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Greetings fellow Emperors,

I'm quite confused: I play Swizzerland, allied with France and Spain. I wanted to DoW Savoy, allied with my ally France. So I first declared on another country and called France in. France is now unable to join my war vs. Savoy on Savoys side.

Before that I checked that Spain would join my war vs. Savoy (by promising land). But now that I started the first war (with France on my side), I wanted to start the war vs. Savoy with Spain on my side, but out of nowhere I am not anymore allowed to call Spain in. A malus popped (pooped) up that says „-1000 Spain would be called into several wars“ (not playing in english, so my translation may be flawed).

I dont get it. Why would Spain be called into several wars? Starting the war vs Savoy would make Spain a participant in only that war. (I dont want to call them in after the war vs. Savoy started)

Thx in advance! :)
 
I'm quite confused: I play Swizzerland, allied with France and Spain. I wanted to DoW Savoy, allied with my ally France. So I first declared on another country and called France in. France is now unable to join my war vs. Savoy on Savoys side.

Before that I checked that Spain would join my war vs. Savoy (by promising land). But now that I started the first war (with France on my side), I wanted to start the war vs. Savoy with Spain on my side, but out of nowhere I am not anymore allowed to call Spain in. A malus popped (pooped) up that says „-1000 Spain would be called into several wars“ (not playing in english, so my translation may be flawed).

I dont get it. Why would Spain be called into several wars? Starting the war vs Savoy would make Spain a participant in only that war. (I dont want to call them in after the war vs. Savoy started)
It is normal that you can't call your allies into an offensive war if you are already in a war in which they don't participate. But you may be able to use a trick: If Spain would also accept a call to arms for your first war, you could call them in from the diplomacy interface. If you declare war on Savoy on the same day, Spain will be called into both wars. You could also have used that trick to call France into a war against Savoy.
 
So is there anyone here that knows about the error below who can help me figure out why this is happening?

[virtualfilesystem_physfs.cpp:1239]: Could not open file: history/1061 - Yeniseysk.txt, error: not found
Since nobody seems to know anything about that, I'll give it another try: Can you upload your mod somewhere? I could have a look at it and see if the error is just on your system or if it happens to me as well. And if I get the same error, I could try to experiment with the mod files a bit to see if I can find the cause for the error.
 
Iberian wedding
I haven't play in the iberian peninsula for years.
I'm playing Castile now.
It's 1462. I have a queen since 1458 (4 years) and Aragon has a king for more than 4 years. The iberian wedding event did not fire yet, while (if I read correctly) MHHT should be 120*0.1 = 12 months. I am just very unlucky (as the cumulative chance is about 90% after 4 years) or do I miss a condition (I have more than 25 provinces)?
Note: the ruler of Aragon was excommunicated by me, but It should have nothing to do with the event.
 
Iberian wedding
I haven't play in the iberian peninsula for years.
I'm playing Castile now.
It's 1462. I have a queen since 1458 (4 years) and Aragon has a king for more than 4 years. The iberian wedding event did not fire yet, while (if I read correctly) MHHT should be 120*0.1 = 12 months. I am just very unlucky (as the cumulative chance is about 90% after 4 years) or do I miss a condition (I have more than 25 provinces)?
Note: the ruler of Aragon was excommunicated by me, but It should have nothing to do with the event.
There are a few other conditions besides the ones that you already mentioned:
  • Spain does not exist
  • Castile is not a subject
  • Castile is not at war with Aragon.
  • Aragon is AI controlled.
  • Aragon was not player-controlled at any point.
  • Aragon is a neighbour of Castile.
  • Aragon is not a subject
  • Aragon is not the warleader in a war
Most of them are almost always true, but maybe something is different in your game or is fighting a war.
 
As Korea I was happily conquering my neighbors, thinking Ming would protect me. However a coalition war fired and Ming didn't move a muscle. I'm still a tributary. So can someone clarify the rules? When will your overlord help and when won't they, other than dropping the tributary status altogether?
 
As Korea I was happily conquering my neighbors, thinking Ming would protect me. However a coalition war fired and Ming didn't move a muscle. I'm still a tributary. So can someone clarify the rules? When will your overlord help and when won't they, other than dropping the tributary status altogether?
The overlord only gets called in if the country that declares war on you is not a tributary of the same overlord. And the overlord may decline the call to arms.
 
As Korea I was happily conquering my neighbors, thinking Ming would protect me. However a coalition war fired and Ming didn't move a muscle. I'm still a tributary. So can someone clarify the rules? When will your overlord help and when won't they, other than dropping the tributary status altogether?

Tributary overlord does not protect versus coalition AFAIK.. even if enemy warleader is not a tributary of theirs.
 
As Korea I was happily conquering my neighbors, thinking Ming would protect me. However a coalition war fired and Ming didn't move a muscle. I'm still a tributary. So can someone clarify the rules? When will your overlord help and when won't they, other than dropping the tributary status altogether?

Tributary overlord does not protect versus coalition AFAIK.. even if enemy warleader is not a tributary of theirs.
 
Tributary overlord does not protect versus coalition AFAIK.. even if enemy warleader is not a tributary of theirs.
I gave it a test ingame: The overlord gets a call to arms, but the AI has -60 reasons to accept it because "Our Tributary State has brought this coalition upon themselves".
 
I gave it a test ingame: The overlord gets a call to arms, but the AI has -60 reasons to accept it because "Our Tributary State has brought this coalition upon themselves".

Huh.. The more you know..
 
I am England. I have some Irish Minor as my vasall and i want to feed them the whole of Ireland and some time annex them.
Also England has in the standard-mission tree a mission that gives you a subjugation-CB against Scotland.
Do I gain anything anyhow by using that subjugation CB, instead of waging a normal war against Scotland, where I feed Scotland to my Irish Vasall, who I will annex anyways?
 
I am England. I have some Irish Minor as my vasall and i want to feed them the whole of Ireland and some time annex them.
Also England has in the standard-mission tree a mission that gives you a subjugation-CB against Scotland.
Do I gain anything anyhow by using that subjugation CB, instead of waging a normal war against Scotland, where I feed Scotland to my Irish Vasall, who I will annex anyways?

There is no point in feeding Scotland to an Irish Vassal. You can annex Scotland for free by a decision. Using the subjugation CB reduces the vassalization WS cost to something managable and removes the diplo-point cost.
 
Till which Date do I have to change all the Dutch-Culture provinces to another Culture to not have trouble with the netherlands?
So till which date do I have to conquer them considering separatism?
The Dutch revolt events start in 1550 and default separatism is 30 years and culture conversion takes up to 25 years(for a 30 development province), but expel minorities is faster for high-dev provinces.
But even if you have no dutch provinces, you can get the dutch revolt events if the Netherlands somehow manage to get a core on one of your provinces.
 
The Dutch revolt events start in 1550 and default separatism is 30 years and culture conversion takes up to 25 years(for a 30 development province), but expel minorities is faster for high-dev provinces.
But even if you have no dutch provinces, you can get the dutch revolt events if the Netherlands somehow manage to get a core on one of your provinces.

Is it possible to crush the Dutch Revolts or is it so overpowered, that, if they occur, the player HAS TO let the Netherlands be released?
 
Is it possible to crush the Dutch Revolts or is it so overpowered, that, if they occur, the player HAS TO let the Netherlands be released?

You can fight it, but the rebel count is really large. You have to sit a full army there basically. Did that in my Yuan game, had a stack of combat witdth cav to deal with them.