familiarize yourself with the coding style and actually begin to lay the groundwork in Java (if you have the time).

Yes, good idea. It might help if I do that and we start getting more people on the same wavelength. I can even post it on our site so people can take a look and add pointers if they want.

I mentioned that, right? that we have a site? Space at least, I'll have a budget page up soon :)

- MVSN
 
Is this still alive?

'Cause I'd certainly like to help. I finally bought EUII, so I could help make the EUII province -> Vicky province tables...
 
Lord Asharak said:
Is this still alive?

'Cause I'd certainly like to help. I finally bought EUII, so I could help make the EUII province -> Vicky province tables...

Still going, yes.

Sure thing...I think a lot of the original people got disinterested...

If you want to help...you can start by mapping out all the provinces and seazones/etc. in EU2...

I actually was going to copy the map and number everything and post it on the site. So that people can see what the mergers will look like.

- MVSN
 
Will do ;). Ehm, do you mean an EUII map with Province ID's filled in?
 
Lord Asharak said:
Will do ;). Ehm, do you mean an EUII map with Province ID's filled in?

Yeah...sounds like a waste of time I know. But I think it would help people realize what figures we are going to have to merge. Anyways...although Chaingun has been working like mad on the project so far...the rest of us are still way in pre-development...I'll write your name down on a list of about 10 people who are comitted to the project.

- MVSN